What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Singular - A community driven All-In-One CC - It Just Plain Works - (Pt. 3)

What Class are you?: Warrior; however occurrs on every class
What Spec are you?: None; below lvl 10
What 'context' is the bot in? (Instance, BG, Normal): Normal / Questing
What level are you?: 1
What revision of Singular are you using?:632
Have you made any modifications to Singular?: None
Are you using a branched build, or the trunk build? (Only viable for developers): NA
What version of Honorbuddy are you using?: Honorbuddy v2.0.0.5883

The bot is not able to kill any Training dummies because it just just switches targets all the time.


Code:
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
[Singular] Casting Strike on Tiki Target
[Singular] Current target is not the best target. Switching to Tiki Target!
Bot wird gestoppt!
 

Attachments

What Class are you?: Mage
What Spec are you?: Frost
What 'context' is the bot in? (Instance, BG, Normal): BGs
What level are you?: 85
What revision of Singular are you using?:632
Have you made any modifications to Singular?: None
Are you using a branched build, or the trunk build? (Only viable for developers): NA
What version of Honorbuddy are you using?: Honorbuddy v2.0.0.5883

The issue im having is when in Frost spec and i approach an enemy the bot is trying to use my pets frost nova as first spell but due to being mounted and so not having a pet at that time the bot just goes and sits next to an enemy untill they attack me and knock me off my mount and then it will initiate combat. For now i have told the bot to not use a mount and this is a crude work around but is there something that can be done that allows me to use my mount and not try and use a non present pet spell as first combat ability??

Many thanks for you time
 
Not a bug report, tho I guess it could lead in to one.

I have a high latency most of the time (>300ms) - my BEST latency is about 300... with it spiking to 500 from time to time, but usually pretty stable around 300.

Using the Warrior I am constantly getting "Ability is not ready yet"... it gets spammed 2 times per second during combat. This *may* be normal I guess? But seems to me like it might be because of latency... and if so, is there a way to set a latency delay with this class?
 
What Class are you?: paladin
What Spec are you?: Prot
What 'context' is the bot in? (Instance, BG, Normal): Quest ( in an instance)
What level are you?: 85
What revision of Singular are you using?: Newest Im guessing.. since its linked to SVN
Have you made any modifications to Singular?: no
Are you using a branched build, or the trunk build? (Only viable for developers): Shrug
What version of Honorbuddy are you using?: Newest

Please provide an explanation of the bug. The more detail, the easier it will be to resolve.

Go to Class Settings --> General Settings.. and have Both Flask and Gift of Naaru set to true.. and never uses my Flask of enhancement
 
I have the latest build from SVN, but I do not get anything on the class specific in class config..
This from a warlock
 
Please someone reply to this question

How can I get singular to use healthstones again? It used to a long time ago, but it stopped. I am fully up to date in both HB and singular.
 
What Class are you?: Warrior
What Spec are you?:Fury
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 85 Warriror
What revision of Singular are you using?: newest SVN
Have you made any modifications to Singular?: no
What version of Honorbuddy are you using?: newest

When the warrior charges he gets about halfway to the mob and then in the middle of the charge he heroic leaps.
 
Really logs? The heroic leap mid charge issue has been brought up multiple times surely the devs know about the problem?

not using potions,flasks and healthstones can't possibly be reflected in a log since it is something that did not happen.
 
What Class are you?: Warrior
What Spec are you?:Fury
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 85 Warriror
What revision of Singular are you using?: newest SVN
Have you made any modifications to Singular?: no
What version of Honorbuddy are you using?: newest

When the warrior charges he gets about halfway to the mob and then in the middle of the charge he heroic leaps.

Fixed, I'm not sure why, but someone put the pull spells (charge/intercept/heroic leap) in the pull section twice, I removed the second set and added the GUI settings and the double charge check back in.
 
Something that should be improved for arms warrior:

During execute phase (<20% hp), it starts to spam execute, which lets the 3 stacks of slaughter fall off. What it should be doing is maintaining 3 slaughter stacks while building up 5 stacks of execute. This should increase dps significantly during this phase.


(I don't know anything about fury, I only play arms)
 
Something that should be improved for arms warrior:

During execute phase (<20% hp), it starts to spam execute, which lets the 3 stacks of slaughter fall off. What it should be doing is maintaining 3 slaughter stacks while building up 5 stacks of execute. This should increase dps significantly during this phase.


(I don't know anything about fury, I only play arms)

Done, added slaughter detection and some tweaks to execute range rotation.
 
Done, added slaughter detection and some tweaks to execute range rotation.
I'm getting this error when starting it up:
Code:
Could not compile CC from C:\Users\***\Desktop\Honorbuddy_2.0.0.5883\CustomClasses\Singular!
File: ArmsEXECUTE.cs Line: 17 Error: The namespace 'Singular.ClassSpecific.Warrior' already contains a definition for 'Arms'
 
I'm getting this error when starting it up:
Code:
Could not compile CC from C:\Users\***\Desktop\Honorbuddy_2.0.0.5883\CustomClasses\Singular!
File: ArmsEXECUTE.cs Line: 17 Error: The namespace 'Singular.ClassSpecific.Warrior' already contains a definition for 'Arms'

Whats ArmsEXECUTE.cs?

