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Strange. It seems you're missing some settings. You could try un-checking the box, reloading DB, then checking the box again, and reloading one more time. A fresh install may be in order.


Does your Armory folder contain the following 3 files?
ZEDWCa8.jpg
 
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Thanks for the guide man. Works like a charm. I was having issues but it was running previously. This cleaned it up a bit to say the least and I can use the updated Trinity. +1
 
Hello TheRealMethuselah!
Thanks for helping everyone out. As for me, i applied all your instructions. Yet everytime I start my trinity (doesnt matter which version) it instantly crashes. I am getting this error message from windows.

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: Demonbuddy.exe
Problem Signature 02: 1.1.2537.422
Problem Signature 03: 55e24dba
Problem Signature 04: +Trinity_635765267861273347
Problem Signature 05: 1.1.2537.422
Problem Signature 06: 55e2bca3
Problem Signature 07: 1601
Problem Signature 08: 17
Problem Signature 09: System.NullReferenceException
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

I cant seem to use Demonbuddy at all atm. Its wierd since i am using it for over a year now. Hope you can help me :)
 
Damn it, I try every ways I found but DB doesn't work. I am at Asia, maybe Asia can not connect to Nav server, so DB can not work. I am very angry with working style of developers. We know your difficulty and your efforts. But at least, you must inform us what is happening and at least you must say sorry to us. We pay money for an useless service but no sorry, no explanation.
 
May i ask you also deleted questools right? I got this red errors but the bot works just fine.
Code:
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 128
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
   at Zeta.Game.Internals.Actors.ACD.get_Name()
   at Trinity.LazyCache.CacheBase.GetACDItemProperty[T](Func`2 selector, String caller) in c:\Users\Tonari\Desktop\DemonbuddyBETA 1.1.2537.549\Plugins\+Trinity\Framework\LazyCache\CacheBase.cs:line 170
   at Trinity.LazyCache.TrinityItem.get_InventorySlot() in c:\Users\Tonari\Desktop\DemonbuddyBETA 1.1.2537.549\Plugins\+Trinity\Framework\LazyCache\TrinityItem.cs:line 180
   at Trinity.Combat.Coroutines.<MoveToAndInteract>d__27.MoveNext() in c:\Users\Tonari\Desktop\DemonbuddyBETA 1.1.2537.549\Plugins\+Trinity\Bot\Movement\MoveToAndInteract.cs:line 87
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Trinity.Combat.BotManager.<HandleTarget>d__8.MoveNext() in c:\Users\Tonari\Desktop\DemonbuddyBETA 1.1.2537.549\Plugins\+Trinity\Bot\BotManager.cs:line 124
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Trinity.Combat.BotManager.<MainCombatTask>d__0.MoveNext() in c:\Users\Tonari\Desktop\DemonbuddyBETA 1.1.2537.549\Plugins\+Trinity\Bot\BotManager.cs:line 58
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Zeta.Bot.ActionRunCoroutine.\,0Iy3Y5 ?E/O0>\]\&x256"1c`K.|ue\]\.\]D8n#wm\,\, uX#Rgza:\&!.MoveNext()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.**​‎*‫‫‪*‎‫***‪*‬‬*‎‎***‫*(Boolean )
   at Buddy.Coroutines.Coroutine.‏*‫‏‬‪‬‬*‎***​​‫‫*‫*​*‎‪‏*(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Zeta.Bot.ActionRunCoroutine.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.Z!_\[C(VZ\*5_\*I`%=tyo/IQ \,!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.DQ!D/B@ v$/zt|PsMIpG:DVz.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.Z!_\[C(VZ\*5_\*I`%=tyo/IQ \,!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.DQ!D/B@ v$/zt|PsMIpG:DVz.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.‏*‎‏*‪‎‎*‎​*‎‏*‏**​‏***‎‪‫‫***()
 
I tried DB beta version follow your guide and also 422 version follow this topic https://www.thebuddyforum.com/demonbuddy-forum/223954-db.html. And the results is red error code:

Zeta.Bot.ActionRunCoroutine.18W^2EDxo=s`^JYG19zO"z_u".8m9Dc8TITRU2cySN53Wnz80q#.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‪‬‪‏*‪‪‎**‫‫*‬****‏*(Boolean )
at Buddy.Coroutines.Coroutine.‏‪‪**‏**‏‬‫‎*​*‪‬*‪**‎‏*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.x%z\.'@mQEk\&WGZfG6rxSR;^#.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.`I6q8C>frKK?~PT-%)J`63/o\..MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.x%z\.'@mQEk\&WGZfG6rxSR;^#.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.`I6q8C>frKK?~PT-%)J`63/o\..MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.`I6q8C>frKK?~PT-%)J`63/o\..MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.x%z\.'@mQEk\&WGZfG6rxSR;^#.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.`I6q8C>frKK?~PT-%)J`63/o\..MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.‏‎‎​‫​‏‏‏‪‏‏**‫‪‎**‎‬‎‎​*
And DB is still sitting. And I think many people are the same
 
Very nice guide. I was wondering if you knew of way i can change the Default Barb to make Earthquake be used only when fighting a yellow/blue pack or the rift boss? Currently it just uses it on when its usually up and available :(
 
How do we go about ensuring, for example, that WOTB is always used whenever ready?
 
Thanks man, this is the best I've seen in 2.3.

Is there a way to make Armory2 auto-equip items on my follower? Using the Templer on my Barb atm.
 
Works really well, but 5 minutes ago I started having a lot of these again, nav related ?

[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
========== Grid segmentation resetting!!! ============
[Adventurer][Navigation] Navigator.MoveTo took 18,2648 ms.
[Adventurer][Navigation] Unstuck attempt #2
[Adventurer][Navigation] Navigator.MoveTo took 6,5305 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,7318 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,6914 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,7592 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,7262 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,6774 ms.
[Adventurer][Navigation] Navigator.MoveTo took 3,552 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,6998 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,5953 ms.
[Adventurer][Navigation] Navigator.MoveTo took 2,5763 ms.
 
What build are barbs using? With Wrath of the Wastes build I can barely do Torment 2 with the bot.
 
Nav servers seem completely fucked again for the moment, he was doing great 2 hours ago, now he is running around in circles and being stuck every 10 seconds = takes 2 hours to clear a nephalem xD

Anyone else with problems RIGHT NOW ? (I'd like to know if distance to servers means something (I'm from Belgium))
 
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