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Running out of pokeballs

rzmonk76

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Feb 2, 2015
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In reference to https://www.thebuddyforum.com/pokefarmer-forum/pokefarmer-support/269662-cant-loot-pokestops.html

It would be nice if the "Skip Pokestop if hourly loots are greater than X" also be controlled by an additional variable. How many pokeballs are left in your inventory. It might cut down on the support threads based on this problem too.

so the logic would be something like
X=hourly loots
Y=number of pokeballs to maintain at a minimum

example:
Skip Pokestop if:
(hourly loots are greater than X) and (If Y is =< Y)
 
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