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<Safe Move> is the possible cause of stuttering?

mephuser1000

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I'm comparing between 1.18 (1.7.1.8) and 1.19 (1.7.1.9) of the Questing_Complete_Bundle. When <Safe Move> pops up in the status window, stuttering starts.

Anyway 1.18 has less stucks than 1.19 but 1.18 has more stuttering than 1.19.
 
Last edited:
sounds more like double loop on trinity hand offs to nav in db, which will cause a shaking toon on screen trying to go two directions. I have had this happen in test runs, I fixed it by running 1.7.1.9 when I noticed the stutter loop of trinity hand off to nav.

It can also happen because profile loads twice then confuses trinity, leading to double profile loaded and trinity trying to navigate twice.

Curious, did this happen after a death or town run?
 
I doubt SafeMoveTo is the cause of any problems, as users are experiencing performance problems when they run multiple bots, even with other profiles.
 
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