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[Request] Modified manual Play Master/Box/Chicken/Flask

FerroKarr

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Joined
Dec 24, 2013
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Hi there...
I am looking for a "Manual Play Helper" with this functions:

a - After enter a zone do message if/wich master is in zone (as LogInfo or in seperated window)
b - After enter a zone do message if/wich box/strongbox is in zone
c - Activate chicken and auto-flask plugin

The messages can be as LogInfo or in seperated window...

I found
https://www.thebuddyforum.com/exile...currently-useful-manual-play.html#post1618126
from pushedx wich will be a good start. But there some points:

- these alerts only trigger when master/box is near the player but i need the information when i join an area and for the full map
so is there any LOKI parameter for the range or something?
- i dont know how to include the plugins

I am a bit familiar with c# and VS2013 but i dont know the LOKI Api.....

My request now...
Is there any further manual for LOKI... or is someone in the mood to change the code?


Best regards
Ferro
 
Last edited:
Hi there...
I am looking for a "Manual Play Helper" with this functions:

a - After enter a zone do message if/wich master is in zone (as LogInfo or in seperated window)
b - After enter a zone do message if/wich box/strongbox is in zone
c - Activate chicken and auto-flask plugin

The messages can be as LogInfo or in seperated window...

I found
https://www.thebuddyforum.com/exile...currently-useful-manual-play.html#post1618126
from pushedx wich will be a good start. But there some points:

- these alerts only trigger when master/box is near the player but i need the information when i join an area and for the full map
so is there any LOKI parameter for the range or something?
- i dont know how to include the plugins

I am a bit familiar with c# and VS2013 but i dont know the LOKI Api.....

My request now...
Is there any further manual for LOKI... or is someone in the mood to change the code?


Best regards
Ferro
Hello Ferro,
What you are basically asking is a bot that has PoEHud functions, and will farm strongboxes.
I believe that can be achieved, but cannot be posted public on these forums, as it requires methods that are considered hacks.
I.E You need to read the memory to see if strongbox exists, or frame-timed detection like manual players do.
I think Pushedx will have to post to explain.
 
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