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[Release] Honorbuddy 2.0.0.4555 for patch 4.1

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Until I her anything about PvP/BGBot being totally AFK'able (like in the previous version), I'm sticking to Archaeology for all my 60+ characters. At least the nights I am at work =)
 
What the hell is wrong with navigation in this build?? It gets stuck EVERYWHERE! At places where it never used to get stuck. Mailboxes, fences, corners.. And I have only tested 30% of Durotar so far...

FIX THIS!
 
Bot has nav problems, it is running back and forth over and over. Look at the end of this log.

Been doing this all day on and off. It also forgets to loot at times and has to ruberband back for it.
 

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Alterac Valley is borked (Sitting at gate)... Vash does not work at all... SOTA is borked as well... And of course more navigation errors than you can throw a stick at.

While it is nice to see a quick release, I would rather see a functional one!
 
The last version was working fine but neither grinding nor questing mode work in the newest version. Can someone take a look at my log and tell me what's wrong?

4-28-2011_9_49 PM 8056 Log.zip is the log for GRINDING MODE (I didn't use grinding mode at all in the last version)

4-28-2011_9_59 PM 4616 Log.zip is the log for QUESTING MODE (which was working pretty well in the previous version)

Code:
[10:00:14 PM:914] Compiling expression '(!IsQuestCompleted(26186)) && (HasQuest(26186)) && (!HasItem(57183)' @ line 2868
[10:00:15 PM:73] 1 errors encountered while compiling condition '(!IsQuestCompleted(26186)) && (HasQuest(26186)) && (!HasItem(57183)'
[10:00:15 PM:73] ) expected

in the profile ure using, row 2868 is wrong should be:
(!IsQuestCompleted(26186)) && (HasQuest(26186)) && (!HasItem(57183))

SOTA is borked as well.

What's wrong with SotA?

im ready kill it but show this message
Honorbuddy has encountered a problem.
We are sorry for the inconvenience.

not all privileges referenced are assigned to the caller.

try running Honorbuddy as Administrator

Alterac Valley is borked (Sitting at gate)... Vash does not work at all... SOTA is borked as well... And of course more navigation errors than you can throw a stick at.

While it is nice to see a quick release, I would rather see a functional one!

Yes we know :)
Fixed for the next release

Also the Vashj'ir issue has been fixed

WSG only needs a remesh due to the terrain change, you'd think blizzard would say that in the patchnotes but no! :o
lots of pepole is upset about it.
 
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Code:
Also the Vashj'ir issue has been fixed
[/QUOTE]
 
I'm sorry, but I'm not feeling it :P

Still have navigation issues and the bot isn't mounting up automatically.

Edit: I just realized that I wont see any changes before you upload and I download an updated version ;)
 
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Nesox can you give us an update on the possible fix to BG issues? Its way to dangerous to bot them right now in either PvP or BGBot.

Three Major ones I've seen so far (running numerous instances with pretty much same results)

WSG = Fix getting from GY needs addressed
AV = Doesn't leave Cave, if you manually leave cave for a distance it *might* go on its on briefly but then stops again and won't move (PvP it targets itself it seems)
AB = Sitting around the Flag (Prolonged periods at BS)

One Minor one:
SoTA = Got Issues on Boat still it seems (old issue still around)

Also, combat logic seems to be slightly messed up. I know this is a CC issue by previous reports, but even using the default CC's that are supplied, it is very very iffy, when everyone else has 50k+ damage delt, my toon is usually sitting at around 5k Max. But they do tyr to get into the fight, they just won't fight.

Going to have to pull outta BG's for now til this is fixed (or at least limit to the ones I do) and would advice others to do the same until this is address.
 
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I dont rly know is allready updated or not ,but still sux in Vashir.
 
Seems to be completely ignoring "Kill Between Hotspots" Doesnt show any errors whatsoever in the log, but no matter what profile I try ( questing ) it tries to run straight thru any mobs to get to the hotspot.

Yes this makes it look extremely bottish. Like when running archeology bot, to get to the next hotspot it will run through mobs survey then kill the mob attacking it. Looks very illogical that a player would purposely run into mobs while surveying then wait till after surveying to kill the mob that is attacking them...
 
