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[Release] Demonbuddy Release Thread

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I think about to buy this bot, but it seems, that the bot is not working correctly or do i missunderstand something? By the way, i have another question and hope, someone can give me an answer. What is the different between 1 session lifetime and db 3 session lifetime?

You only need more than 1 session if you are botting multiple accounts at the same time.
 
the bot is doing Paths by server side thats why it taking so long compared to other bots, it wont change till bot will be rebuild completly.
why did they decide to do this!!

i thought they'd learn from Blizzard and their always online DRM which is laggy as hell
 
New build incoming!

Barricades are now HULK SMASHED automatically.
Fixed a small bug with using "Value" on item rules.

And again..

Fixed a bug with item rules having no "stacks" attribute defined, with a stat also defined. This fixes some problems with default item rules!

Nesox it still isn't smashing Barricades - and it's really annoying for my profile since barricades are sometimes blocking the way. Could you like into smashing them for real?
This is my profile: http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/54442-act-2-maghda-boss-farm.html

And I also reported the bug here: http://www.thebuddyforum.com/demonbuddy-forum/54220-how-get-past-barricades.html
Also - it's trying to attack an unattackable NPC in Caldeum Bazaar. Here's some info on where etc:
questId="57331" stepId="1" x="3514.84" y="1540.939" z="250.5459" levelArea="1999568897"
 
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Nesox it still isn't smashing Barricades - and it's really annoying for my profile since barricades are sometimes blocking the way. Could you like into smashing them for real?

Post your profile please. That's Apoc's code and when he wakes up he will sort it out.
 
the bot is doing Paths by server side thats why it taking so long compared to other bots, it wont change till bot will be rebuild completly.

Doesn't HB do it this way too? Never suffered it with it.
I doubt there's more people with DB than HB already... could be wrong though...
 
not sure, but I think I heard they use completely different pathing methods
 
New build incoming!

Changelog
  • Added "trOut_Wilderness_Scarecrow_A" to the ignore lootables list
  • TakePortalTag removed.
  • UseObjectTag now supports taking portals better.
  • User-manual added.
  • FindDungeonExit diabled temporarily.
  • Removed the rounding for gph.
  • Added World to the Info dump, shows WorldId and Name.
  • Waiting longer fo IDing items.
 
New build incoming!

Changelog
  • Added "trOut_Wilderness_Scarecrow_A" to the ignore lootables list
  • TakePortalTag removed.
  • UseObjectTag now supports taking portals better.
  • User-manual added.
  • FindDungeonExit diabled temporarily.
  • Removed the rounding for gph.
  • Added World to the Info dump, shows WorldId and Name.
  • Waiting longer fo IDing items.

Hurray!
 
New build incoming!

Changelog
  • Added "trOut_Wilderness_Scarecrow_A" to the ignore lootables list
  • TakePortalTag removed.
  • UseObjectTag now supports taking portals better.
  • User-manual added.
  • FindDungeonExit diabled temporarily.
  • Removed the rounding for gph.
  • Added World to the Info dump, shows WorldId and Name.
  • Waiting longer fo IDing items.

Still not smashing barricades? :(
 
I finally finished uploading a video of my profile in action. It shows a few bugs that I think the devs should have a look at (including the barricades)

[video=youtube;2277QeKQ1oY]http://www.youtube.com/watch?v=2277QeKQ1oY[/video]

EDIT: I just finished adding comments on where the bot is acting weird. I hope you'll watch it cuz I spent alot of time making it >_>
 
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Hurry nesox before the euro servers go down. We needs the barricade smashing. Would make it so I can go to sleep for a little while. :P
 
I just had a good laugh watching my toon try to kill Kulle (you know - the guy that follows you and says alot of crap while you're questing?)
I was too slow to log his SNO - but I'll edit this post when I get it :)

EDIT: Here ya go:
Code:
[17:03:30.543 N] [1E5DA6A8] Type: Unit Name: ZoltunKulleFollower-53 ActorSNO: 187265, Distance: 2.182836
[17:03:30.543 N] [1E5DD888] Type: Unit Name: KulleVoiceover-362 ActorSNO: 105681, Distance: 1.614173
 
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[16:31:09.086 V] Kicking in barricade trOut_Adria_Door_Breakable-4211

[16:33:04.562 N] [25913178] GizmoType: Barricade Name: trOut_Adria_Door_Breakable-4211 ActorSNO: 194603 Distance: 6.32422

This isnt a breakable door and is quest related... Needs to be blacklisted
 
87 & 88 version crashed with injection error.

Reason : Couldn't assemble and inject detour.

edit:
now it works.
 
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Update pushed that should improve performance a lot :D
 
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