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[Release] RebornBuddy Version 1.0.461

Version 316
Code:
MoveTo and NoCombatMoveTo tags should no longer freeze when they reach a short distance before their destination
If their previous behavior is noticed in any other tags please let me know.

Yowzah! :D

Update: This is now working flawlessly for me so far. Thanks so much for the fix!
 
Last edited:
Version 317
Code:
Kupo:
Added dark knight and astrologian routines based on ZeroStyles routines

CommonTasks.SellItem(bagslot,delay) has been added.

CraftActionTag will now throw an exception if a actionid is not supplied.
 
Does it auto update? Or do i need to make a fresh install to receive the new version you posted today?
 
RB will auto update in most cases. For larger updates, you'll get a pop-up window with a change log and you just click OK. Updates require a restart of the program to take make changes, if you happen to already be running it.
 
Does it auto update? Or do i need to make a fresh install to receive the new version you posted today?


There was a problem with the build server and the build got stuck in the queue. It's been resolved and should be pushed out shortly.
 
ok I am trying to load rebornbuddy and the password login comes up then nothing I looked in task manager and it was in the background processes but never proceeded any farther
 
ok I am trying to load rebornbuddy and the password login comes up then nothing I looked in task manager and it was in the background processes but never proceeded any farther

Please create a new thread in the support section with a log file attached.
 
Pushing a new build out, there was an issue where the selected region server was being set incorrectly so after authorization issues could arise.
 
Version 323
Code:
Core.Player.IsLevelSynced added

Fatebot can now use the built in auto equipper, it can be enabled via the settings window.
 
hello guys. don't know where to post this. but is anyone willing or can anyone help me out regarding botting and multi windows:) i have no background on these things and i am interested in using it please message me or reply to this comment. please:) thanks in advance!:)
 
Version 324
Code:
Death handler has been rewritten. It is now possible take control of the bot after death by hooking DeathReturnLogic, this composite gets called after the player has revived giving profile creators and plugin developers the ability to handle specific cases that the bot does not handle well naturally. If you are developing a custom hook to release control of the bot you should Poi.Clear
 
ERROR While Updating

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