So, over the past few days - since 2.2 really - my DH has been shooting at stuff from way out of range, in effect hitting nothing. Doing this until time-out, or "possibly stuck" message, in which case it vaults one time, and keeps shooting and missing, for a long time, until vaulting one more time, or simply times out and makes new game.
He will also shoot straight into walls and keep doing it until gold inactivity timer kicks in if there is a monster on the other side, or around a bend in the path or something. Hell, it doesnt even need to be in screen. It can be behind a wall (maze map, or similar) AND off-screen, and it will keep doing it.
Today it happened even with the rift boss in line of sight! Check out attachment....
My toon and Rift boss were just shooting towards eachother, both out of range, and none of them moving in closer. I actually had to manually move my toon right before the 4 minute inactivity timer kicked in......
Is this a Trinity combat problem?
Sincerely, Derptard.
PS: I run all the latest DB, Triniy etc. updated with EZupdater.
He will also shoot straight into walls and keep doing it until gold inactivity timer kicks in if there is a monster on the other side, or around a bend in the path or something. Hell, it doesnt even need to be in screen. It can be behind a wall (maze map, or similar) AND off-screen, and it will keep doing it.
Today it happened even with the rift boss in line of sight! Check out attachment....

My toon and Rift boss were just shooting towards eachother, both out of range, and none of them moving in closer. I actually had to manually move my toon right before the 4 minute inactivity timer kicked in......
Is this a Trinity combat problem?
Sincerely, Derptard.
PS: I run all the latest DB, Triniy etc. updated with EZupdater.
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