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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

That is how combat assist has worked since it was created, it only works once in combat. You might have been using another botbase.

Hi mastahg...

Ty foir ur expected answer,but what does it mean? I asked u cuz once was enough clicking with ricght click to let it start,but now i have to press an ability to let him start,so it means (imho) that something has changed...

Which other botbase should i use if i need a combat assistant? :O
 
Hi mastahg...

Ty foir ur expected answer,but what does it mean? I asked u cuz once was enough clicking with ricght click to let it start,but now i have to press an ability to let him start,so it means (imho) that something has changed...

Which other botbase should i use if i need a combat assistant? :O

Nothing has changed. Either you didn't notice it before or you changed something.
 
Hey Mastahg, found a bug on x64. It seems CraftingManager.CurrentlyListedRecipes only returns the first item ID correctly on the list, and the rest are numbers that don't relate to anything. This only happens on x64, and works fine on x86. Here's the comparison:

x86
g71myyK.png


x64
iTfx8Dd.png
 
Hey Mastahg, found a bug on x64. It seems CraftingManager.CurrentlyListedRecipes only returns the first item ID correctly on the list, and the rest are numbers that don't relate to anything. This only happens on x64, and works fine on x86. Here's the comparison:

x86
g71myyK.png


x64
iTfx8Dd.png

Fixed in build 76, thanks.
 
I'm expecting it will take longer to update rebornbuddy for this patch then usual. Please avoid making posts and threads asking for dates or timeframes, or "what does "This version is not yet supported" mean?".
 
Hello, what is the date of update RB to the new version of FF14 ?

(sry for my english)
 
I'm expecting it will take longer to update rebornbuddy for this patch then usual. Please avoid making posts and threads asking for dates or timeframes, or "what does "This version is not yet supported" mean?".

He posted that just to avoid posts like yours. Sorry for your english, but read.
 
Build 79
Code:
Updated for patch 3.4
Please note that tripletrihard won't work on rb64 for a short time.
 
Build 79
Code:
Updated for patch 3.4
Please note that tripletrihard won't work on rb64 for a short time.

Thank you for the update. However, when I run it with Extrax's GatherManager profile on rb64, it won't do anything except teleport to where you are over and over again. Need to mention that this profile was running without any issue on RB.
The log seems fine, so I post the profile with all my setting here, hoping it will help!
View attachment GatheringManager - 1.xml
 
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Hrm just patched up x64 myself. The very 1st profile I ran, I too was in teleport loop. Then I hit stop/start again and it continued on its way for that segment. Havent tried other profiles yet.

Edit: Seems it may be just some select profile xml doing this while on x64 since a few other I loaded seemed to be working.
 
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RB64 always force close due to not responding after awhile, anyone ??

Here's last log :

