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Singular - A community driven All-In-One CC - It Just Plain Works - (Pt. 2)

Warrior / Arms-Specc getting constantly this NullReference Exception.

[16:40:19:375] System.NullReferenceException: Object reference not set to an instance of an object.
at Singular.SingularRoutine.<CreateArmsWarriorCombatBuffs>b__14e(Object ret) in c:\Honorbuddy 2.0.0.4896\CustomClasses\Singular\ClassSpecific\Warrior\Arms.cs:line 204
at Singular.SingularRoutine.<>c__DisplayClass4b.<CreateSpellCast>b__44(Object ret) in c:\Honorbuddy 2.0.0.4896\CustomClasses\Singular\SingularRoutine.CompositeHelpers.cs:line 363
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
 
FeralTank doesnt work it just dps's in feral cat - the bot recognised that my toon is feral tank spec too....this is with latest hb build and latest svn build
 
Last edited:
Would be awesome if we had specific settings just for instances/raids, most of the rotations can be found here:

Simulationcraft Results

Then you pick a class/spec combo, scroll a bit down, find "Action Priority List" open it, and thats the priority that we can "import" to singular priorities list, that's what I've done with the frost DK 1h.

Having that would make the bot to do perfect rotations.

But sometimes there are problems like AOE, because sometimes the adds HP don't worth to AOE, is it possible to add a check like if add hp is 4 times higher than your max hp then aoe, or something like that.
 

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Last edited:
hey guys excellent work on this cc, been using it with warrior in arena, its pewpew ;P
just wanted to ask, are you anywhere near completing subtlety rogue for this? if so then Great :)
if not, then i look forward to it :)
 
When will we get back that imba pally CC? my dps sux after the rework :(
 
Wight now HB crashes and I get this

Code:
[22:01:52:064] Cleared POI - Reason Exception in Root.Tick()
[22:01:52:064] Cleared POI
[22:01:52:404] System.NullReferenceException: Object reference not set to an instance of an object.
   at Singular.Helpers.Unit.IsUndeadOrDemon(WoWUnit unit) in c:\Users\kim\Desktop\HB - Rumpel\CustomClasses\Singular\Helpers\Unit.cs:line 16
   at Singular.ClassSpecific.Paladin.Retribution.<CreateRetributionPaladinCombat>b__e(Object ret) in c:\Users\kim\Desktop\HB - Rumpel\CustomClasses\Singular\ClassSpecific\Paladin\Retribution.cs:line 66
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Sequence.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#k.#Nt.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[22:01:52:404] Cleared POI - Reason Exception in Root.Tick()
[22:01:52:404] Cleared POI
[22:01:52:654] Stop called!
[22:01:52:663] Activity: Honorbuddy Stopped
 
never mind, was using wrong version.
 
Last edited:
It's the common scenario....if it works they fix it until it breaks.....

it's like the movement disable to use with lazy raider......broken....
 
any one got a 1/2 decent ret pally cc that will heal if the toon needs a heal...?
 
Hey guys - i'm still developing with version 4620 - but Just in case it hasn't been done yet... the cc needs to make sure that if you're in a vehicle or on a mount - don't buff, heal, etc yourself or party mates
 
im updates singular from svn today
seems like fost mage have issue.

my mage pull with frost bolt
and after that he try to cast 2 or 3 more frost bolts but CC cast it as Ice Lance, after 0.5-1 sec recast it again, each try spell cast disrupted by new cast
can you guys fix it
 
Last edited:
any one got a 1/2 decent ret pally cc that will heal if the toon needs a heal...?

Grab 253 version of singular from the SVN, best ret paly build ever, blows through 5 mobs at a time and drinks only when needed, sadly been overwritten. But the beauty of SVN it is still available :)

G
 
Hey guys - i'm still developing with version 4620 - but Just in case it hasn't been done yet... the cc needs to make sure that if you're in a vehicle or on a mount - don't buff, heal, etc yourself or party mates

That could be added into ensuretarget i do suppose; wouldn't run any of the code then
 
Is there a way to make a DK use path of frost. Looks pretty obvious when my toon runs into the water in AB and swims across the whole pond thing.
 
The warrior tries to charge mobs that are too close and fails then.
 
HB doesnt even detect Singular as a valid CC for my disc priest, any easy fix I can do until its fixed in the SVN?
 
I think someone broke it, I get
Code:
Could not compile CC from D:\Hbuddy\CustomClasses\Singular!
File: Spell.cs Line: 68 Error: Cannot convert lambda expression to type 'TreeSharp.Composite' because it is not a delegate type
File: Spell.cs Line: 70 Error: The best overloaded method match for 'Styx.Logic.Combat.SpellManager.CanCast(Styx.Logic.Combat.WoWSpell, Styx.WoWInternals.WoWObjects.WoWUnit, bool, bool)' has some invalid arguments
File: Spell.cs Line: 70 Error: Argument '1': cannot convert from 'string' to 'Styx.Logic.Combat.WoWSpell'

at Hbuddy startup, Hbuddy version 4620 which is the newest stable version afaik.
 
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