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[Request] WD - New Jade Harvester

lunitic99

New Member
Joined
Jan 19, 2012
Messages
25
With 2 piece Jade Harvester set spamming Haunt becomes the main source of DMG, would appreciate if someone could show me how to implement that in the current Trinity WD code

Thanks in advance!
 
OK nvm, discovered it myself ...

For those interested go to Demonbuddy/Plugins/Trinity/Combat/Abilities open WitchDoctorCombat.cs, delete lines behind && so u get

"
// Haunt
if (CanCast(SNOPower.Witchdoctor_Haunt))
{
return new TrinityPower(SNOPower.Witchdoctor_Haunt, RangedAttackRange, CurrentTarget.Position);
}
"

You're welcome!
 
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