Job2k9
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- Feb 11, 2010
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I'm working on a master set of set/legendary loot rules and I've come across a strange thing. Blizzard, for the vast majority of their items used "'s" in the names, but a small percentage have "’s". Don't see the difference?
’ '
Two different characters. Ok, so no problem once I spotted this after a trial run and the bot tried to kill 3 items with the less used "’s". I've gone through every "'s" item in the legendary list and corrected everything. Incase anyone want's to know, here are the 24 items with the different ':
Now my problem remains that trinity despite being reloaded with new rules still tries to salvage any of the items with the "’s".
I've even made a loot rule with only those items in there to be sure and I get the same result. I've tried using the more common "'s" but I'm sure it's being read as "’s" from the game so it is in my rules correctly. The only thing I can think is Trinity isn't able to read the "’s" items properly so they will never pass a rule.
Has anyone had a similar issue or any suggestions if this is just an issue on my end?
’ '
Two different characters. Ok, so no problem once I spotted this after a trial run and the bot tried to kill 3 items with the less used "’s". I've gone through every "'s" item in the legendary list and corrected everything. Incase anyone want's to know, here are the 24 items with the different ':
Code:
// The Legacy of Raekor
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Breeches"
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Burden"
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Heart"
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Striders"
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Will"
[QUALITY] == "Legendary" && [NAME] == "Raekor’s Wraps"
// The Shadow’s Mantle
[QUALITY] == "Legendary" && [NAME] == "The Shadow’s Bane"
[QUALITY] == "Legendary" && [NAME] == "The Shadow’s Coil"
[QUALITY] == "Legendary" && [NAME] == "The Shadow’s Grasp"
[QUALITY] == "Legendary" && [NAME] == "The Shadow’s Heels"
// Vyr's Amazing Arcana
[QUALITY] == "Legendary" && [NAME] == "Vyr’s Astonishing Aura"
[QUALITY] == "Legendary" && [NAME] == "Vyr’s Fantastic Finery"
[QUALITY] == "Legendary" && [NAME] == "Vyr’s Grasping Gauntlets"
[QUALITY] == "Legendary" && [NAME] == "Vyr’s Swaggering Stance"
[QUALITY] == "Legendary" && [NAME] == "The Spider Queen’s Grasp"
[QUALITY] == "Legendary" && [NAME] == "Jace’s Hammer of Vigilance"
[QUALITY] == "Legendary" && [NAME] == "Arthef’s Spark of Life"
[QUALITY] == "Legendary" && [NAME] == "Shukrani’s Triumph"
[QUALITY] == "Legendary" && [NAME] == "Emimei’s Duffel"
[QUALITY] == "Legendary" && [NAME] == "Coven’s Criterion"
[QUALITY] == "Legendary" && [NAME] == "Jang’s Envelopment"
[QUALITY] == "Legendary" && [NAME] == "Sebor’s Nightmare"
[QUALITY] == "Legendary" && [NAME] == "Chilanik’s Chain"
[QUALITY] == "Legendary" && [NAME] == "Krede’s Flame"
Now my problem remains that trinity despite being reloaded with new rules still tries to salvage any of the items with the "’s".
Code:
[Trinity] Sebor’s Nightmare [x1_Belt_norm_unique_22-128] [Belt] = (TRASH)
[Trinity] Krede’s Flame [Ring_norm_unique_003-148] [Ring] = (TRASH)
[Trinity] Jang’s Envelopment [x1_Belt_norm_unique_20-160] [Belt] = (TRASH)
I've even made a loot rule with only those items in there to be sure and I get the same result. I've tried using the more common "'s" but I'm sure it's being read as "’s" from the game so it is in my rules correctly. The only thing I can think is Trinity isn't able to read the "’s" items properly so they will never pass a rule.
Has anyone had a similar issue or any suggestions if this is just an issue on my end?