You should only have one Arms.cs file in the warrior class folder.
 
um everytime i charge , it heroic leaps just before it gets to the mob. I'm a fury warrior. Also i get much lower frame rates with this CC then others is there a way to fix this. Thanks in advance .
 
Last edited:
*********************BUG*********************

What Class are you?: Deathknight, Paladin etc...
What Spec are you?: Blood, Retribution etc..
What 'context' is the bot in? (Instance, BG, Normal): Instance using Questbot, BG using BGBUDDY
What level are you?: 85
What revision of Singular are you using?:638 (02June2012 revision)
Have you made any modifications to Singular?: None
Are you using a branched build, or the trunk build? (Only viable for developers): NA
What version of Honorbuddy are you using?: Honorbuddy v2.0.0.5883

Can not attack after being feared. I hope this is the right way to submit a bug report....

All testing done on a new HB 2.0.0.5883 install with the stock Singular, as well as the new 636 revision of singular. Video attached, please help!

[video=youtube;aHf0yfC57js]http://www.youtube.com/watch?v=aHf0yfC57js[/video]

EDIT1: Manually hitting Escape will cause the character to lose target, and reobtain it, causing combat to continue.
EDIT2: Using Vanguard with Paladin reacts as intended, singular does not.
 

Attachments

Last edited:
I have no probs with singular when grinding end game content. The only niggling thing comes from grinding low-level mobs. Because in most cases it (any class) can one shot low level mobs, its like it does not recognize that mob to loot and will run off... then detect the loot... then run back. To test what I mean grab any class (except rogue where it doesn't seem to happen so much on a rogue), then load Kick's latest Timbermaw Profile - [QO] Timbermaw Rep - Winterspring B [Kick].

What you will see is...
1) move to mob
2) one shot mob
3) run away from mob to next hotspot
4) run back to mob to loot
5) repeat

Its the same with any profile for low level mobs... It is annoying to watch, slows the grind down, and also looks rather bot-ish from another player's perspective.

Is there any way that this can be fixed to check for loot before it runs off?
 
I have no probs with singular when grinding end game content. The only niggling thing comes from grinding low-level mobs. Because in most cases it (any class) can one shot low level mobs, its like it does not recognize that mob to loot and will run off... then detect the loot... then run back. To test what I mean grab any class (except rogue where it doesn't seem to happen so much on a rogue), then load Kick's latest Timbermaw Profile - [QO] Timbermaw Rep - Winterspring B [Kick].

What you will see is...
1) move to mob
2) one shot mob
3) run away from mob to next hotspot
4) run back to mob to loot
5) repeat

Its the same with any profile for low level mobs... It is annoying to watch, slows the grind down, and also looks rather bot-ish from another player's perspective.

Is there any way that this can be fixed to check for loot before it runs off?

One more thing to mention, if singular manages to execute some spells before the mob dies, then it is less likely to run off... This I think is why the rogue works so well because for the most part you have Stealth, then an opener....
 
What Class are you?: Mage
What Spec are you?: Frost
What 'context' is the bot in? (Instance, BG, Normal): BGs
What level are you?: 85
What revision of Singular are you using?:632
Have you made any modifications to Singular?: None
Are you using a branched build, or the trunk build? (Only viable for developers): NA
What version of Honorbuddy are you using?: Honorbuddy v2.0.0.5883

The issue im having is when in Frost spec and i approach an enemy the bot is trying to use my pets frost nova as first spell but due to being mounted and so not having a pet at that time the bot just goes and sits next to an enemy untill they attack me and knock me off my mount and then it will initiate combat. For now i have told the bot to not use a mount and this is a crude work around but is there something that can be done that allows me to use my mount and not try and use a non present pet spell as first combat ability??

Many thanks for you time

Have the same Problem.
 
Pretty sure this is very simple but I'm new to C. I want to have my druid do nothing while I'm in normal form.

so far this is what I have,
Code:
using System.Linq;
using Singular.Dynamics;
using Singular.Helpers;
using Singular.Managers;
using Singular.Settings;
using Styx;
using Styx.Combat.CombatRoutine;
using Styx.Logic.Combat;
using Styx.Logic.Inventory;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;
using TreeSharp;

namespace Singular.ClassSpecific.Druid
{
    public class feral
    {
        [Class(WoWClass.Druid)]
        [Spec(TalentSpec.FeralDruid)]
        [Behavior(BehaviorType.Pull)]
        [Behavior(BehaviorType.Heal)]
        [Behavior(BehaviorType.Combat)]
        [Context(WoWContext.Normal)]
        public static Composite CreateFeralNormalPullAndCombat()
        {
			
			
		return
		new PrioritySelector( ret => StyxWoW.Me.Shapeshift == ShapeshiftForm.Normal,
			Lua.DoString("RunMacroText(\"/stopattack\")")
		);
				 

                 new PrioritySelector( ret => StyxWoW.Me.HasAura("Bear Form"),
			Spell.Cast("Lacerate"),
			Spell.Cast("Thrash")
            );

        }
    }
}
 
Last edited:
Back
Top