[14:18:32.867 N] RebornBuddy64 1.0.82.0
[14:18:45.256 N] Logging in...
[14:18:45.681 N] T: 5247795301680009675 H: 960309758
[14:18:46.027 D] Microsoft Windows NT 6.2.9200.0
[14:18:47.350 N] Invalid byte 233 detected at requested jump point
[14:18:47.496 D] Current Locale Eng
[14:18:47.496 N] Currently a level 60 DarkKnight
[14:18:47.496 N] Compiling custom behaviors...
[14:18:50.314 D] Done compiling custom behaviors...
[14:18:50.329 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing
[14:18:51.430 D] [BotManager] Botbases have been reloaded.
[14:18:51.430 D] ATB v0.0.0.0
[14:18:51.430 D] ChocoboTrainer v1.0.82.0
[14:18:51.430 D] ExFateBot v1.0.0.0
[14:18:51.430 D] Gardening bot v1.0.82.0
[14:18:51.430 D] Lisbeth v0.0.0.0
[14:18:51.430 D] Combat Assist v1.0.82.0
[14:18:51.430 D] Fate Bot v1.0.82.0
[14:18:51.431 D] Fishing v1.0.82.0
[14:18:51.431 D] Order Bot v1.0.82.0
[14:18:51.470 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
[14:18:53.089 N] [SecondaryOffsetManager] Found 0x7FF77E7EADD8 for AllowancesPtr
[14:18:53.100 N] [SecondaryOffsetManager] Found 0x7FF77F4F3697 for BasePtr
[14:18:53.116 N] [SecondaryOffsetManager] Found 0x7FF77E7CB6F0 for ItemBasePtr
[14:18:53.121 N] [ExBuddy] Added namespace 'ExBuddy' to ScriptManager
[14:18:53.121 N] [ExBuddy] Added namespace 'ExBuddy.Helpers' to ScriptManager
[14:18:54.071 N] [Siune] Started.
[14:18:54.212 N] [Auto-Updater][Agil] Agil loaded.
[14:18:54.263 N] RBLeveGenerator Loaded
[14:18:54.281 N] DEBUG resetcounter= 0
[14:18:54.281 N] DEBUG FailedTeleport= False
[14:18:54.281 N] DEBUG StopBot= False
[14:18:54.281 N] DEBUG Loop= 0
[14:18:54.281 D] [PluginManager] Plugins have been reloaded.
[14:18:54.281 D] Agil v3.6
[14:18:54.281 D] AlertMe v1.4.0
[14:18:54.282 D] ChainIt v0.0.1
[14:18:54.282 D] ChocoboCompanionStanceDancer v1.0.0.0
[14:18:54.282 D] DFAlert v1.1.2
[14:18:54.283 D] Skywatcher v3.3.0.1606090
[14:18:54.284 D] RetainerMaid v3.3.0.1606090
[14:18:54.284 D] Enable Flight v3.3.0.1606090
[14:18:54.284 D] QuestDevTools v0.0.1
[14:18:54.284 D] RBLeveGen v1.0.6
[14:18:54.284 D] RebornConsole v0.0.1
[14:18:54.284 D] Sneaky v0.0.4
[14:18:54.284 D] Stuck! v1.5.2
[14:18:54.284 D] Wimpy v0.0.2
[14:18:54.284 D] Zekken v1.4.2
[14:18:54.296 N] [ChainIt] v0.0.1 Enabled
[14:18:54.297 D] Added new hook [TreeStart] 85312b14-6d59-4348-b687-aabb61f84be7
[14:18:54.297 D] Added new hook [PoiAction] 8a4edadf-e9d3-4c78-b7d2-9cb1f74e7837
[14:18:54.297 N] RBLeveGenerator Enabled
[14:18:54.312 N] [Zekken] Loaded spell shape data from: Plugins\Zekken\ShapeData.bin.
[14:18:54.314 D] Added new hook [PreCombatLogic] f31dbcee-032a-4baa-9ce8-bbc9e3369547
[14:18:54.314 N] [Zekken] Avoidance hooked.
[14:18:54.315 D] Added new hook [PreCombatLogic] 0a65a355-d7ba-445d-abb4-555136fcad6a
[14:18:54.315 N] Wimpy hooked.
[14:18:54.315 N] Building Actioncache
[14:18:54.926 N] [Auto-Updater][Lisbeth] Lisbeth was loaded successfully.
[14:18:55.291 N] [ActiveTimeBattle] ActiveTimeBattle was loaded successfully.
[14:18:55.927 N] Action Name:Sprint Action Id:3
[14:18:55.927 N] Action Name:Hard Slash Action Id:3617
[14:18:55.927 N] Action Name:Shadowskin Action Id:3618
[14:18:55.927 N] Action Name:Spinning Slash Action Id:3619
[14:18:55.927 N] Action Name:Scourge Action Id:3620
