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nightmare1990

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Joined
Jun 18, 2012
Messages
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Hi,

First of all I'm new to this bot.
I've read some threads on the forum and the bot is running fine now, however..

I'm having a monk as character and I'm running this profile to do some rifts:
https://www.thebuddyforum.com/demonbuddy-forum/plugins/223530-plugin-adventurer.html
Version: 1.0.0.90

I'm also running Trinity
Version: 2.13.5

I notice that my monk doesn't use seved-sided-strike. So it takes a long time to complete rifts.
I managed to fix this by replacing the MonkCombat.cs:
https://www.thebuddyforum.com/demonbuddy-forum/combat-routines/224041-monk-seven-strike-wont.html

I now have some errors in the log:
Code:
Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 844
   bij Trinity.Combat.Abilities.MonkCombat.IsTempestRushReady() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 798
   bij Trinity.Combat.Abilities.MonkCombat.MaintainTempestRush() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 881
   bij Trinity.Combat.Abilities.MonkCombat.RunOngoingPowers() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 852
but the bot is doing fine.

Even though I figured it out how the bot works and how I can improve it, I still feel the bot isn't running efficient enough.
I takes a long time before the bot completes a rift, I already improved this by using the editted script (seven-sided-strike fix).

-What am I doing wrong?
-What can I do to make the bot run faster (without speedhack or w/e is possible).
-When will the original Trinity fix the seven-sided-strike issue?

All feedback is welcome as I just started using this bot and it's a bit complicated for me.

Thanks in advance!!
 
Here are my "tips" to do rifts faster (im speed farming GR50, 6mins-8mins using WW barb):

1. if you're tank enough, and your doing speed rift, turn off all trinity avoidance settings, leave "attack mobs in aoe" checked on, this will save alot of damn time avoiding shit on the floor, save u 50% of time killing elites. Estoric alteration gem is really helping me with this for now

2. change the trash mob size from 30 to like 45 (at least I think this is working, my bot is skipping some smaller trash). should save you more time in rifts

3. I don't know if extend kill trash range / force kill summoners affects timing at all. but i have both of them turned off, so its not doing anything "extra"

4. make the minimum trash size 5? so it doesnt sit there trying to kill 3 or less mobs. mine is set at 3 because my WW seems to sometimes get stuck otherwise i dnno, i have no teleport type attacks if ya know what i mean

5. if you are doing normal rifts, turn off pickup yellows and blues (saves some decent amount of time waiting for loot etc, odd town runs, should only be picking up legendaries and say death breath etc). if you're doing GR this is not an issue

ideally you can speed run GR at 3mins, if your doin say GR45. But I think GR50+ gives me way more xp for paragon, and 0 deaths helps the bot timing alot more as well. upto 6 deaths per hour is acceptable for a glass cannon build that is mostly one shotting shit, and dies rarely to random elite affixes
 
Last edited:
Hi,

First of all I'm new to this bot.
I've read some threads on the forum and the bot is running fine now, however..

I'm having a monk as character and I'm running this profile to do some rifts:
https://www.thebuddyforum.com/demonbuddy-forum/plugins/223530-plugin-adventurer.html
Version: 1.0.0.90

I'm also running Trinity
Version: 2.13.5

I notice that my monk doesn't use seved-sided-strike. So it takes a long time to complete rifts.
I managed to fix this by replacing the MonkCombat.cs:
https://www.thebuddyforum.com/demonbuddy-forum/combat-routines/224041-monk-seven-strike-wont.html

I now have some errors in the log:
Code:
Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 844
   bij Trinity.Combat.Abilities.MonkCombat.IsTempestRushReady() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 798
   bij Trinity.Combat.Abilities.MonkCombat.MaintainTempestRush() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 881
   bij Trinity.Combat.Abilities.MonkCombat.RunOngoingPowers() in e:\Users\USERNAME\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:regel 852
but the bot is doing fine.

Even though I figured it out how the bot works and how I can improve it, I still feel the bot isn't running efficient enough.
I takes a long time before the bot completes a rift, I already improved this by using the editted script (seven-sided-strike fix).

-What am I doing wrong?
-What can I do to make the bot run faster (without speedhack or w/e is possible).
-When will the original Trinity fix the seven-sided-strike issue?

All feedback is welcome as I just started using this bot and it's a bit complicated for me.

Thanks in advance!!
You can share your settings Trinity?
For my Monk , a long pass Rifts.
P.S Sorry for my english
 
Just as the boat sometimes is not clear uses a " great strides "
 
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