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Righteous fire with leap slam stuck

tonyhk32

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Dec 9, 2010
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Hi all,

My character keep getting stuck (Standing there and not moving for over 5 hours) in Catacombs after the recent update (0.1 r2294 Build 59)
It moves after I killed the monster it is trying to kill. Then it will continue for another 1/2 hours and stop once again.
I will upload the log later on today, and also try to remove leap slam to see if that changes anything.

Thanks
 
Leap Slam is notorious for causing stuck issues in Release due to the way the client works. There's no fix to it really other than not using the skill, for the same reason why you don't use Whirling Blades when playing normally due to desync.

In Beta, there is a new skill use system that prevents the bot from getting stuck trying to cast the same skill over and over, and that's why Release is being phased out for Beta. A lot of the recurring problems in Release cannot be fixed, so Beta is the rewrite of Release to fix those issues by using a different design.

The plan is to switch to Beta for the 1.2 patch in less than a month.
 
Leap Slam is notorious for causing stuck issues in Release due to the way the client works. There's no fix to it really other than not using the skill, for the same reason why you don't use Whirling Blades when playing normally due to desync.

In Beta, there is a new skill use system that prevents the bot from getting stuck trying to cast the same skill over and over, and that's why Release is being phased out for Beta. A lot of the recurring problems in Release cannot be fixed, so Beta is the rewrite of Release to fix those issues by using a different design.

The plan is to switch to Beta for the 1.2 patch in less than a month.

Thanks a lot for your help!
Understanding that righteous fire do cause some issue previously, it seems this recent update had some more issues.
I will try out without leap slam and see how that work out for me.

Thanks so much!
 
Thanks a lot for your help!
Understanding that righteous fire do cause some issue previously, it seems this recent update had some more issues.
I will try out without leap slam and see how that work out for me.

Thanks so much!

I do have the same issue.. Righterous Fire marauder gets stuck within mobs and does nothing with or without leap slam with me running Catacombs.. usually it dies 2-3 times cause of mobs shooting at range and bot doing nothing.
I am now running Facebreaker Marauder in same area without any stuck issues and 0 deaths so far within the hour test period (RF had like 2 deaths or more)
 
I think you got tinker your CombatRoutine to get in range of mobs (due RF)
 
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