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Scheduled Maintenance ~ Tues, July 22nd ~ Update 2.8.2

I am seeing some SWTOR clients in a loading screen (half bar through) after a period of time or overnight and staying there. Don't know if this is the new version SWTOR or BW issue or could be the froxy...
 
I have the same thing... but only on one of my PCs. Not sure but can it be related to questing profiles?
 
It is a problem with the line of code in questing profiles that sets alignment and autoskip for convos. Edit out that line like so and it will work but you'll have to manually answer convos.

<!-- <ForceAlignment Type="Light" AutoSkip="true" /> -->

Hopefully they will have a fix for this soon??? They said patch 501 would fix it but I get the same error still.
 
Aevitas replied to a thread in Support, he's going to take a look at it today.
 
I am seeing some SWTOR clients in a loading screen (half bar through) after a period of time or overnight and staying there. Don't know if this is the new version SWTOR or BW issue or could be the froxy...

ok its not froxy for sure. tried without it

mepOt75.jpg


game drops to this after random time and doesn't recover though the circle is animeted.

Code:
[14:11:07.789 D] Failed to ReadProcessMemory
[14:11:07.789 D]    at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at GreyMagic.ExternalProcessMemory.Read[T](IntPtr address, Boolean relative)
   at Buddy.Swtor.ObjectManager.Update()
[14:11:07.792 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
[14:11:07.792 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
[14:11:07.792 D] Object reference not set to an instance of an object.
[14:11:07.792 D]    at Buddy.Swtor.Objects.TorObject.()
   at ..()
   at ..[](UInt64 , HeroType )
   at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
   at Buddy.Swtor.Objects.TorCharacter.get_Level()
   at Buddy.CommonBot.Profile.GrindArea.RequirementsMet()
   at Buddy.CommonBot.ProfileManager.(GrindArea )
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
   at Buddy.CommonBot.ProfileManager.UpdateGrindArea()
   at Buddy.CommonBot.Logic.BuddyBot.Pulse()
   at Buddy.CommonBot.BotMain.()
[14:11:07.793 D] Failed to ReadProcessMemory
[14:11:07.793 D]    at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at GreyMagic.ExternalProcessMemory.Read[T](IntPtr address, Boolean relative)
   at Buddy.Swtor.ObjectManager.Update()
[14:11:07.795 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
[14:11:07.795 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
[14:11:07.795 D] Object reference not set to an instance of an object.
[14:11:07.795 D]    at Buddy.Swtor.Objects.TorObject.()
   at ..()
   at ..[](UInt64 , HeroType )
   at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
   at Buddy.Swtor.Objects.TorCharacter.get_Level()
   at Buddy.CommonBot.Profile.GrindArea.RequirementsMet()
   at Buddy.CommonBot.ProfileManager.(GrindArea )
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
   at Buddy.CommonBot.ProfileManager.UpdateGrindArea()
   at Buddy.CommonBot.Logic.BuddyBot.Pulse()
   at Buddy.CommonBot.BotMain.()

already happen multiple times today
 
Last edited:
We are aware of problems with the latest update for BuddyWing. We're working on a fix for the crashes among a handful of other serious bugs. The bot should function as is - be it not very well. At this moment I can not provide an ETA as to when these bugs are properly fixed, but I expect it to take a couple more days.
 
The profile issue and the issue with the bot not being able to find the correct SWTOR process have now been fixed. Let me know if you still run into issues.
 
The profile issue and the issue with the bot not being able to find the correct SWTOR process have now been fixed. Let me know if you still run into issues.

So far so good! Thanks for the updates! I'll make an edit to this post if I do run into problems but so far the bot hasn't crashed and it's been questing for 4 hours. :D
 
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