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[Release] Demonbuddy - Sunny Monday build (#227)

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The crashes and the laggyness are well known problems.

Although I can also confirm the third problem: the bot just tops in the middle of a profile.. ughhhh so many problems.

I noticed the bot stopping happens at random portals when entering or exiting them. If you manually use the portal forth and back the bot continues it's course of action again. According to another user at THIS POST this seems to have a connection to death handling.
 
i dont know about you guys but my bots are running soooo sloww with the new 215 & 217, once i turn off DB my games are twice as fast, like im playing in Fast foward!
 
Bad news is that its still crashing completly random :S
 
Gonna summon my inner tony.

"disable all plugins please and if that don't work re install your OS that should fix it."
"If that doesnt work, move to greece and be totaly awesome like me."
 
fck this, not gonna bot tonight, gonna wait until new db is fixed and no more crashes. Goodnight everyone.
 
Im running 3 of Giles Plugging my bot stuck and running Sarkoth+ wretch queen anyone got this problem? I saw post cannot open multiple Plugging? and I really have to disable all my Plugging?
GilesMonsterPriorityChanger
GilesStashReplacer
GilesWorldObjectHandler
 
Code:
[23:07:08.416 D] Rule has no stats to match, assuming base types were defined and returning a successful match!
[23:07:08.417 V] Blacklisting 7C2E0040 for 00:09:59
[23:07:08.831 D]  item rule has no stats. Attempting name match.
[23:07:08.846 D] Rule  matched  by name.
[23:07:08.846 D] Rule has no stats to match, assuming base types were defined and returning a successful match!
[23:07:08.847 D] System.AccessViolationException: Could not read bytes from 00000008 [299]!
   at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   at Zeta.Internals.Actors.ACD.[](ACD , Int32 )
   at Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   at Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   at Zeta.Internals.Actors.ACDItem.get_Gold()
   at GilesWorldObjectHandler.GilesLootTargetingProvider.IsValidItem(DiaObject thisobject)
   at GilesWorldObjectHandler.GilesLootTargetingProvider.organiseLoot(DiaObject item)
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at GilesWorldObjectHandler.GilesLootTargetingProvider.GetObjectsByWeight()
   at Zeta.CommonBot.Targeting.Pulse()
   at Zeta.CommonBot.Logic.BrainBehavior.()
[23:07:08.973 D] Navigator.Clear
[23:07:09.029 D] Replaced hook [ProfileOrderBehavior_Hook] aa6ca4b8-746d-48a9-9998-3f8b26187c49
[23:07:09.031 D] Generating path to UNKNOWN - <2357.261, 2808.897, 28.16945>
[23:07:09.042 D] Raycast path generated.
[23:07:09.042 D] Generated path to <2357.261, 2808.897, 28.16945> () with 1 hops.
[23:07:09.599 D] Navigator.Clear
[23:07:09.624 D] Replaced hook [ProfileOrderBehavior_Hook] 6fd35f38-bff6-40de-a320-8d0e49ee0991
[23:07:09.625 N] [ProfileSwitcher] All profiles completed, restarting game.
[23:07:09.625 N] [ProfileSwitcher] Loading profile: C:\Profiles\act1elite1.xml
[23:07:09.862 N] Loaded profile [Act1 - Inferno] Champion-Hunting 2.0.2 Save The World - Leorics Manor
[23:07:19.910 D] Replaced hook [ProfileOrderBehavior_Hook] 9bf0d0b4-e8a7-4a27-8ec5-c909171e40e2
[23:07:20.199 D] [NotificationOKClick Plugin0.9] Check for Notification UI
[23:07:20.199 D] [NotificationOKClick Plugin0.9] Bot Thread = True, IsRunning = True, IsInGame = True
[23:07:27.512 N] Diablo III Exited, Demonbuddy terminating

Seems like this is mostly the error im getting, crashes just seem mostly plugin related
 
Sorry same lock ups as previous version. this time within 5 minutes. same exception... ive made my other DB window huge so maybe i can capture the exception in a screenshot since it's not being logged.
 
i got exception right when he was looting, maybe it has something to do with it idk rly,
thanks for fast update anyways.
 
same crash but now its after 5-10 minutes top.. very upset with it...maybe need to change the whole pc then itll never crash i guess....
 
OK. here it is... the longer it sits the higher the memory gets.. its up to 300mb now. and it ALWAYS crashes for me standing right next to a portal or dungeon entrance....
 

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All goes fine except 1 thing :
When stash slots are full and it's beginning of act 1 - bot try TP to town and CAN'T, cause we begin A1-1 in town.
Also it can't run to vendor, cause vendor is locked by the first quest with gates.
So it just stand & do nothing.
As for stash not all slots are full. 1 or 2 slots are empty, cause there are items that fill 1 instead of 2 slots.
But they lay in bag such way that bot can't insert 2 slotted item and at the same time stash is not fulled.
Using GilesEquipper & ObjectHandler + Belphegor.
Guys, what I need 2 do, for normal item handling. As for this profile, I think bot must sell all items every run, because later it goes a bug.
 
crashing steadily after reinstalling everything.. once half an hour or so
 
this is quite ridiculous. i think i have to reinstall a new copy of db, i cant even select a rountine, theres a error with belphegor.
 
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