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Siege Camp Chest Runner V2.1 with DB BETA 417 and Trinity 1.9.8

SunnyTiTi

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View Captain America's original post here https://www.thebuddyforum.com/demon...t-runner-v2-1-fast-legs-no-gear-required.html for more information.

As you know, this profile could not work with new Trinity 1.9.8. I made some changes in Trinity and QuestTools, this profile works again and I want to share with you all. Please follow my steps:

  1. Open Plugins\QuestTools\ProfileTags\Depreciated folder, delete TrinityInteract.cs
  2. Copy TrinityInteract.cs, TrinityOOCToggle.cs in attachments to Plugins\Trinity folder.

That's all. Hope you enjoy fastest Chest Runner :o
 

Attachments

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Working fine on my DH, was missing a few settings to make it work 100% like before but now its working great. Thank you again for the quick/easy fix for this. I was actually just running Ghom for the last 3 hours(not that anything is wrong with Ghom, but I am para 700+ and cannot do it on my DH, was just farming souls + salvaging every rare/blue honestly since the crafting mats are removed now its easier to craft the best item rolls you need.)
 
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Seems to work as efficiently as the original... Haven't seen any of the stutter stepping that plagued recent Chest profiles.
 
Bot goes 2 time to the chest here ! After opened it, do few meters, then come back to try to open the chest, and after that, goes to next one....

Fresh install

Edit: And he open all the container on the ground, but it's uncheck in trinity settings.....
 
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Bot goes 2 time to the chest here ! After opened it, do few meters, then come back to try to open the chest, and after that, goes to next one....

Fresh install

Edit: And he open all the container on the ground, but it's uncheck in trinity settings.....

You've unchecked open chest in Trinity Setting?

In previous version, bot also opens some containers on the way.
 
Have one problem, bot creates a game, opens the map to go to the waypoint but doesn't actually get to the waypoint and exits the game.

Creates a new game and it keeps doing the same.

EDIT
Def. caused by latency between me and B.Net. Added a wait timer between the part of stating USING WAYPOINT and actually using WAYPOINT for 1.5 seconds, so far so good.
 
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Have one problem, bot creates a game, opens the map to go to the waypoint but doesn't actually get to the waypoint and exits the game.

Creates a new game and it keeps doing the same.

EDIT
Def. caused by latency between me and B.Net. Added a wait timer between the part of stating USING WAYPOINT and actually using WAYPOINT for 1.5 seconds, so far so good.


Having the same problem. Can you post the line you used for the timer before the WP?

Edit: Nevermind, I had steed charge OOC checked by mistake. Works fine now.
 
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This works so so much better than Malkadore's modification (which was pretty bad to be honest) of the original profile.

Thank you for posting this!
 
Anyone have the issue where....the bot would check the chest even after it has already opened / looted it. Like it would open a chest and loot it, then loop around back to it before moving on. Dunno if I'm the only one here.. Any help would be much appreciated.
 
Anyone have the issue where....the bot would check the chest even after it has already opened / looted it. Like it would open a chest and loot it, then loop around back to it before moving on. Dunno if I'm the only one here.. Any help would be much appreciated.
yeah, mine is doing it too.
 
Anyone have the issue where....the bot would check the chest even after it has already opened / looted it. Like it would open a chest and loot it, then loop around back to it before moving on. Dunno if I'm the only one here.. Any help would be much appreciated.


Check trinity to make sure "Open Chests" is unchecked.
 
Check trinity to make sure "Open Chests" is unchecked.
I have the same problem. Tried with only "Open any containers" or only "Open chest" but it doesn't change anything. Using latest DB Beta, any idea?
 
I have updated CaptainAmerica's profile and replaced all depricated behaviors so that it is compatible with the current Demonbuddy versions of Trinity and QuestTools. It can be found here.
 
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