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[Request!] A royal Audience!

Curious will it pick up legendary if you use defaultitem rules?
 
I don't get it. What exactly does your bot offer?

Code:
		<If condition="IsActiveQuest(57331)"> <!-- A Royal Audience -->
			<TalkTo questId="57331" stepId="-1" actorId="6353" x="295.2574" y="253.9176" z="0.1" /> <!-- Talk to Tyrael -->
			<WaitTimer questId="57331" stepId="-1" waitTime="5000" /> 
			<!-- Sell / Stash while we're here -->
			
		  <If condition="IsActiveQuestStep(1) and ZetaDia.CurrentWorldId == 161472"> <!-- If we're in Refuge -->
			<UseObject questId="57331" stepId="1" actorId="178304" isPortal="True" destinationWorldId="70885" x="192.8457" y="236.1105" z="-7.674453" /> <!-- GoTo Caldeum Bazaar -->
			<WaitTimer questId="57331" stepId="1" waitTime="5000" /> 
		  </If>
			<TalkTo questId="57331" stepId="1" actorId="3205" x="3562.127" y="1475.605" z="251.4701" /> <!-- TalkTo Asheara in Caldeum Bazaar -->
			<WaitTimer questId="57331" stepId="1" waitTime="5000" /> 
			
			<MoveTo questId="57331" stepId="38" actorId="3205" x="3557.452" y="1347.813" z="259.0726" /> <!-- TalkTo Asheara to enter the Imperial Palace -->
			<WaitTimer waitTime="5000" /> 
			<TalkTo questId="57331" stepId="38" actorId="3205" x="3557.452" y="1347.813" z="259.0726" /> <!-- TalkTo Asheara to enter the Imperial Palace -->
			<WaitTimer waitTime="5000" /> 
			<SkipCutscene questId="57331" stepId="38" /> 
			<WaitTimer questId="57331" stepId="38" waitTime="5000" /> 
			
			<!-- In case we die, lets get back in -->
		  <If condition="IsActiveQuestStep(21) and ZetaDia.CurrentWorldId == 70885"> <!-- If we're in mainland -->
			<TalkTo questId="57331" stepId="21" actorId="204665" x="3558.55" y="1347.408" z="259.0665" /> <!-- TalkTo Thadar to enter the Imperial Palace -->
			<WaitTimer questId="57331" stepId="21" waitTime="5000" /> 
		  </If>
			<SkipCutscene questId="57331" stepId="21" /> 
			<MoveTo questId="57331" stepId="21" name="demons" pathPrecision="10" x="820.3258" y="798.8452" z="0.100001" /> <!-- Kill demons in the Imperial Palace -->
			<WaitTimer questId="57331" stepId="21" waitTime="125000" /> 
			
		  <If condition="IsActiveQuestStep(2) and ZetaDia.CurrentWorldId == 81715"> <!-- Imperial Palace -->
			<UseObject questId="57331" stepId="2" actorId="185156" isPortal="True" destinationWorldId="70885" x="831.4628" y="783.815" z="0.1000004" /> 
			<WaitTimer questId="57331" stepId="2" waitTime="5000" /> 
		  </If>
			<MoveTo questId="57331" stepId="2" name="Escape Palace" pathPrecision="10" x="613.1578" y="560.1106" z="-0.03961273" /> <!-- Escape the Imperial Palace -->
			<WaitTimer questId="57331" stepId="2" waitTime="15000" /> 
			
			<MoveTo questId="57331" stepId="31" name="Demon Summoners" pathPrecision="10" x="613.1578" y="560.1106" z="-0.03961273" /> <!-- Kill Demon Summoners -->
			<WaitTimer questId="57331" stepId="31" waitTime="125000" /> 
			
			<MoveTo questId="57331" stepId="34" name="Escape to Sewers" pathPrecision="10" x="615.4958" y="896.1173" z="-29.46804" /> <!-- Escape to the Sewers of Caldeum -->
			<UseObject questId="57331" stepId="34" actorId="176003" isPortal="True" destinationWorldId="50588" x="615.4958" y="896.1173" z="-29.46804" />  <!-- Escape to the Sewers of Caldeum -->
			<WaitTimer questId="57331" stepId="34" waitTime="5000" /> 
		</If>

^^ there's the whole quest, most of the code should work (untested)
 
I was getting stuck too. Changing the Kill radius did nothing.

Although, I found out that if I left my Diablo 3 window selected he would NEVER get stuck there. Having other window selected (even DB) he would get stuck there everytime.

Try it out
 
hey there,

i will update the profile and add some more stop and wait timers for the snakes to appear.

Also, if you are getting stuck set your kill radius to 5, and also use the UnStuckme plug in. it is very useful.

But i will add a few more stops and timers as soon as i get home, but for right now i am at a BBQ lol.
 
