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Rift Bot - Yet Another Rifting Profile!

Care to explain?
No response from the plugin (GearSwap) whatsoever. Fresh install, all the details. I've seen others say that it's working on some characters and broken on others on the same setup. I'm sorry no logs are available at the moment, I just wanted to hear if anyone else experienced this before investigating.
 
What happens when you hit bloodshard cap? Is there a way to have it use the bloodshards to gamble on some items?
 
Which profile do you guys seem to like the best, i seem to like explore, 15% of the time it finds the town portal, i've found i get more bloodshards/hr doing explore rather than common.
 
yea after getting the latest DB build 375. The Gear swap reloaded just doesn't do anything anymore for me :(. Worked fine on the previous build
 
What is the advantages/disadvantages of doing more than one rift per game? It seems like it's fast to leave and remake.
 
Hi where does this take key from? I put 99 in a protect slot but I don't know if that works

Thanks
 
Bot suddenly isnt salvaging the trash legendaries it finds. This is a new problem. Anyone experienced anything similar

It just loops this>

[Trinity] Mempo of Twilight [Helm_norm_base_flippy-6253] [Helm] = (TRASH)
[Trinity] Gungdo Gear [Bracers_norm_base_01-6194] [Bracer] = (TRASH)
[Trinity] Gladiator Gauntlets [Gloves_norm_base_flippy-6172] [Gloves] = (TRASH)
[Trinity] Denial [Shield_norm_unique_03-195] [Shield] = (TRASH)
[Trinity] Clicking UI element Salvaging all Normal Quality Items (476434800)
Salvaging all normal items
Salvaging all magic items
Salvaging all rare items
[Trinity] Mempo of Twilight [Helm_norm_base_flippy-6253] [Helm] = (TRASH)
[Trinity] Gungdo Gear [Bracers_norm_base_01-6194] [Bracer] = (TRASH)
[Trinity] Gladiator Gauntlets [Gloves_norm_base_flippy-6172] [Gloves] = (TRASH)
[Trinity] Denial [Shield_norm_unique_03-195] [Shield] = (TRASH)
Salvaging all normal items
[Trinity] Clicking UI element Salvaging all Normal Quality Items (476434800)
Salvaging all magic items
Salvaging all rare items
[Trinity] Mempo of Twilight [Helm_norm_base_flippy-6253] [Helm] = (TRASH)
[Trinity] Gungdo Gear [Bracers_norm_base_01-6194] [Bracer] = (TRASH)
[Trinity] Gladiator Gauntlets [Gloves_norm_base_flippy-6172] [Gloves] = (TRASH)
[Trinity] Denial [Shield_norm_unique_03-195] [Shield] = (TRASH)
[Trinity] Clicking UI element Salvaging all Normal Quality Items (476434800)
Salvaging all normal items
Salvaging all magic items
Salvaging all rare items

Nothing happens.


EDIT - This seems to be a DB issue related to the new functionality with salvage all. Downgrading to older version fixed this.
 
Last edited:
QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True
[QuestTools][MoveToMapMarker] Using Rift Style Minimap Marker: 1938876094 dist: 2 isExit: True



?? sitting at rift entrance #2 for over 30minutes with that being sdpammed
 
I am experiencing the same problem.

It just keeps looping the following:

[Trinity] Aquila Cuirass [chestArmor_norm_unique_047-126] [Chest] = (TRASH)
[Trinity] Stolen Ring [Ring_norm_unique_005-128] [Ring] = (TRASH)
[Trinity] Blackthorne's Notched Belt [Belt_norm_unique_14-133] [Belt] = (TRASH)
[Trinity] The Wailing Host [Ring_norm_unique_014-137] [Ring] = (TRASH)
[Trinity] Band of Hollow Whispers [Ring_norm_unique_001-139] [Ring] = (TRASH)
[Trinity] Stolen Ring [Ring_norm_unique_005-141] [Ring] = (TRASH)
[Trinity] The Wailing Host [Ring_norm_unique_014-149] [Ring] = (TRASH)
[Trinity] Vigilante Belt [Belt_norm_unique_02-157] [Belt] = (TRASH)
[Trinity] Broken Promises [Ring_norm_unique_006-158] [Ring] = (TRASH)
Salvaging all normal items
Salvaging all magic items
Salvaging all rare items
 