[14:18:55.927 N] Action Name:Unleash Action Id:3621
[14:18:55.927 N] Action Name:Low Blow Action Id:3622
[14:18:55.927 N] Action Name:Syphon Strike Action Id:3623
[14:18:55.927 N] Action Name:Unmend Action Id:3624
[14:18:55.927 N] Action Name:Blood Weapon Action Id:3625
[14:18:55.927 N] Action Name:Reprisal Action Id:3626
[14:18:55.927 N] Action Name:Power Slash Action Id:3627
[14:18:55.927 N] Action Name:Darkside Action Id:3628
[14:18:55.927 N] Action Name:Grit Action Id:3629
[14:18:55.927 N] Action Name:Dark Dance Action Id:3630
[14:18:55.927 N] Action Name:Blood Price Action Id:3631
[14:18:55.927 N] Action Name:Souleater Action Id:3632
[14:18:55.927 N] Action Name:Dark Passenger Action Id:3633
[14:18:55.927 N] Action Name:Dark Mind Action Id:3634
[14:18:55.927 N] Action Name:Dark Arts Action Id:3635
[14:18:55.927 N] Action Name:Shadow Wall Action Id:3636
[14:18:55.927 N] Action Name:Delirium Action Id:3637
[14:18:55.927 N] Action Name:Living Dead Action Id:3638
[14:18:55.927 N] Action Name:Salted Earth Action Id:3639
[14:18:55.927 N] Action Name:Plunge Action Id:3640
[14:18:55.927 N] Action Name:Abyssal Drain Action Id:3641
[14:18:55.927 N] Action Name:Sole Survivor Action Id:3642
[14:18:55.927 N] Action Name:Carve and Spit Action Id:3643
[14:18:55.927 N] Done building Actioncache
[14:18:55.954 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
[14:18:56.159 N] [Agil] Logged in.
[14:18:57.338 N] [Lisbeth] Logged in.
[14:18:57.350 N] [Auto-Updater][Orran] Orran was loaded successfully.
[14:18:57.543 N] [Auto-Updater][Skald] Skald was loaded successfully.
[14:18:58.096 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
[14:18:58.096 D] Kefka v0.0.0.0
[14:18:58.096 D] Kupo [DarkKnight] v1.0.82.0
[14:18:58.096 D] Ultima v1.0.0.0
[14:19:05.064 D] Replaced hook [PreCombatBuff] 68e404b8-7c4b-4f32-a0b5-6b0973e5a139
[14:19:05.064 D] Replaced hook [Heal] 16afd8eb-2624-4f23-9aec-9ebfbfd5c3c4
[14:19:05.064 D] Replaced hook [Pull] 1ed18060-34b5-4129-921d-3936870e7d7c
[14:19:05.064 D] Replaced hook [CombatBuff] 0b1203b0-f306-41e0-b0b4-a16403020591
[14:19:05.064 D] Replaced hook [Combat] 26b2116f-eb81-4a8a-b5a8-9d3520f4faba
[14:19:05.064 D] Replaced hook [Rest] 6cf1b683-9e75-452b-ad80-d8a788c4bc10
 
Teleport loop should be fixed now, no need to download new version.
 
x64 and saw another user say x86, After running fatebot for a lil. RB crashes.
Included is my x64 log before it crashed on fate run.
View attachment 213414


[20:53:28.420 D] Navigation reached current destination. Within 32.60561
[20:53:28.442 D] Requesting path on 137 from <384.4203, 20.03641, 686.6996> to <383.7185, 28.35419, 718.288>
[20:53:28.471 N] Too many packets sent.
Looks like you got stuck, this can happen sometimes when using third party software.
 
Hey mas, can you update the buying IDs for x64?
I know you did the fix for x86 but looks like it was missed for x64. Thanks. =)
 
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Hey mash, can you update the buying IDs for x64?
I know you did the fix for x86 but looks like it was missed for x64. Thanks. =)
Already fixed, just finishing up stuff and will release it tommorw
 
Version 83
Code:
Fix shop.items
TripleTrihard is now functional
 
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