Rift Bot Compilation 1.0 is out!
- Updated with Trinity 1.9.7
- Updated with Quest Tools 2.0.76
- Updated to RiftBot revision 287
- Bot wont inspect corpses anymore with the option disabled (Credits to rrrix]
- Bot will prioritize doors with higher weight than the mobs behind them (Credits to rrrix]
- Bot should no longer get stuck when an item drops behind a chest or container (Credits to rrrix]
Thanks, should wait for newer version released through EZU
It seems only happened after your reach the % durability. Once occured, never get back..
i found a stucky point
db says [Rift Bot] Explore Large Cursed Hold with SafeMoveTo
but profile says cursedhold dont know if there are diffrent maps but got the map 3 times today and always stucked there
imgur: the simple image sharer
edit: world id 288685
quest id 312429 level : 334821 on this map he miss a lot of chest behind the door something i can change in settings?
Rift Bot Compilation 1.0 is out!
- Updated with Trinity 1.9.7
- Updated with Quest Tools 2.0.76
- Updated to RiftBot revision 287
- Bot wont inspect corpses anymore with the option disabled (Credits to rrrix]
- Bot will prioritize doors with higher weight than the mobs behind them (Credits to rrrix]
- Bot should no longer get stuck when an item drops behind a chest or container (Credits to rrrix]
The screenshot is not a cursed hold. Its bastion's keep.
hes already said he wont add this, and he was quite adamant about itDyingHymn, could you please add an option inside the profile bundle where the bot would not leave the game to create a new rift?! Instead it would wait for the countdown and just create a new rift, precisely entering in a loop but withOUT leaving the game.
This is important to me because i use the Gloves of Worship otherwise it really wouldn't matter, but since i use them it matters a lot cause i can gather a bunch of buffs use them all together, but if the bot leaves the game after every rift i lose the buffs...
thank you