=== Per World agregate stats ===
The format is: worldid <tab> stat
=== Time spent in WorldID ===
291941 60.2623849521667
=== Total items + iph dropped per WorldID ===
291941 15245 252.98
=== Total rares + iph dropped per WorldID ===
291941 1775 29.45
=== ilvl63 rares + iph dropped per WorldID ===
291941 0 0.00
=== Total legendaries + iph dropped per WorldID ===
291941 245 4.07
=== Total items + iph picked per WorldID ===
291941 1264 20.97
===== Misc Statistics =====
Total tracking time: 8h 9m 54s
Total deaths: 0 [0 per hour]
Total games (approx): 465 [56.9500007629395 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 1899.59997558594 Thousand [232.649993896484 Thousand per hour]
===== Item DROP Statistics =====
Items:
Total items dropped: 1568 [192.039993286133 per hour]
Items dropped by ilvl:
Items dropped by quality:
- White: 4 [0.490000009536743 per hour] {0.259999990463257 %}
- Magic: 1366 [167.300003051758 per hour] {87.120002746582 %}
- Rare: 167 [20.4500007629395 per hour] {10.6499996185303 %}
- Legendary: 31 [3.79999995231628 per hour] {1.98000001907349 %}
Gem Drops:
Total gems: 158 [19.3500003814697 per hour]
- Ruby: 30 [3.67000007629395 per hour] {18.9899997711182 %}
- Topaz: 37 [4.53000020980835 per hour] {23.4200000762939 %}
- Amethyst: 34 [4.15999984741211 per hour] {21.5200004577637 %}
- Emerald: 24 [2.94000005722046 per hour] {15.1899995803833 %}
Is it fixed? Running right now, log..
Right after ive posted this log, i have got echoing fury dropIt was never broken. You are just experiencing some bad luck with RNG. The 2 LPH is an average over long runs that a lot of people have been seeing, 10+ hours, not a guarantee. Only guarantee this profile can give you is that you will get the ChestMaster 2000 achievement if you haven't gotten it yet.
Is this fixed? Running right now, log
i can confirm! i got only 1.99lph last 4 hours![]()
anyway, getting serious i just started it now and got 2 legs in first 10 minutes. there is nothing else to get fixed or n*****. they already n***** it to the ground (the chest spawn). image before the fix running this profile with 60+gph and find 5-6 chest when now you find 1-3...
is in act 5 the chance for the new ros legendaries higher than in other acts?^^
When I set in Trinity to only collect "Imperial+" gems, it still picks up Marquise+. Am I doing something wrong? Is this a known trinity issue, something with the profile or something wrong on my side? Thx
Decent run Killmanjarro. I'm on a dry streak myself though![]()
I have noticed that myself. There is something wrong with Trinity when it comes to Imperials. Ended up turning gems off.
EDIT: Created a bug report in the Trinity forum. If you are experiencing the same thing you should bump up this thread. http://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/161122-bug-imperial-only-gems-pickup-not-working.html
How can I make it use the armor racks?
How can I make it use the armor racks?
Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()