What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

Awesome job with the profile captain. The profile is near perfect and i hope u reconsider putting all the info back up again and ignore stupid idiots like sebflex (probably 15 years old?) which are no good for this world.
 
it seems the demonbuddy staff cant mute an IP adress..

let me be sow nice and try to find out where u are my friend... and lets play a game.
it seems u want attention.. sow i think ill give u my all.
whatever childish responce posted afther this shall be ignored... but expect some issues with ur PC over the next few days.

greetz,

lytylisius

edited quote removed thx for taking apropriate action.
 
Last edited:
for the love of god. you dont have to report EVERY post a person makes. i keep getting spams of reports from people who feel the need to report every little post.

now, hes already muted and i cleaned up his posts and his extra troll account. if you would all go back and remove his quotes from your messages it would save me a lot of time, since by quoting it your just keeping it around.
 
If playing a monk you can add the following to the TrinityOOCToggle.cs file to get the 30% movespeed buff from Breath of Heaven - Zephyr. I just copied Cpt's formatting to see if i could increase my gph and went from 65 to 71.

if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Monk)
{
if (isAvailable(SNOPower.Monk_BreathOfHeaven))
{
ZetaDia.Me.UsePower(SNOPower.Monk_BreathOfHeaven, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
}
}

If theres a better way to use breath of heaven, or anything else to improve on for monk let me know, so far dashing strike and breath are the only two movespeed skills working for monk. Dunno how or if you can even get epiphany/tempest rush to work.
 
Last edited:
hmm i havent kept up on this profile since i downloaded it other day, new to botting, but i run this at night before i got to bed, so it runs about 8 hours ish and it works fine, no errors, no stuck, just runs, now i havent looked at the logs nor scrolled through db in the morning when i check my loot haul, but the fact that it was still running, i didnt think i needed to?

So is there bugs or continued development of this, i wasnt aware it needed anything else, it does a very simple thing, i can see why people are upset, new people who want to use it and cant download it, but to those who have it, whats the problem?

and to the comments about the troll, i do agree that the author of chest run needs to take a deep breath and get some fresh air once in awhile, trolling happens, i agree other dudes actions were uncalled for, but his were as well for over-reacting, i just hope that development continues for all good profiles and we can all benefit, sad to see people be bogged down by others on a bot forum, but i guess life happens, just saying

And btw, in the 8 hours it runs ish (give or take) i usually average ~5m gold and 10-15 legs, if it werent for blizzard's maintence in the night lately, it would be more. Last night i ran it from ~11pm to 8am, it came out with 15 legs in my stash and ~5m gold, so its not to bad, this was on my dh, i'm working on getting a few other toons through campain mode act 5 so i can use it with them

The main issue i have is that thanks to smartloot, the legendaries per hour is nice but they are all either: junk, all dexterity based (ie not for any other toons) or same crap legs that always drop. Of the approx 45 (over 3-4 nights) i have gotten from these chest runs, 95% of them were dh items (got like 5 quivers, 4 bows) and a crap ton of rings, amulets, and junk i salvaged, leaving me with just a tiny few that were aucutally upgrades or set pieces i needed.

Just a minor gripe, its obviously better than farming by hand 100's of hours, at least i am actively getting gear this way, but when i get a cindercoat, dex, no socket, with +sentry damage, its like...sigh such a waste
 
If playing a monk you can add the following to the TrinityOOCToggle.cs file to get the 30% movespeed buff from Breath of Heaven - Zephyr. I just copied Cpt's formatting to see if i could increase my gph and went from 65 to 71.

if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Monk)
{
if (isAvailable(SNOPower.Monk_BreathOfHeaven))
{
ZetaDia.Me.UsePower(SNOPower.Monk_BreathOfHeaven, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
}
}

If theres a better way or anything else to improve on for monk let me know, so far dashing strike and breath are the only two movespeed skills working for monk. Dunno how or if you can even get epiphany/tempest rush to work.

Code:
if (isAvailable(SNOPower.Monk_BreathOfHeaven) && CombatBase.CanCast(SNOPower.Monk_BreathOfHeaven))

and put...

Code:
using Trinity.Combat.Abilities;

at the top of the file with the other using directives.

I've received a report that using monk powers in the ooc file might make you miss loot in the first chest. It was happening with demon hunter's vault also. I don't have a monk to test it. :\
 
I can say without a doubt that this was(is) the best profile to get legendary drops. It's a damn shame that trolls drove away yet another great developer.

Seriously, I learned this when I was a kid, If you don't have anything nice to say then don't say anything.

I hope CaptainAmerica changes his mind and puts the profile back up but if he decides against it, I'll understand.
 
Code:
if (isAvailable(SNOPower.Monk_BreathOfHeaven) && CombatBase.CanCast(SNOPower.Monk_BreathOfHeaven))

and put...