Code:
		<If condition="IsActiveQuest(57331)"> <!-- A Royal Audience -->
			<TalkTo questId="57331" stepId="-1" actorId="6353" x="295.2574" y="253.9176" z="0.1" /> <!-- Talk to Tyrael -->
			<WaitTimer questId="57331" stepId="-1" waitTime="5000" /> 
			<!-- Sell / Stash while we're here -->
			
		  <If condition="IsActiveQuestStep(1) and ZetaDia.CurrentWorldId == 161472"> <!-- If we're in Refuge -->
			<UseObject questId="57331" stepId="1" actorId="178304" isPortal="True" destinationWorldId="70885" x="192.8457" y="236.1105" z="-7.674453" /> <!-- GoTo Caldeum Bazaar -->
			<WaitTimer questId="57331" stepId="1" waitTime="5000" /> 
		  </If>
			<TalkTo questId="57331" stepId="1" actorId="3205" x="3562.127" y="1475.605" z="251.4701" /> <!-- TalkTo Asheara in Caldeum Bazaar -->
			<WaitTimer questId="57331" stepId="1" waitTime="5000" /> 
			
			<MoveTo questId="57331" stepId="38" actorId="3205" x="3557.452" y="1347.813" z="259.0726" /> <!-- TalkTo Asheara to enter the Imperial Palace -->
			<WaitTimer waitTime="5000" /> 
			<TalkTo questId="57331" stepId="38" actorId="3205" x="3557.452" y="1347.813" z="259.0726" /> <!-- TalkTo Asheara to enter the Imperial Palace -->
			<WaitTimer waitTime="5000" /> 
			<SkipCutscene questId="57331" stepId="38" /> 
			<WaitTimer questId="57331" stepId="38" waitTime="5000" /> 
			
			<!-- In case we die, lets get back in -->
		  <If condition="IsActiveQuestStep(21) and ZetaDia.CurrentWorldId == 70885"> <!-- If we're in mainland -->
			<TalkTo questId="57331" stepId="21" actorId="204665" x="3558.55" y="1347.408" z="259.0665" /> <!-- TalkTo Thadar to enter the Imperial Palace -->
			<WaitTimer questId="57331" stepId="21" waitTime="5000" /> 
		  </If>
			<SkipCutscene questId="57331" stepId="21" /> 
			<MoveTo questId="57331" stepId="21" name="demons" pathPrecision="10" x="820.3258" y="798.8452" z="0.100001" /> <!-- Kill demons in the Imperial Palace -->
			<WaitTimer questId="57331" stepId="21" waitTime="125000" /> 
			
		  <If condition="IsActiveQuestStep(2) and ZetaDia.CurrentWorldId == 81715"> <!-- Imperial Palace -->
			<UseObject questId="57331" stepId="2" actorId="185156" isPortal="True" destinationWorldId="70885" x="831.4628" y="783.815" z="0.1000004" /> 
			<WaitTimer questId="57331" stepId="2" waitTime="5000" /> 
		  </If>
			<MoveTo questId="57331" stepId="2" name="Escape Palace" pathPrecision="10" x="613.1578" y="560.1106" z="-0.03961273" /> <!-- Escape the Imperial Palace -->
			<WaitTimer questId="57331" stepId="2" waitTime="15000" /> 
			
			<MoveTo questId="57331" stepId="31" name="Demon Summoners" pathPrecision="10" x="613.1578" y="560.1106" z="-0.03961273" /> <!-- Kill Demon Summoners -->
			<WaitTimer questId="57331" stepId="31" waitTime="125000" /> 
			
			<MoveTo questId="57331" stepId="34" name="Escape to Sewers" pathPrecision="10" x="615.4958" y="896.1173" z="-29.46804" /> <!-- Escape to the Sewers of Caldeum -->
			<UseObject questId="57331" stepId="34" actorId="176003" isPortal="True" destinationWorldId="50588" x="615.4958" y="896.1173" z="-29.46804" />  <!-- Escape to the Sewers of Caldeum -->
			<WaitTimer questId="57331" stepId="34" waitTime="5000" /> 
		</If>

^^ there's the whole quest, most of the code should work (untested)
i actually based mine off of your github i think lol.
had to fix some actors and such to make it work.
I have another one that i have added points and timers that i will have out soon.
 
Disabling combat untill inside the palace and reenabling it when inside fixed the issue of not talking to Asheara for me. (he was trying to engage in combat with the guards lol)

However he nows gets stuck just after the part where you have to destroy the pillars, he destroys the pillars and kill the guards but instead of moving to the sewer entrance are he gets stuck like if there was an invisible wall.

Will try to fix it & add some champion hunting to stack 5 x NV before procedding with the quest then ill post. (but im new to DB & im learning slow) :P
 
Check the original download link i gave you, i updated it.

Better timing and better stops. and it should not fuck up.

works with combat distance 10
 
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