What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

release posts

Still not work with dungeons, win 7 64 OS, is there any problem with DB? Why cannot the DB queue for dungeons automatically and just not move when the charater is in dungeons (Meshes file is checked OK),official version.
 
getting this now. The honorbuddy window now appears after I press the login button, but when it fails disappears and closes honorbuddy itself:

[16:50:25.659 N] Honorbuddy v2.5.8113.696 started.
[16:51:05.922 N] Logging in...
[16:51:07.565 N] Error attaching Honorbuddy to WoW! - System.ArgumentNullException: Endscene pointer passed to Executor constructor was invalid
Parameter name: endscene
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
at Styx.StyxWoW.(Process , GraphicsApi )
at Honorbuddy.MainWindow.FindAndAttachToWoW(Boolean& found64Bits)
 
Image 1380301387-clip-15kb.png
[17:02:18.619 D] Activity: No viable mobs in area.
[17:02:20.068 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:02:28.680 D] Activity: No viable mobs in area.
[17:02:29.900 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:02:38.731 D] Activity: No viable mobs in area.
[17:02:40.190 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:02:49.198 D] Activity: No viable mobs in area.
[17:02:50.687 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:02:59.647 D] Activity: No viable mobs in area.
[17:03:01.071 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:03:09.909 D] Activity: No viable mobs in area.
[17:03:11.088 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:03:20.362 D] Activity: No viable mobs in area.
[17:03:21.107 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:03:30.708 D] Activity: No viable mobs in area.
[17:03:31.460 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:03:41.303 D] Activity: No viable mobs in area.
[17:03:42.694 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:03:51.974 D] Activity: No viable mobs in area.
[17:03:52.719 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:04:02.281 D] Activity: No viable mobs in area.
[17:04:03.033 D] Activity: Moving to hunting ground waypoint 'hunting ground center'
[17:04:12.707 D] Activity: No viable mobs in area.
[17:04:13.398 D] Activity: Moving to hunting ground waypoint 'hunting ground center'


and the bot is not moved. What to do?!?
(win8+amd 64+client wow x86)
 
Ahahahah 3 Updates in 1 1/2 day.

Gratz and all that work just because you want to beat cm :D Sorry but 3 releases in 1 1/2 day is omfg i cant say anything. And you need 2 days for fixxing the little 9mb patch ? Sure sure it wasnt because of new pack with vmPacker ? Omfg bossland
 
Still not work with dungeons, win 7 64 OS, is there any problem with DB? Why cannot the DB queue for dungeons automatically and just not move when the charater is in dungeons (Meshes file is checked OK),official version.
Same here !
 
And still the same error ...

[18:15:24.552 N] Error attaching Honorbuddy to WoW! - System.ArgumentNullException: Endscene pointer passed to Executor constructor was invalid
Parameter name: endscene
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
at Styx.StyxWoW.(Process , GraphicsApi )
at Honorbuddy.MainWindow.FindAndAttachToWoW(Boolean& found64Bits)
 
HB is loading fine for me, but as soon as I click start, its shutting down (see attached log) with this error


18:41:31.818 N] [Compiler Error]: c:\Users\Kennys Gaming\Desktop\HB2\Quest Behaviors\QuestBehaviorCore\Utilities.cs(294,24) : error CS0111: Type 'Honorbuddy.QuestBehaviorCore.QuestBehaviorBase' already defines a member called 'UpdateGoalText' with the same parameter types
[18:41:31.818 N] [Compiler Error]: c:\Users\Kennys Gaming\Desktop\HB2\Quest Behaviors\QuestBehaviorCore\UtilityBehaviors\UtilityBehaviors_Combat.cs(170,73) : error CS0426: The type name 'ProvideBoolDelegate' does not exist in the type 'Honorbuddy.QuestBehaviorCore.QuestBehaviorBase'
[18:41:31.818 N] [Compiler Error]: c:\Users\Kennys Gaming\Desktop\HB2\Quest Behaviors\QuestBehaviorCore\UtilityBehaviors\UtilityBehaviors_Combat.cs(170,93) : error CS1750: A value of type '<null>' cannot be used as a default parameter because there are no standard conversions to type 'Honorbuddy.QuestBehaviorCore.QuestBehaviorBase.ProvideBoolDelegate'


View attachment 11000 2013-09-27 08.40.txt
 
You guys doing something wrong works like a charm here. Nothing special done to it. Delete Cache and see if it resolves any of your issues. if that doesnt work Double check you have the correct requirements installed on your computer.IF you do then Delete Honorbuddy completely and re-install from scratch.
 
ok. it works fine, but only bgbuddy and archaeologyBuddy available. No one combat bot( fix plz
 
gatherbuddy and professionbuddy workin' like a charm..!! just had to download the installer..because the ZIP version was buggy...i know..weird...but it's true...!!

to the devs...GREAT JOB!!
 
Dungeonbuddy still not working, its like it misses mesh files AND dungeon scripts, runs randomly. Cant move correctly. build .695.
Got kicked from several lfr before i noticed, people openly saying im a bot due to putting them constantly in aggro (didnt see it happen, but what chat said.) but they spoke like it was actually breaking THEIR ability to play properly, didn't see exactly what reason. Just happy it was my 2nd account :D

Here's the log, i dont like it having full paths so replaced my username with "replaced".
View attachment log.txt

Edit. First part of the log until around [11:43:58.197 D] is on timeless isle farming, it changes based on schedule i set in arelog. After that its dungeonbuddy.
 
Back
Top