Code:
using Trinity.Combat.Abilities;

at the top of the file with the other using directives.

I've received a report that using monk powers in the ooc file might make you miss loot in the first chest. It was happening with demon hunter's vault also. I don't have a monk to test it. :\

I'll try it, im not very good at coding yet so im just trying not to break anything, what are those additions supposed to do? I'll keep an eye on the first chest and report back later if it misses something. I know i missed loot on the first chest for my DH a few times too.
 
Last edited:
I can say without a doubt that this was(is) the best profile to get legendary drops. It's a damn shame that trolls drove away yet another great developer.

Seriously, I learned this when I was a kid, If you don't have anything nice to say then don't say anything.

I hope CaptainAmerica changes his mind and puts the profile back up but if he decides against it, I'll understand.

True, but why not just laugh at the trolls, why get all rampt up over the internet over someone trolling? :)
 
I'll try it, im not very good at coding yet so im just trying not to break anything, what are those additions supposed to do? I'll keep an eye on the first chest and report back later if it misses something. I know i missed loot on the first chest for my DH a few times too.

Nothing special, it only makes you use the ability if you really are able to (mana and cooldowns). :D

No more annoying messages in the screen...
 
If playing a monk you can add the following to the TrinityOOCToggle.cs file to get the 30% movespeed buff from Breath of Heaven - Zephyr. I just copied Cpt's formatting to see if i could increase my gph and went from 65 to 71.

if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Monk)
{
if (isAvailable(SNOPower.Monk_BreathOfHeaven))
{
ZetaDia.Me.UsePower(SNOPower.Monk_BreathOfHeaven, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
}
}

If theres a better way to use breath of heaven, or anything else to improve on for monk let me know, so far dashing strike and breath are the only two movespeed skills working for monk. Dunno how or if you can even get epiphany/tempest rush to work.

do you mind posting your .cs file? I just can't seem to get it working. Either i get red errors, or i manage to squeeze in the code somewhere with no errors but my monk still doesn't cast it
 
do you mind posting your .cs file? I just can't seem to get it working. Either i get red errors, or i manage to squeeze in the code somewhere with no errors but my monk still doesn't cast it

The file I have is old, it doesn't have monk related code in it. You might have to ask captain for that code.
 
do you mind posting your .cs file? I just can't seem to get it working. Either i get red errors, or i manage to squeeze in the code somewhere with no errors but my monk still doesn't cast it

Heres the .cs file with breath of heaven added, if cpt wants me to remove it for whatever reason i will. Mine didn't have monk related code either so i just added the one ability, with BlAchPT's tweak.

Edit ~ should probably say i also changed prep time since last cast for demonhunters from >= 1000 to 5 since it wasnt casting at all for me. Hope it doesn't cause anyone problems.
 

Attachments

Last edited:
Heres the .cs file with breath of heaven added, if cpt wants me to remove it for whatever reason i will. Mine didn't have monk related code either so i just added the one ability, with BlAchPT's tweak.

Edit ~ should probably say i also changed prep time since last cast for demonhunters from >= 1000 to 5 since it wasnt casting at all for me. Hope it doesn't cause anyone problems.

it works really nice, i cast it twice a run with eye of peshkov in the OOC zones. One improvement that would be nice would be for it to cast non stop off cooldown regardless of in OOC zone or not. I don't think missing chests is a problem since BoH is a movement speed buff and not a vault or blink. Unfortunately, I don't know how to code it :P

on a side note, I copied your code and added epiphany under BoH. It works great, except I found out you have to actually attack stuff for the fire illusions to come out, doh!
 
it works really nice, i cast it twice a run with eye of peshkov in the OOC zones. One improvement that would be nice would be for it to cast non stop off cooldown regardless of in OOC zone or not. I don't think missing chests is a problem since BoH is a movement speed buff and not a vault or blink. Unfortunately, I don't know how to code it :P

on a side note, I copied your code and added epiphany under BoH. It works great, except I found out you have to actually attack stuff for the fire illusions to come out, doh!

yeah, tempest rush with movespeed is good for that, but it seems to get the bot stuck a lot so i just stopped trying.
 
Update to Trinity 1.8.27. It was hacked in my toggle and I removed it when rrrix officially added Sleek Skin support into Trinity.


Was running this fine earlier,a nd now when I try to run it says in red letters "System.Exception: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ‚..(XElement , Type )
at ‚...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ‚..(XElement , PropertyInfo )
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
"




Please advise :)
 
Was running this fine earlier,a nd now when I try to run it says in red letters "System.Exception: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ‚..(XElement , Type )
at ‚...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ‚..(XElement , PropertyInfo )
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
"




Please advise :)
You need to re copy and paste TrinityOOCToggle.cs into Demonbuddy>Plugins>Trinity>XmlTags
i had the same problem and that fixed it.
 
Back
Top