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Rift Bot - Yet Another Rifting Profile!

EDIT: Tested again, didn't happen. False alarm. :)
 
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[LoadOnceTag] LoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Failed to load profile: Element SafeMoveToMapMarker is not supported. Please check your XML and try again. (<SafeMoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />) Line 73


Keep getting this
Installed newest DB BETA, trinity 1.9.1 and quest tools 2.0, about 10 minutes ago.

EDIT: The explore profile is the only one that doesn't do this.
 
Last edited:
[LoadOnceTag] LoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Failed to load profile: Element SafeMoveToMapMarker is not supported. Please check your XML and try again. (<SafeMoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />) Line 73


Keep getting this
Installed newest DB BETA, trinity 1.9.1 and quest tools 2.0, about 10 minutes ago.

EDIT: The explore profile is the only one that doesn't do this.
I think you have an old version of the profiles?
 
Last edited:
[LoadOnceTag] LoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Failed to load profile: Element SafeMoveToMapMarker is not supported. Please check your XML and try again. (<SafeMoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />) Line 73


Keep getting this
Installed newest DB BETA, trinity 1.9.1 and quest tools 2.0, about 10 minutes ago.

EDIT: The explore profile is the only one that doesn't do this.

Download the latest revision. It's at 227 now.
 
Thank you very much, I just found your Compilation v.0.93

still have zero idea how to dl things from that code.google.com site tho :|
 
Thank you very much, I just found your Compilation v.0.93

still have zero idea how to dl things from that code.google.com site tho :|

1) Install TortoiseSVN
2) Find ur Profile folder in DB
3) Right click on Riftbot folder
4) Click on SVN Update
 
Thank you very much, I just found your Compilation v.0.93

still have zero idea how to dl things from that code.google.com site tho :|

That's the beauty of my compilation. You don't need to.

Or what meatsaladwtf just said. :)
 
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I'm still getting the problem with old maps staying in the program and causing the bot to try and navigate to these leftover "islands" and getting stuck. Even with 404 (which supposedly fixed it)
 
I can't get this working for the life of me. I had it working before but then was getting red errors and having issues with it. I reinstalled DB and all of the plugins, it starts a game, hits my passives and then just stands there in town.

This is the text that comes up

Flashing window
[GearSwap] 1.0 Initialized
[Trinity] Initialized v1.8.28
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[QuestTools] Plugin v1.5.53 Enabled
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] Loading BattleTag Settings
[Trinity] Configuration file loaded
[Trinity] ENABLED: Trinity v1.8.28 now in action!
Current bot set to Order Bot
Loaded profile Rift Bot Full
Chose Trinity as your combat routine
Loaded profile Rift Bot Full
Chose Trinity as your combat routine
[Trinity] Bot Starting
Waiting 8.5 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment2, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Rift Bot Full
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Rift Bot Full
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Loaded profile Rift Bot Full
Loaded profile Rift Bot Full
 
I'm still getting the problem with old maps staying in the program and causing the bot to try and navigate to these leftover "islands" and getting stuck. Even with 404 (which supposedly fixed it)

Hmm, I've yet to have that happen to me after 404. I'm currently running 405. Maybe you should try that. Take a screenshot of the map viewer next time it happens so I can check it.
 
I can't get this working for the life of me. I had it working before but then was getting red errors and having issues with it. I reinstalled DB and all of the plugins, it starts a game, hits my passives and then just stands there in town.

This is the text that comes up

*snip*

Delete your plugins folder RiftBot folder inside your profiles folder and download my compilation pack and unpack them to your DemonBuddy folder.

Don't use EZUpdater. It will just downgrade Trinity to 1.8.28 and Quest Tools .53. You don't want that.
 
Oksehode! I'm glad you're back (:

one thing.. at you compilation of post#1 (0.93) don't have the plugin "Riftbot" like others compilations, but at the description, you post "8. Click on the "Plugins" tab and enable QuestTools, Trinity and RiftBot."

we must ignore right?
 
Delete your plugins folder RiftBot folder inside your profiles folder and download my compilation pack and unpack them to your DemonBuddy folder.

Don't use EZUpdater. It will just downgrade Trinity to 1.8.28 and Quest Tools .53. You don't want that.

Thank you for the fast reply. I didn't have the riftbot plugin as I had a fresh install and had already noted the plugin was no longer needed. I did as you said, but it still just stays in town and does not move. :/
 
Oksehode! I'm glad you're back (:

one thing.. at you compilation of post#1 (0.93) don't have the plugin "Riftbot" like others compilations, but at the description, you post "8. Click on the "Plugins" tab and enable QuestTools, Trinity and RiftBot."

we must ignore right?

Have to delete that entry. :P
 
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