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[Release] Honorbuddy 2.0.0.5965

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Well, I have used it on 3 different toons with AutoAngler2 and the pausing at way points was still there. I tried it out in Uldum on Fathom Eel pools and in Twilight Highlands on Sagefish and Guppy pools. I used different cc's on each toon, different profiles, and all with a freshly loaded version of HB. I'll post up logs in the proper section when I get time.

As far as gathering so far I have had zero issues. I tested it in Vashj'ir with no issues and tested in Twilight Highlands with just a few pauses but nothing that I can't deal with.

Thanks for the quick update.

Edit: Also tested with low graphics and that didn't help either. I posted logs in AutoAngler2 section so hopefully will hear something there.
 
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it works with low graphic settings, seems to be that i need a new laptop :) Ty

I think the HB team needs to make clear that WoW should run at 30+ fps in order for the bot to work correctly. It seems many issues that people have are from bad configurations and it has been known for quite some time now that a high fps rate is needed. The bot doesn't need fancy graphics, it needs fast responses from the game client. Still, lot's of people don't realize this and every new release, this thread fills up with complaints. Maybe for the next release, this requirement should be made more clear, in the release thread, in the download section and the first time the bot is started, to be sure that most people will read the message. ;)
 
well it seems that archeologubuddy is still not afk'ble.

in good hopes i left him running over night. I came back with him disconnected. And it seems he was flying back and forward between a invissible wall in Feralas.

shit walls!!!!!!!
 
well it seems that archeologubuddy is still not afk'ble.

in good hopes i left him running over night. I came back with him disconnected. And it seems he was flying back and forward between a invissible wall in Feralas.

shit walls!!!!!!!

i dont think they fixed it on this version.

anyways heres a solution

http://www.thebuddyforum.com/honorb...eologybuddy-archeology-bot-63.html#post547369

remember thanks to McFly for the great solution.. i was waiting for it for months :)
 
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Where do you have problems with invisible walls?
 
]DarkDemon[;645479 said:
I think the HB team needs to make clear that WoW should run at 30+ fps in order for the bot to work correctly. It seems many issues that people have are from bad configurations and it has been known for quite some time now that a high fps rate is needed. The bot doesn't need fancy graphics, it needs fast responses from the game client. Still, lot's of people don't realize this and every new release, this thread fills up with complaints. Maybe for the next release, this requirement should be made more clear, in the release thread, in the download section and the first time the bot is started, to be sure that most people will read the message. ;)

I seriously doubt most people's issues are due to low performance. I'm having similar issues to most of the people who posted. I'm running a Sandy Bride i7 2600K @ 4.6 GHz, GTX 670 @ 1100 MHz w/ 8 GB RAM and my Honorbuddy mesh is saved on a Crucial m4 (~450 MB/s read throughput) and I have ~50 MBit WAN connection with a ping of ~25 ms to the server I play on. I've fresh installed Honorbuddy multiple times, tried multiple CCs, tried with no plugins, etc. I'll post logs on the support page when I get home from work.
 
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um...

dungeonbuddy seems to work good, it does reque, sadly it doesn't quest after the first dungeon.
 
dungeonbuddy works really great *thumbs up*
except after a completed dungeon it reques and then instantly leaves the dungeon after it accepted the new invite.
 
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Which according to natfoth is already fixed for the next release
 
I seriously doubt most people's issues are due to low performance. I'm having similar issues to most of the people who posted. I'm running a Sandy Bride i7 2600K @ 4.6 GHz, GTX 670 @ 1100 MHz w/ 8 GB RAM and my Honorbuddy mesh is saved on a Crucial m4 (~450 MB/s read throughput) and I have ~50 MBit WAN connection with a ping of ~25 ms to the server I play on. I've fresh installed Honorbuddy multiple times, tried multiple CCs, tried with no plugins, etc. I'll post logs on the support page when I get home from work.

I didn't mean that all the problems that people have are due to their system configuration and low fps, but quite a few are. Of course, if there is odd bot behaviour when WoW runs fine, then the problem lies quite somewhere else, and yes, in that case a full log is the best help the devs can get in order to fix the problem. :)
 
dungeonbuddy works really great *thumbs up*
except after a completed dungeon it reques and then instantly leaves the dungeon after it accepted the new invite.

Same issue, the bot does one instance than when it leaves and rejoins it leaves straight away with the reason "Dungeon run is over. Requeuing". Giving 15 min debuff.
Having stopped the bot and re-starting it, dungeon buddy will join an instance and complete it before doing the same, join than leave instantly issue.
 
well...another night of trying to do archeology and again i dc'd in feralas. Not because of an invissible wall tho.

For some reason he flew into some sort of ruin house and never got out of there.

but still a dc that should not happen (and it seems feralas is always the bad guy).

log attached.
 

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To anyone having issues with the bot sitting around after looting and before skinning the mob, try reloading your UI. Type /reload in the WoW client; it has seemed to work wonders for me. I wonder if some of my WoW addons are interfering with the bot.
 
Thanks for the hard work, but it appears another problem has developed :(

I tried a fresh install, running gb2, works fine for a few minutes, then threw endless errors. Pressing stop, then start again didn't fix anything, but completely restarting HB2 would give a few more minutes of use before it failed again.
 

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and another night of only fails from honorbuddy.......this rly starts to piss me off.

archeologybuddy is totally uselesss right now if there are this many farm breaking bugs that make you run into walls/houses/hills everynight and just waste 8 hours of farming.

log attached.

as you can see the only thing he was good at was preforming his stuck routine.......and even that failed......so he humped a hill all night untill i manually moved him.......gg


pleae fix the bugs archeology has....as it is now....it unuseable for leveling over nights.....hell its just not afk'ble......and thats not good enough
 

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