- Joined
- Feb 27, 2011
- Messages
- 5,354
It'll relcamp if you modify it with the slider.Well now! I didnt know that! Neat! Does it stay that edited change when RB updates?
It'll relcamp if you modify it with the slider.Well now! I didnt know that! Neat! Does it stay that edited change when RB updates?
Good day i have since today the following problem...when i stert RB and try to log in I get this message "This version of FF14 is not yet supported"
Is there a problem solution?I'm new here at RB!![]()
Hey Mas, Since it seems no one uses the 40 default value and just instantly goes to 100. Would it be a larger task to just build it within RB itself to have a larger max value and then just set default at 100?It'll relcamp if you modify it with the slider.
Hey Mas, i dont know if this is normal or not. I tried 300, 600 and then even 1000 setting.. and it STILL wants to get on the chocobo to get from one side of the mountain to another. (Same camp area) I REALLY doubt that it should with it set at 1000 should it? Is there a limit on how much length this will accept? Basically trying to make it just use chocobo to get from point A to the Gathering Camp, but once at camp, not use choco.
TalkTo: Add cutscene detection logic to handle cutscenes that don't alter the step
BuyItem,EmoteNpc,HandOver,TalkTo,Turnin,UseItem,UseObject,UseTransport tags have all been updated to make use of the updated CommonBehaviors.MoveAndStop to display more information to the user.
They have also had an incorrect npc check fixed
Removed outdated movement code
Removed custom log functions
I seem to get this often in orderbot when it enter areas such as the waking sands or other areas that use a transport to enter
Stopping the bot. Reason:[GetTo] Local nodes are unknown, and we cannot teleport
After the bot stops, pressing start will let it continue like nothing happen.
Can you look into this?
when will it support 3.45?
View attachment 216650
bot usually crashes after entering a new instance and starting combat with third party botbase and routine running. It will start and after 5ish seconds into combat it will crash and log attached is the error being shown.
Main:
SpecialCurrencyManager added.
-Handles checking how much and current progress twoards the limit of currencies that are not held within the normal inventory.
-CenturioSeals,BlueCraftersScrips,RedCraftersScrips,BlueGatherersScrips,RedGatherersScrips are currently supported
SpecialShopManager added.
-Handles getting information for ShopExchageCurrency and ShopExchangeItem
ShopExchageCurrency added
-ShopExchageCurrency.Purchase(itemid,count)
-ShopExchageCurrency.CanAfford(SpecialShopItem item)
Support for ShopExchangeItem will be coming soon.
Macro navigation has been moved from inside the GetTo Behavior into the main bot.
It can now be utilized via the NavGraph class
Two functions are provided:
Queue<NavGraph.INode> NavGraph.GetPath((uint)ZoneId, XYZ)
Composite NavGraph.NavGraphConsumer(ValuteRetriver<Queue<NavGraph.INode>>)
This allows all botbases to make easy use of the macro navigation system.
A new helper function has been added to ff14bot.Helpers.Utils
DynamicString<T>(this T obj, params string[] propertiesToSkip)
Will iterate an objects public fields and properties and generate a nice string to aid in debugging
RebornConsole:
Log(object) will no longer throw an exception when an object that output curly brackets is passed toit