Thank you for your improvements. Horn of WInter would be nice!
Horn of winter is used if im not wrong?
It only does that out of combat and it does it to build 5 stacks of Shadow Infusion - Spell - World of Warcraft to enable Dark Transformation - Spell - World of Warcraft. In PvP it will use it, if pet is below 100% health.Awsome CC, BUT
My DK still for the last 3 weeks after multiple updates still spams DC on my pet for heals, not a huge deal but its a total waste of RP when my DK casts 3 DC's on my pet even though its at full health, spec'd UH if that helps.
Thx
It tries to use Claw as often as it can, pet should rarely sit at above 40 energy during combat.tried this on unholy and ran into a couple of things.
Summon Gargoyle every cooldown while killing single mobs.
adds only or boss only fights would be better.
Pet needs claw, by jerks and some other sites the autoattack of bliz is iffy at best.
so macro it to your attacks which I do in heroics and it helps a LOT
can you make it do claw on pet when it can?
This is a boost of over 1k dps during longer fights.
Not implemented yet.Why is the dk don't heal himself with Lichborn and then use Death Coil to heal. Is it a bug or isn't it implement? Its really nice heal as frost
I'm hesitant to add any real configuration, because that will mess up the rotation, which is a 99% copy of Elitistjerks recommendation.The Path of Ice implementation is really nice but I noticed that it messes up the HB combat because of the "1 Frost"-rune usage.
The latest CC seems to use runes much more now and when bot tries to pull a mob and all runes are in cooldown it moves 1m, stops, 1m, stops, 1m, stops until it reaches melee range and starts the attacking... (looks really botish)
Think we need some "Configuration"-options on this CC now when it's using so many different spells...Maybe makes it run smoother (everyone use HB for different reasons and all spells isn't needed etc..)
But I love your work and I really love this CC, best one out there!
Fixed in 0.9.9.2I was testing this on a training dummy and it was firing anti-magic shield every time it was on cool down.
Fixed in 0.9.9.2The Path of Ice implementation is really nice but I noticed that it messes up the HB combat because of the "1 Frost"-rune usage.
The latest CC seems to use runes much more now and when bot tries to pull a mob and all runes are in cooldown it moves 1m, stops, 1m, stops, 1m, stops until it reaches melee range and starts the attacking... (looks really botish)
How? Just activate them whenever they are ready and bot is in combat? Short of adding special logic fo every trinket in the game, which I am not going to do, that is the only way I see.any chance you could add trinket use?
How? Just activate them whenever they are ready and bot is in combat? Short of adding special logic fo every trinket in the game, which I am not going to do, that is the only way I see.
Death and decay doesn't seem to cast anymore since the latest release.