[QuestTools][<MainCoroutine>d__1] Timeout of 180 seconds exceeded for Profile Behavior (start: 9/10/2014 8:48:00 AM now: 9/10/2014 8:51:05 AM) questId="312429" stepId="2" x="3367" y="963" z="0" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 3367, Y: 963, Z: 0, Position: <3367, 963, 0>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: Zeta.Bot.ActionRunCoroutine,
[QuestTools][SafeMoveToTag] Initialized questId="312429" stepId="2" x="3174" y="1004" z="0" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 3174, Y: 1004, Z: 0, Position: <3174, 1004, 0>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: null,
[QuestTools][<MainCoroutine>d__1] Timeout of 180 seconds exceeded for Profile Behavior (start: 9/10/2014 8:51:05 AM now: 9/10/2014 8:54:11 AM) questId="312429" stepId="2" x="3174" y="1004" z="0" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 3174, Y: 1004, Z: 0, Position: <3174, 1004, 0>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: Zeta.Bot.ActionRunCoroutine,
[QuestTools][SafeMoveToTag] Initialized questId="312429" stepId="2" x="3260" y="653" z="0" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 3260, Y: 653, Z: 0, Position: <3260, 653, 0>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: null,


Bot is running back n forth to a legendary plan, no errors just that text it wont pick it up or move on, inv isn't full.
 
Rift-Bot profiles seem to make a new game, and leave the game stating that the game is complete, and just keeps repeating this.
Makes new game, leaves, and remakes.

Does this for all profiles for just rifts. On the rift + bounties profile, it does the bounties, and makes a new game. Does not do any rifts anymore.
Demonbuddy was just updated and the rift bot svn was just updated too. So not sure if it is stemming from DB or the profiles.
 
DB problem or problem with the profiles?

[Rift Bot] Reset Counter
[Rift Bot] Leave and remake
Leaving game, reason:
Profile completed
Number of games completed: 2
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Stopping the bot.
Session lasted for: 00:00:32.9751456
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine


Ok, found the source. It is neither a DB problem or a profile problem.
It is a Microsoft Visual C++ problem.

Uninstalled all the Visuals, and uninstalled DB. Then reinstalled just DB, and it is working again.
 
Last edited:
Error while starting botSystem.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Zeta.Game.ZetaDia.()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.ActorManager.()
at Zeta.Game.Internals.ActorManager.Update()
at Demonbuddy.MainWindow.HandleStartStopBot()

<- what can i do to fix this ?
 
No response from the plugin (GearSwap) whatsoever. Fresh install, all the details. I've seen others say that it's working on some characters and broken on others on the same setup. I'm sorry no logs are available at the moment, I just wanted to hear if anyone else experienced this before investigating.

The compilation package comes with GearSwap Reloaded and It's working perfectly fine for me.

What happens when you hit bloodshard cap? Is there a way to have it use the bloodshards to gamble on some items?

Download KadalaSpree 2.30 or the latest version of Armory if you want the bot to spend shards.

yea after getting the latest DB build 375. The Gear swap reloaded just doesn't do anything anymore for me :(. Worked fine on the previous build

Working fine for me, running the latest compilation package.

What is the advantages/disadvantages of doing more than one rift per game? It seems like it's fast to leave and remake.

No idea. You can change the max="5" value in the RiftLoaderA.xml file to however many rifts you want the bot to do for each game.

DB update.
Is it safe with rev 450?

Why shouldn't it be? Working fine for me.
 
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