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SimpleDK - DK CC by Fedehat

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My Dk seems to love having a nice bit of bread in the middle of a BG on the good side at least its using the new food...
Working somewhat as intended. Many people forget PvP is all about health, but the bot will sometimes sit and eat in the middle of a fight. Not great.
 
just to throw this in, if all runes are on CD, using HoW is very good, it gives runic power + keeps 100% uptime. I don't know if this could be integrated i've never tried to make a CC for DK's but if it could be that would be awesome :D
 
just to throw this in, if all runes are on CD, using HoW is very good, it gives runic power + keeps 100% uptime. I don't know if this could be integrated i've never tried to make a CC for DK's but if it could be that would be awesome :D
It will already do that :)
 
Version 0.7.1: Fixed a small bug which would cause the bot to sometimes stand in front of mobs, just getting beat to death.
 
Version 0.7.1: Fixed a small bug which would cause the bot to sometimes stand in front of mobs, just getting beat to death.

Nice one i noticed this when leveling from 80-85 would sometimes not detect ads and just stand there

Blood Rotation
There is no rotation, except a few opening moves you can reliably chain together. Rotations are irrelevant and impossible now due to Runic Empowerment.
Priority is what matters. Use DS with 5s gap so you maximise the self-heal and barrier. Use RS for threat. Use HS for threat, with diseases from Outbreak.
Tanking in 4.x is more fluid, you will make more decisions, by looking at your current rune state, health, and threat, in order to choose whether to DS, HS or even apply diseases with IT/PS.

Factors to consider:
- keeping one of each rune refreshing to keep runes cycling
- setting up RE procs by having runes waiting to refresh
- timing DS to follow big damage effects, giving a bigger heal and bigger blood shield
- timing DS to not clip previous blood shields where appropriate
- keeping blade barrier up
- Blood Tap: with the extra rune refreshment on Imp BP, and RE procs, you can expect to re-use the Death rune multiple times.

For the rotation you can generally force UF and/or Death Runes to proc if you keep one Blood Rune on CD permanently and only use the 2nd just before the former nearly cooled down. That way you can create situations where your UF and/or Death Runes are on CD and eligible for RE refreshes for around ~4-5 seconds whereas your Blood Runes will never will be and you will keep up Blood Barrier as well.

Just checked the Blood file seems you've implemented all this :P just threat management now i'm guessing :D
 
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Nice one i noticed this when leveling from 80-85 would sometimes not detect ads and just stand there

Blood Rotation


Just checked the Blood file seems you've implemented all this :P just threat management now i'm guessing :D
Threat management and and actually testing it. Testing is not easy since I don't have 5 bots on 5 different accounts that I can run instances with.

Actually looking at IB it currently supports tanking in 4 dungeons, I'm not sure it's even worth implementing tanking before more dungeons are supported.
 
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Threat management and and actually testing it. Testing is not easy since I don't have 5 bots on 5 different accounts that I can run instances with.

Actually looking at IB it currently supports tanking in 4 dungeons, I'm not sure it's even worth implementing tanking before more dungeons are supported.

This may be true but its still very useful as i can still sit there and run IB or combat/heal bot then just take over when a certain part needs dealing with. Also it would probably be better at tanking than me. And im sure when IB becomes a paid plugin a lot more will be added if you need any help testing give me a shout or release a beta :D

Also que time for tanks = instant :P
 
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This may be true but its still very useful as i can still sit there and run IB or combat/heal bot then just take over when a certain part needs dealing with. Also it would probably be better at tanking than me. And im sure when IB becomes a paid plugin a lot more will be added if you need any help testing give me a shout or release a beta :D

Also que time for tanks = instant :P
Instant que for 4 dungeons, but I'll keep working on it.

Please add PvP support for Blood DK pls.

Thank You.
Ok.
 
Tanking support for all cata dungeons "very soon"
 
Tanking support for all cata dungeons "very soon"
I very doubt that, there not even finished being mapped yet, and i doubt that it will be instantly fit into IB the second they are anyway.
 
awesome cc works really well with unholy except for some reason it likes to target my minion instead of looting.

not sure if this is intended?
it does loot after the next click though.

