kaihaider
Community Developer
- Joined
- May 18, 2010
- Messages
- 1,325
- Reaction score
- 5
RogueBT
Latest Version: v0.3.7.4
This CC is a complete copy of fiftpence's MutaRaidBT
Supports
Tricks on focus
Raidbot
Dynamic spec changes (give it a few secs after changing, if you jump back and forth it can get confused)
Leveling in all three specs. //semi tested
Raiding in all three specs. //untested
Battlegrounds in all three specs. //untested (don't use both burst of speed with shuriken; I suggest elusiveness with feint)
Arenas not yet supported.
Temporary Movement Override
Just strafe.
Leveling Crowd Control
Gouge and blind will be cast on adds if below 85% life.
Sap nearest hostile add within 25 yards of target.
Do you have an issue?
If you have encountered a problem with the CC please post your log and explain the problem as thoroughly as possible.
RogueBT only works with english clients.
Possible Issues
Very little testing done, please let me know.
Problems with flying and freakishly tall mobs.
Bot gets stuck while poi is moving towards pull, show me your log if you see this! I think I fixed it...
Under water movement...
Known Issues
Please tell me...
To-Do
Better use of Anticipation
Stop bot from running away from loot; this plugin might help.
Support Hotkeys
Save settings
Download
You can download it from the attachment at the bottom of the post.
If you want to try out the latest experimental builds you may use my SVN located at:
https://kaihaider.googlecode.com/svn/trunk/RogueBT
Changelog
Credit: CLU Dev Team for some functions.
fiftpence for the original framework and logic. MutaRaidBT
Singular for some functions
Please Leave Feedback...
Latest Version: v0.3.7.4
This CC is a complete copy of fiftpence's MutaRaidBT
Supports
Tricks on focus
Raidbot
Dynamic spec changes (give it a few secs after changing, if you jump back and forth it can get confused)
Leveling in all three specs. //semi tested
Raiding in all three specs. //untested
Battlegrounds in all three specs. //untested (don't use both burst of speed with shuriken; I suggest elusiveness with feint)
Arenas not yet supported.
Temporary Movement Override
Just strafe.
Leveling Crowd Control
Gouge and blind will be cast on adds if below 85% life.
Sap nearest hostile add within 25 yards of target.
Do you have an issue?
If you have encountered a problem with the CC please post your log and explain the problem as thoroughly as possible.
RogueBT only works with english clients.
Possible Issues
Very little testing done, please let me know.
Problems with flying and freakishly tall mobs.
Bot gets stuck while poi is moving towards pull, show me your log if you see this! I think I fixed it...
Under water movement...
Known Issues
Please tell me...
To-Do
Better use of Anticipation
Stop bot from running away from loot; this plugin might help.
Support Hotkeys
Save settings
Download
You can download it from the attachment at the bottom of the post.
If you want to try out the latest experimental builds you may use my SVN located at:
https://kaihaider.googlecode.com/svn/trunk/RogueBT
Changelog
Code:
v0.3.7.4 Racial abilities fixed, non-meshed movement still needs testing, tweaks to raids
v0.3.6.1 Raid overhaul, new movement system for non-meshed zones/swimming, targeting change, poison talent detection.
v0.3.5.2 bg range improvement
v0.3.4.9 bg rotation hemorrhage fix
v0.3.4.8 null pointers patch
v0.3.4.6 Auto Attack restructure
v0.3.4.3 Burst of Speed, movement change
v0.3.4.1 Envenom rotation correction, fixed refreshing s/d, pull was dispatch when I meant to write mutilate, favor mutilate over garrote. Added Bg support.
v0.3.3.3 Fixed facing bug, changed saps and blind. Preparation now cast for evasion when cooldown is above 1 minute.
v0.3.3.1 Added more toggles, pickPocket rewrite, BladeFlurry for group killing spree, code clean up, on use trinkets
v0.3.2.10 More tweaks to sap and movement. Should no longer get stuck attempting to sap when patrols repeatedly enter and leave range.
v0.3.2.6 Still sometimes breaks sap but at least it's rare now..finished updating raid routines
Restored range check to chkfacing and tweaked movement.
v0.3.2.5 Tweaked targeting to not break sap and updated assassin raid routine
v0.3.2.4 Don't walk backwards for ccs and another fix attempt...
v0.3.2.3 Attempting to fix some bugs with sap's "Sapping Target, switching targets" function
v0.3.2.1 Added option to sap adds, more toggles, tweaked with targeting and cooldowns, fixed facing issue with throw
Rewrote crowd control, added checks to world context's aoes to prevent breaking of cc
v0.3.1.1 Rewrote defensive cooldowns and added talent abilities.
v0.3.0.2 same problem with killing spree that disarm was giving me T_T moved to the bottom of the priority until I rig something
v0.3.0.1 just now noticed the previous disarm method was triggering a short fake gcd when failing...so I moved to the end of the routine priority...
v0.3.0.0 I think I fixed the errors...also changed the version numbering
v0.3 disabled cheapshot and sap on pull because of poi release bug, rewrote movement, fixed killing spree lock, changed pull attacks to spam.
Feint will be kept up until I figure out how to check for aoe damage...
v0.2d rewrote the stop code to be based off of north, east, west, south and added it to pull; moved around the facing code; increased pick pocket
speed to hopefully help the chasing after running mobs bug. Range changes, Move to changes, added walk backwards method when adds are behind you.
v0.2c fixed ApplyPoisons and deadly poison detection..
v0.2b missed AdrenalineRush when setting auras to false... and redesigned the pull's force tick to a sequence
v0.2a I manually went through each aura to makes sure they are reading correctly
v0.1j omg, I forgot stealth checks for the opener; also fixed an issue with auras...
v0.1i disabled disarm until I can get the target weapon equipped check working...
v0.1h fixed assassin spec's kidney shot spam, disabled on use trinkets/gear pending further testing
v0.1g changed styxWoW.me references and added dismantle to leveling if target is humanoid and life is below 75%
v0.1f fixed support for levels 1-10
v0.1e fixed pull waiting on shadowstep -- just took me hours to realize that the helper functions weren't ticking during pull all I had to do was add a
forced tick at the start of the pull T_T seems to be working smoothly again.
v0.1d fixed assassin spec: Spellmanager overrides and blindside
v0.1c will no longer attempt to apply poisons while flying
v0.1b fixed sap, pick pocket and stealth during rest
v0.1a updated for pandas
Credit: CLU Dev Team for some functions.
fiftpence for the original framework and logic. MutaRaidBT
Singular for some functions
Please Leave Feedback...
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