no this cr does really bad with lazyraider too
shadowword death on incomming sheep/blind didnt work too.....
need this pro edition someone want to trade it with me i would give u monk hunter rogue pro edition from tuanha :-/
massdispell on bubble and iceblock would be great yea hope this cr will get some improvement soon :-/
I noticed in BG's it was using "Void Shift" to save a teammate even though I had "Void Shift" unchecked in the setting. This pretty much makes me die every time it happens. Also to me it seems a little bit "slow" not as far as lag goes it just seems like there is a small delay before it does anything. I'm using Tyrael w/ 30 ticks, no framelock.
Edit: I want to say the delay is probably the way the healing spells are configured, cause in the last BG it seemed to be casting a spell every GCD.
Log: View attachment 107022
System.OverflowException: Arithmetic operation resulted in an overflow.
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Styx.WoWInternals.WoWObjects.WoWUnit.()
at Styx.WoWInternals.WoWObjects.WoWUnit.GetAllAuras()
at RichieDiscPriestPvP.Main.HasAura(WoWUnit unit, String aura, Int32 stacks, WoWUnit creator) in c:\HB\Routines\RichieDiscPriestPvP\Utils.cs:line 987
at RichieDiscPriestPvP.Main.HasMyAura(WoWUnit unit, String aura, Int32 stacks) in c:\HB\Routines\RichieDiscPriestPvP\Utils.cs:line 983
at RichieDiscPriestPvP.Main.<GetRenewTarget>b__136(WoWPlayer unit) in c:\HB\Routines\RichieDiscPriestPvP\Utils.cs:line 406
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at RichieDiscPriestPvP.Main.GetRenewTarget() in c:\HB\Routines\RichieDiscPriestPvP\Utils.cs:line 403
at RichieDiscPriestPvP.Main.<RenewBlanket>b__8e(Object ret) in c:\HB\Routines\RichieDiscPriestPvP\RotationOverride_PRO.cs:line 761
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(
Set the void shift option to 0% on the left side.
On the right side, the tickable option, what you turned off, is about using voidshift to save you by using void shift on a high hp teammate when you're on low health.
22:04:03.512 D] System.NullReferenceException: Object reference not set to an instance of an object.
at RichieDiscPriestPvP.Main.<PainSuppression>b__cc(Object ret) in x:\xxxxxxx\Honorbuddy\Routines\RichieDiscPriestPvP\Spells.cs:line 264
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Tyrael.Tyrael.LockSelector.Tick(Object context) in c:\Users\Thilo\Documents\Honorbuddy\Bots\Tyrael\Tyrael.cs:line 143
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
new HB version 2.6 or 3.0 coming soon from raphus should fix all problemsI've noticed too. Hadn't played my priest since 5.3, now... all routines seem to be broken, even singular, barely heals anything in a BG, always been #1 on BG's that I've ran or afk'd, now the priest will heal maybe 5% and the rest of the time doing nothing.
In 5.3 everything worked great, but that is far gone.