[2:54:32 AM:632] Activity: Pulling
[2:54:35 AM:154] Spell_C::CastSpell(49576, 0, 0xF130B2BB002D5191, 0)
[2:54:37 AM:638] Spell_C::CastSpell(45529, 0, 0xF130B2BB002D5191, 0)
[2:54:39 AM:12] Spell_C::CastSpell(77575, 0, 0xF130B2BB002D5191, 0)
[2:54:40 AM:357] Spell_C::CastSpell(49998, 0, 0xF130B2BB002D5191, 0)
[2:54:43 AM:155] Spell_C::CastSpell(56815, 0, 0xF130B2BB002D5191, 0)
[2:54:44 AM:673] Spell_C::CastSpell(55090, 0, 0xF130B2BB002D5191, 0)
[2:54:47 AM:696] Spell_C::CastSpell(47541, 0, 0xF130B2BB002D5191, 0)
[2:54:49 AM:42] Spell_C::CastSpell(49998, 0, 0xF130B2BB002D5191, 0)
[2:54:50 AM:581] Activity: Combat
[2:54:54 AM:106] Spell_C::CastSpell(85948, 0, 0xF130B2BB002D5191, 0)
[2:54:55 AM:343] Cleared POI
[2:54:57 AM:350] Spell_C::CastSpell(47541, 0, 0xF140C37E20011CF2, 0)
[2:54:57 AM:697] Changed POI to: Type: Loot, Name: Scion of Al'Akir
[2:54:58 AM:881] interact: 0x23C773A0
[2:54:58 AM:905] interact done: 0x23C773A0
[2:54:59 AM:808] Cleared POI
[2:55:01 AM:132] Mounting: Acherus Deathcharger
[2:55:03 AM:611] Activity: Moving to hotspot


big thumbs up!
 
awesome cc works really well with unholy except for some reason it likes to target my minion instead of looting.

not sure if this is intended?
it does loot after the next click though.

[2:54:32 AM:632] Activity: Pulling
[2:54:35 AM:154] Spell_C::CastSpell(49576, 0, 0xF130B2BB002D5191, 0)
[2:54:37 AM:638] Spell_C::CastSpell(45529, 0, 0xF130B2BB002D5191, 0)
[2:54:39 AM:12] Spell_C::CastSpell(77575, 0, 0xF130B2BB002D5191, 0)
[2:54:40 AM:357] Spell_C::CastSpell(49998, 0, 0xF130B2BB002D5191, 0)
[2:54:43 AM:155] Spell_C::CastSpell(56815, 0, 0xF130B2BB002D5191, 0)
[2:54:44 AM:673] Spell_C::CastSpell(55090, 0, 0xF130B2BB002D5191, 0)
[2:54:47 AM:696] Spell_C::CastSpell(47541, 0, 0xF130B2BB002D5191, 0)
[2:54:49 AM:42] Spell_C::CastSpell(49998, 0, 0xF130B2BB002D5191, 0)
[2:54:50 AM:581] Activity: Combat
[2:54:54 AM:106] Spell_C::CastSpell(85948, 0, 0xF130B2BB002D5191, 0)
[2:54:55 AM:343] Cleared POI
[2:54:57 AM:350] Spell_C::CastSpell(47541, 0, 0xF140C37E20011CF2, 0)
[2:54:57 AM:697] Changed POI to: Type: Loot, Name: Scion of Al'Akir
[2:54:58 AM:881] interact: 0x23C773A0
[2:54:58 AM:905] interact done: 0x23C773A0
[2:54:59 AM:808] Cleared POI
[2:55:01 AM:132] Mounting: Acherus Deathcharger
[2:55:03 AM:611] Activity: Moving to hotspot


big thumbs up!

Casting death coil to heal pet.
 
Uploaded version 0.7.2 with Blood PvP support and changed all PvP rotation for three specs to try to cast any ranged spell before moving into range of target.
Let me know if it works better or worse for you guys.
 
Just delete the files in the default death knight and extract to there.
 
Does is support blood spec? and can it tank in outland / Northren instances? im lvl 58 DK.
 
I can't seem to get this to work with IB. My DK will stand around, selecting and deselecting mobs... Or if he doesn't do that, he will just stand too far away to attack, and jump around :/. What can i do so he dpses properly? Sometimes it works good, sometimes he just does those 2 things!
Thanks for your reply, except for that the CC is awesome!
 
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