My monk had a problem: she is too fast to loot gold.
Basically, she will open a chest and (if there is no monster there to slow her down) she will run out of the loot range for gold before it hits the ground. I am sure I am losing hundreds of thousands of gold (if not millions) because of this.
Could a Trinity dev add the ability to adjust the gold loot detection range?
Basically, she will open a chest and (if there is no monster there to slow her down) she will run out of the loot range for gold before it hits the ground. I am sure I am losing hundreds of thousands of gold (if not millions) because of this.
Could a Trinity dev add the ability to adjust the gold loot detection range?