What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Slow Time Casting -> Needs to be Smarter & Other Development

Aikido

Member
Joined
Sep 16, 2013
Messages
210
Reaction score
2
I have a build based around Slow Time and Orbs, however trinit yloves to cast Slow Time around the player -> walk out of the bubble -> Bubble is useless.

This is what should happen:
1. Mob found
2. Either have an option to cast ST on mob directly
3. Or between me and the mob as I run into the bubble.
4. Or alternate between the two options if you have the ability to have many ST up at once.

Its a few simple if/then lines as far as I see.


Also can anyone point me to any tutorial/wiki/repository of info around here that would allow me to learn Trinity scripting? Id like to develop such improvements myself, but Im not sure where to start in terms of what Trinity uses.
 
Back
Top