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Rift Bot - Yet Another Rifting Profile!

I have finally fixed the Oasis map that makes the bot turn around when finding the exit portal. I will be uploading the fix in Revision 392. :)
 

thanks it works now.

a problem i found with this after watching it: if the bot keep leaving the game 3-4 games constantly, D3 will delay loading into the game and cause it to disconnect after a bit(maybe it is a build in feature that d3 have so people can't exit in and out and create game quickly). after it disconnect it will create a game again eventually but there a downtime of a minute or two with that. two of my friends confirm this issue too.
 
thanks it works now.

a problem i found with this after watching it: if the bot keep leaving the game 3-4 games constantly, D3 will delay loading into the game and cause it to disconnect after a bit(maybe it is a build in feature that d3 have so people can't exit in and out and create game quickly). after it disconnect it will create a game again eventually but there a downtime of a minute or two with that. two of my friends confirm this issue too.

Try adding a WaitTimer like this:

Code:
	<!-- Leave Games for Diablo or Kill Izual -->
	<If condition="HasQuest(349288) or HasQuest(361421)">
		[COLOR="#FF0000"]<WaitTimer questId="1" stepId="2" waitTime="4000" />[/COLOR]
	<LeaveGame quest="1" step="1" reason="Diablo or Kill Izual" stayInParty="False" />		
	</If>

You can choose the WaitTimer yourself. 4000=4 seconds.
 
I ran this for about 5 hours last night,

I ran 23 T6 Rifts, of which only 15 made it to RG, the rest quit and created a new game before RG. NOt completely sure why since i wasn't watching it.

I will run it again today and see what is happening.
 
I ran this for about 5 hours last night,

I ran 23 T6 Rifts, of which only 15 made it to RG, the rest quit and created a new game before RG. NOt completely sure why since i wasn't watching it.

I will run it again today and see what is happening.

Be sure to run the recommended versions of DemonBuddy and the plugins. It's easier if you just follow the instructions in my post on the first page.
 
Be sure to run the recommended versions of DemonBuddy and the plugins. It's easier if you just follow the instructions in my post on the first page.


I will run it after i hit my next paragon level on ghom profile.

I will restart the bot new, and make sure i use your settings.

I will get a fresh log before i start and post it here when i am finished.
 
I will run it after i hit my next paragon level on ghom profile.

I will restart the bot new, and make sure i use your settings.

I will get a fresh log before i start and post it here when i am finished.

Just do a clean install in a new folder and download my compilation pack. :) Should be smooth sailing from there out.

It's very important that you use DemonBuddy 363 (not beta) and Quest Tools 2.0.74 and not a newer one. It's included in the pack.
 
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@Oksehode

care to explain the change from BETA DB to NON BETA DB?

i missed it.
 
install .NET 4.5.1 (needs less memory)
and also the two x64 Librarys
Visual C++ Redistributable for Visual Studio 2012 and 2010

x64 uses unlimited amount of RAM (so it will use all my 16GB RAM, when it needs)
x32 uses 2GB RAM, but OutOfMemory could also be thrown on 1.3GB or something

I agree that the most people should use the Demonbuddy Release Version. And the profiles and plugins should be written for Release Version.
 
which trinity u use? i looked into combat file and it should use both. you can set the count for provoke in trinity,

and laws of valor is set to size of 5 units

1.9.8 but it only use laws of valor on elite packs, i got 56% cdr so i want it to use it on trash aswell, i cant set the setting in trinty config
 
1.9.8 but it only use laws of valor on elite packs, i got 56% cdr so i want it to use it on trash aswell, i cant set the setting in trinty config
go plugin > trinity> combat>abilities and open crusader..cs file and search for lawsofvalor there is in the line 15f,5 change five to 1
 
Last edited:
Bot got stuck on this Oasis Map. first time seen this. Kept looking for an exit of something here. Kepts wanting to go back in this corner. Image, Map viewer image and log attached. I stopped the Bot and dumped data from mapviewer in the end. Please let me know if anything else will be helpful in the future. The exit was right over to the top and left.


http://i.imgur.com/hRl2HhT.jpg?1
http://i.imgur.com/SOljZmz.jpg?1
http://i.imgur.com/sCOcCkR.png

View attachment 133920

I'll look into it, thanks. I thought the waypoints I made for that map would work.
 
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