Nesox can you give us an update on the possible fix to BG issues? Its way to dangerous to bot them right now in either PvP or BGBot.

Three Major ones I've seen so far (running numerous instances with pretty much same results)

WSG = Fix getting from GY needs addressed
AV = Doesn't leave Cave, if you manually leave cave for a distance it *might* go on its on briefly but then stops again and won't move (PvP it targets itself it seems)
AB = Sitting around the Flag (Prolonged periods at BS)

One Minor one:
SoTA = Got Issues on Boat still it seems (old issue still around)

Also, combat logic seems to be slightly messed up. I know this is a CC issue by previous reports, but even using the default CC's that are supplied, it is very very iffy, when everyone else has 50k+ damage delt, my toon is usually sitting at around 5k Max. But they do tyr to get into the fight, they just won't fight.

Going to have to pull outta BG's for now til this is fixed (or at least limit to the ones I do) and would advice others to do the same until this is address.

as i said WSG need to be remeshed and AV is fixed in the next release
what goes for AB you can change it in the profile ureself
Code:
<?xml version="1.0" encoding="utf-8" ?>
<PvpProfile>
  <!-- These hotspots are required. Change anything BUT the names. -->
  <Hotspot x="801.129" y="872.5645" z="-55.7189" tlx="853" tly="945" brx="783" bry="825" name="Farm" />
  <Hotspot x="976.1278" y="1036.748" z="-43.67422" tlx="1086" tly="1068" brx="911" bry="1015" name="Blacksmith" default="True"/>
  <Hotspot x="841" y="1154" z="11" tlx="883" tly="1271" brx="733" bry="1106" name="LumberMill" />
  <Hotspot x="1154" y="856" z="-111" tlx="1192" tly="892" brx="1087" bry="783" name="GoldMine" />
  <Hotspot x="1171" y="1205" z="-54" tlx="1232" tly="1276" brx="1133" bry="1155" name="Stables" />
</PvpProfile>
Blacksmith is the default one it goes to if the other 'boxes' doesn't have enough players.
There's detailed instructions in AlteracValley.xml on the syntax.

Code:
XML Specification:

x/y/z = Location of the hotspot. (Where we will run to, in game)
name = A "decorative" name for the hotspot. It will be displayed on the GUI when we move to it.
default = "True" if this hotspot should be our default one. (When all others aren't usable, we'll use this one)
side = 1 for horde, 0 for alliance. Leave empty for neutral.

tlx/tly = Top-left of a 'box' to gather player counts from
brx/bry = Bottom-right of the above box
What issues do you mean it has on the boat in SotA?
attach a log if you have one or make a bugreport on the tracker.
 
Nesox: thanks for the update. Looking forward to the next release (which i'm guessing is soon with as many things as have been said to be fixed in it thru this thread).
 
Reuploaded the Honorbuddy_2.0.0.4555 archieve with an updated version of Professionbuddy 1.0.0.30 and a fixed Talented (no longer requires you to select the tree+1 point manually)
Link here:
Honorbuddy 2.0.0.4555 - Downloads - WOW Bot for PVP Leveling Gathering - Gatherbuddy & Honorbuddy Forums

plug-in is still not fixed

System.Exception: Unable to load Inscription
в HighVoltz.TradeSkillFrame.GetTradeSkill(SkillLine skillLine, Boolean blockFrame) в c:\HB4555#2\Plugins\ProfessionBuddy\Tradeskill.cs:строка 172
в HighVoltz.Professionbuddy.loadTradeSkills() в c:\HB4555#2\Plugins\ProfessionBuddy\ProfessionBuddy.cs:строка 391
 
Nesox said:
Blacksmith is the default one it goes to if the other 'boxes' doesn't have enough players.
There's detailed instructions in AlteracValley.xml on the syntax.

We also have documentation in the Wiki for the XML elements used in PvP profiles (i.e., BGBot)...
[wiki]Category:Honorbuddy Profile Tags for Bot: BGBot[/wiki]


Easily, the most interesting XML element is this one...
[wiki]Honorbuddy Profile Tag: Hotspot (PvP version)[/wiki]

cheers,
chinajade
 
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