[(error)] For DoWhenActivity ActivityName(Throw Rock), predicate (Unit(88592, u => u.IsAlive && u.Distance < 40 && !u.IsMoving) != null) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[(error)] For DoWhenActivity ActivityName(Throw Rock), predicate (Unit(88592, u => u.IsAlive && u.Distance < 40 && !u.IsMoving) != null) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.