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Rifter - A Bot for Rifts!

If the rift guardian spawns to far away the bot will sometimes just skip him and run to next level...
 
no idea why mine is not working
Trinity] Active bounty returned null, Assuming done.
[Trinity] Bounty is done. Tag Finished.
[Trinity] Clicking UI element Conversation Button (152637440)
[Trinity] Clicking UI element Conversation Button (152637440)
[Trinity] Clicking UI element Conversation Button (152637440)
[Trinity] Clicking UI element Conversation Button (152637440)
Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000198, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_Position()
at QuestTools.MoveToActor.WithinInteractRange()
at QuestTools.MoveToActor.<CreateBehavior>b__30(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Wait..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

same problem for me
 
Went through 70 points worth of rifts. 800 more to go hahaha...
Seriously though, with trinity .20, db beta 384 and rev62, everything works pretty smoothly.

Here are a list of problems I noticed.
1) When the bot finds the exit before clearing the minions and fighting the guardian, bot will teleport back to town and attempt to finish the quest.
When this happens the bot will clear the same dungeon the mostly using the same path which causes the inactivity timer to trigger.

2) Sometimes the bot cannot find the next level, either getting stuck at a weird spot or just refusing to walk to the exit. Happens rarely and it is solved by the inactivity timer so its good.

In conclusion, turn on your inactivity timer =D
 
I've found that while using Core profile the bot will kill the rift guardian, but it thinks that it hasn't and will either keep looking or when finding the Town Stone it will just port to Town and leave the game.
While using Extended profile it works just as it should.

Getting randomly stuck, tho. Sometimes on large open areas.
 
bot doenst use tp after boss is killed, still explores dungeon -.-

using core version
 
Current to-do list:
2) Better support for Blood Shards. Example; Pick up if less then 500, if more ignore. Maybe some tags for them so we can add in support to buy items of choice.

Would there be a way to have Rifter spend the bloodshards? This would be a huge benefit. Even if Rifter doesn't support spending the shards on a specific item (1-h sword vs. amulet v. belt, etc). I would be happy if it bought ANYTHING once it has 500 shards, so its not wasting them. Shards are one of the biggest benefits to doing rifts.
 
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288685"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288454"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288685"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288798"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687
 
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@NoWayLOL
Ive noticed that the bot will go down to the next lvl of a map when ever it finds the waypoint, is it possible to force "fullexplore" befor it goes down. I mean if it can log the entrance to next lvl, and just return when its explored 100% ?
 
Went through 70 points worth of rifts. 800 more to go hahaha...
Seriously though, with trinity .20, db beta 384 and rev62, everything works pretty smoothly.

Here are a list of problems I noticed.
1) When the bot finds the exit before clearing the minions and fighting the guardian, bot will teleport back to town and attempt to finish the quest.
When this happens the bot will clear the same dungeon the mostly using the same path which causes the inactivity timer to trigger.

2) Sometimes the bot cannot find the next level, either getting stuck at a weird spot or just refusing to walk to the exit. Happens rarely and it is solved by the inactivity timer so its good.

In conclusion, turn on your inactivity timer =D

Where do you turn on the timer and what do you have it set to?
 
The Bot kept trying to pick up blood shard but it's capped so it kept picking up the shard for 6h.. OMG

Any solution?


[Trinity] Blacklisting target HoradricRelic ActorSNO=359504 RActorGUID=182124743 due to possible stuck/flipflop!
[Trinity] Invalid Item Link color={c:ffc236ff} internalName=HoradricRelic-169083 name=Blood Shard gameBalanceId=-1691237125
[Trinity] Blacklisting target HoradricRelic ActorSNO=359504 RActorGUID=182583349 due to possible stuck/flipflop!
[Trinity] Blacklisting target HoradricRelic ActorSNO=359504 RActorGUID=182583349 due to possible stuck/flipflop!
[Trinity] Invalid Item Link color={c:ffc236ff} internalName=HoradricRelic-169091 name=Blood Shard gameBalanceId=-1691237125
[Trinity] Blacklisting target HoradricRelic ActorSNO=359504 RActorGUID=183107635 due to possible stuck/flipflop!
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...
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Last edited:
Ran this for 6hours, and my pc auto restarts so i lost the data. Running extended version.

BUT, i know for fact that I gained, 5mil gold + 500 Shards + 12 legs

Good work! Keep it up mate,

testing Core.xml today~
 
Ran this for 6hours, and my pc auto restarts so i lost the data. Running extended version.

BUT, i know for fact that I gained, 5mil gold + 500 Shards + 12 legs

Good work! Keep it up mate,



testing Core.xml today~

mhh i can not run the profile afk..... to much stucks..
 
mhh i can not run the profile afk..... to much stucks..


Before I went to bed, I ran with a friend (Who doesnt know I bot) for almost 2 hours, while just letting this Extended.xml profile run.

I did notice SEVERAL times where I got stuck, but I manually fixed it myself.

When I decided to just go to sleep and run it overnight, I didn't expect these results tbh, it works PRETTY WELL, not 100% perfect though.

Much room for improvement :) But still VERY GOOD for now.
 
JUST A HEADS UP: Core.xml is horrible. ~

Run Extended, its better overall, Core shouldnt have even been thought of/worked on, since it just makes more sense to wanna run full clears now with the buffs that rifts have.


You should remove Core.xml so people can just focus on the full clearing and give you more focused and dedicated feedback.
 
Before I went to bed, I ran with a friend (Who doesnt know I bot) for almost 2 hours, while just letting this Extended.xml profile run.

I did notice SEVERAL times where I got stuck, but I manually fixed it myself.

When I decided to just go to sleep and run it overnight, I didn't expect these results tbh, it works PRETTY WELL, not 100% perfect though.

Much room for improvement :) But still VERY GOOD for now.

Does your bot stuck at trying to pick up bloodshard when it's 500 capped?
 
Notice for the furutre: there must be comand wich would alow bot to spam buy items at 440 shards.
 
JUST A HEADS UP: Core.xml is horrible. ~

Run Extended, its better overall, Core shouldnt have even been thought of/worked on, since it just makes more sense to wanna run full clears now with the buffs that rifts have.


You should remove Core.xml so people can just focus on the full clearing and give you more focused and dedicated feedback.

Ty for sharing this. I have only been usiong Core until now and it's totally not afkable. Stucks or goes in loop too many times. I will use Extended version from now.
 
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