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Rift Bot - Yet Another Rifter!

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Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()



Getting that error after a few runs (bounties + rift, explore) no matter what I do. I used the package from above (working and tested by a user), I've tried clean installs, .25, .45, 357.. I've tried beta, I've tried Trinity .25

They all end up producing the above error (in a STEADY STREAM, I can't even keep up with it) after 2-3 runs.

Any ideas?
 
Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.

Getting that error after a few runs (bounties + rift, explore) no matter what I do. I used the package from above (working and tested by a user), I've tried clean installs, .25, .45, 357.. I've tried beta, I've tried Trinity .25

They all end up producing the above error (in a STEADY STREAM, I can't even keep up with it) after 2-3 runs.

Any ideas?

You need to install Demonbuddy to like D:\DB etc.. not D:\fsldkjfklsdjfklsf/sfsdfsfs/sfsdfsfsf/sfsfsfs/sfsdfsdff.. you understand? It has to be close to the root of the partition.
 
Is it really necessary to void caches when you die?
I think this makes it go back all the way to the entrance and start exploring again.
 
Seems like you need to change the event ProfileOrderManager.OnPlayerDied somewhere?!

ProfileOrderManager.OnPlayerDied, Resetting caches.

Edit: As long as you can resurrect yourself at the spot you died I cant see a reason to reset the cache. When you need to respawn in the city or the last save point this might be necessary tho.

Any thoughts on this?
 
I have figured out a possible method to solve portal-below-bot problem. But that needs plugin support and I will soon update the plugin. Once done will notice here and in first post. Need some time.

Fxxking Tower of the DAMNED!
 
Pandemonium Fortress look alike rift is messing things up again. It won't even take the first portal after the entrance.
 
Rev 65 up. Now no more stuck at locations right above portals. Tower of the Damned and Pandemonium parameters updated.

Update plugin to .8!
 
Using:

DemonbuddyBETA v1.1.1816.394 started
Logging in...
T: 5247023294252737005 H: 957454560
Attached to Diablo III with pid: 6828
Flashing window
[Armory] v1.1.3 Initialized
[Trinity] Initialized v1.8.25



My bot just enters game, talks to Tyreal, and then leaves, and constantly repeats this
 
@Oksehode

It looks good for me with the current precisions, i.e. 30. May you have a try tmr and see if the backtracking a common situation?
 
Rev 65 up. Now no more stuck at locations right above portals. Tower of the Damned and Pandemonium parameters updated.

Update plugin to .8!

Running now. Reporting back in a few hours with the result... Serioulsy need some sleep now ^^
 
Using Rift Bot Common with Bounties, my guy cleared all the bounties but after that he doesn't talk to Tyrael. Any idea why?
 
So I've just recently updated everything(like 2 minutes ago) and the bot loves to just crash randomly at entrances and exits(that usually lead to the next level, for example). So here's an attachment of the error I'm receiving, maybe you can help identify the problem, DyingHymn.

I just wanted to say, thank you so much for supporting the community in the way that you have. I greatly appreciate it.
 

Attachments

@Oksehode

It looks good for me with the current precisions, i.e. 30. May you have a try tmr and see if the backtracking a common situation?

Yeah. I will check it out tomorrow. 4:20am here now so I NEED to get some sleep. Good night. :)
 
QT .50 seems working just ok compared with .45. Only some addition errors in log. Considering remove the false alarm. Will do more test and see.
 
First of all, I feel sorry for my English, and I hope you can understand.

I like to use this profile, and thank you for writing and sharing!
But I always encounter such a problem, then the DB program be crushed.

This problem usually occurs running BOT 3-4 hours. (There may be repeated 3-4 times the game, I'm not sure.)
When the profile is run again to A4 Bounty, and the character in Gardens of Hope 1st Tier OR Gardens of Hope 2nd Tier, DB software will suddenly duplicate reporting exception, and direct crash.

Exception code below
Code:
10:16:33.484 DEBUG BrainBehavior Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
   at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   at System.IO.Path.GetDirectoryName(String path)
   at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
   at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index)
   at Zeta.Bot.Profile.ProfileBehavior.ToString()
   at Zeta.Bot.Profile.ProfileBehavior.get_StatusText()
   at Zeta.Bot.ProfileOrderManager.UpdateCurrentBehavior()
   at Zeta.Bot.ProfileManager.UpdateCurrentProfileBehavior()
   at Zeta.Bot.Logic.OrderBot.(Object , EventArgs )
   at Zeta.Bot.Logic.BrainBehavior.()
10:16:33.485 ERROR BotMain Exception when terminating bot thread. 
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
   at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   at System.IO.Path.GetDirectoryName(String path)
   at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
   at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.()

Please forgive me for no screenshot, because usually when the problem occurred, DB software has crushed and not be activated.

Please to tell me where the problem, thank you!

Additional Information:
DB release v1.1.1819.357
Trinity v1.8.24
Quest Tools v1.5.45
RiftBot v0.0.7
 
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