Its always 0. After you use it - activated globalCooldown, not Run skill cooldownskillCooldown("Run!") is always returns zero even when it's not?
Why is it always 0? Isn't it 30seconds? So how do I check when the skill can be used again?
Skill dashSkill = this.getSkill("Dash");
dashSkill.UseSkill(false, false);
This indicate then AB send to server request, and server dont send answer.EDIT: The api defines the ResponseTimeout error as following: "Did not wait for the server's response to our action."