Hi,
i just adjusted the combat behavior of singular's Combat Rogue implementation and added - for my purpose - some little things to increase the efficency of this combat class
What I did:
- NEW CONFIGURATION FEATURE: You can now trigger going into stealth after looting.
- Fixed reapplying of poisoins (this is not the bugfix for leeching poison)
- Added use of Shadowstep to reach Mob faster
- Tries to pick pocket enemies if you are behind
- Killing Spree is used in conjuction with Blade Flurry if you are fighting a group of more then 3 Mobs
- Blade Flurry is deactivated if you are fighting against one Mob
- Shiv is used to heal up
- Slice and Dice is refreshed if you are out of combat and if you do not need to use recuperate
Changelog:
All changes I made are only for normal combat behaviors. If you like it in other situations (PVP, Dungeons) just add the functionality to the correct position.
For installation: Just extract the file <HBInstallDir>\Routines\. It will create a new folder called: SingularByWilu (so updates of HB will not overwritte this modified CC).
Please delete the old singular folder, to avoid compiling errors I will provide a only "Rogue overwritte CC" patch for singular.
Greets and have fun
Edit: Created new Method to reapply Poisons and added it to the normal combat behavior
i just adjusted the combat behavior of singular's Combat Rogue implementation and added - for my purpose - some little things to increase the efficency of this combat class

What I did:
- NEW CONFIGURATION FEATURE: You can now trigger going into stealth after looting.
- Fixed reapplying of poisoins (this is not the bugfix for leeching poison)
- Added use of Shadowstep to reach Mob faster
- Tries to pick pocket enemies if you are behind
- Killing Spree is used in conjuction with Blade Flurry if you are fighting a group of more then 3 Mobs
- Blade Flurry is deactivated if you are fighting against one Mob
- Shiv is used to heal up
- Slice and Dice is refreshed if you are out of combat and if you do not need to use recuperate
Changelog:
Code:
2012-11-02:
- Change poison handling with some testing, Should now work better
- Updated to the newest singular version
- Added new configuration, which allows to go to stealth after looting, so if you are grinding, you are not spotted the easy way :) (Credit goes to the author of CombatLooter)
Past:
- Changed poison behavior. Now it should apply correct poisons selected in the confguration dialog. If Leeching or Paralytic poisons are not found Crippling will be used as fallback
- Deactivated pickpocket
- Added Shadow Blades to rotation. Shadow blades are used together with Adrenalin Rush. If SB is on CD AR will not be executed
All changes I made are only for normal combat behaviors. If you like it in other situations (PVP, Dungeons) just add the functionality to the correct position.
For installation: Just extract the file <HBInstallDir>\Routines\. It will create a new folder called: SingularByWilu (so updates of HB will not overwritte this modified CC).
Please delete the old singular folder, to avoid compiling errors I will provide a only "Rogue overwritte CC" patch for singular.
Greets and have fun
Edit: Created new Method to reapply Poisons and added it to the normal combat behavior
Attachments
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