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[Request] + [Discussion] Monk SSStrike and Serenity plus Actve mantra settings

ximox

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Apr 23, 2014
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Hi,

My monk is setup with the following:

Primary = WotHF
Secondary = Mystic Ally Active

1 = BoHeaven
2 = Serenity
3 = SSStrike
4 = Active Mantra

the Cooldown times and Crits are my main priority and I have about 7/8 seconds CD on SSStrike and other skills which means I get 4 to 6 Crits of around 16-20 mil every 7/8 seconds on a single or multiple enemies, same for Serenity with Unwelcome Disturbance which does 2 /3 mil multiple crits to every enemy around me.

My problem is that when using the bot in normal combat the script uses only my primary and uses Active skill of Serenity and SSS only defensively and when in heavy trouble or against elites, this slows down greatly the fights versus normal groups as both skills have a very fast cooldown and can be used constantly, (also nearly making the monk invulnerable as both skills do so and if timed properly work wonders), also it never seems to use the active mantra which is vital and mystic ally active ability also.

In monk combat settings there is nothing related to mantra activation . Serenity and SSS and in variables I changed the activation timing to match the current cool downs but I cant find anything related to the activation of the skills by elites or health levels, only found a "MonkAvoidanceSerenity" which is set on 0 and not sure what is that and whats the numbers to use and "MonkMantraofhealingusehealthPct" set on 0.35 and again I don't know whats that is or how to works and couldn't find anything online,

Can some settings be put in place for Breath of heaven, SSS and Serenity and mantra spamming in monk Combat Routine? Otherwise can someone be so kind to show me what part of the code I have to edit to change this behaviour?

many thanks!

X.
 
Last edited:
BUMP!! This up there in hopes it gets noticed.

I am running a monk with a similar type of setup and finding it at times frustrating when he is not using his passive or skills correctly.

When looking at all the other Characters they have many more functions to adjust within the DB GUI making it user friendly.. Doing a search on the forums seems that most monk users have to play around in the .cs file themselves and without having to much knownledge (like myself) this could end up breaking everything.

Maybe somebody else can steer this in the right direction or one of the dev sees this post and is able to input some of those nice sliders for to help out us Monk Demons like some of the other Chars.
 
Bump this ! :) i use the same thing and i'd like it to use Serenity off cooldown! :)
 
Can anyone share the skill build and items required for this setup, so i can get a deep understanding of what is required. Incase you are looking for Monk to cast Serenity off cool down, you can use the Monkcombat.cs attached.
 

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