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[Release] Demonbuddy Release Thread

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Has anyone figured out the steps to get dual box orking correctly?

Either buy something like ISboxer, or copy your entire Diablo folder to another location in your drive.

For example:

1st Diablo: C:\program files\diablo1
2nd Diablo: C:\program files\diablo2
3rd Diablo: C:\program files\diablo3

Make a shortcut in EACH of those folders, and copy them to desktop. right click on them and add "-launch" at the end of the target line. Now click on each in turn, and voila: three copies of Diablo 3 opened.


Edit: Protip - Run in low resolution, windowed, and resize. Just big enough to keep an eye on it.
 
Either buy something like ISboxer, or copy your entire Diablo folder to another location in your drive.

For example:

1st Diablo: C:\program files\diablo1
2nd Diablo: C:\program files\diablo2
3rd Diablo: C:\program files\diablo3

Make a shortcut in EACH of those folders, and copy them to desktop. right click on them and add "-launch" at the end of the target line. Now click on each in turn, and voila: three copies of Diablo 3 opened.


Edit: Protip - Run in low resolution, windowed, and resize. Just big enough to keep an eye on it.

When I followed this I was able to open and log in but not actually enter a game.

Also can you link to your other thread for this topic?
 
Running the core profile... me and many others are having the issue of randomly just stopping and the log diagnostic is spamming this...

[20:13:48.691 D] Waiting for path request to finish...
[20:13:48.837 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:48.838 D] Waiting for path request to finish...
[20:13:48.997 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:48.998 D] Waiting for path request to finish...
[20:13:49.145 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.145 D] Waiting for path request to finish...
[20:13:49.294 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.295 D] Waiting for path request to finish...
[20:13:49.438 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.439 D] Waiting for path request to finish...
[20:13:49.584 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.585 D] Waiting for path request to finish...
[20:13:49.733 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.734 D] Waiting for path request to finish...
[20:13:49.877 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:49.877 D] Waiting for path request to finish...
[20:13:50.021 D] Generating path to Core End - <214.7403, 719.1646, -31.28672>
[20:13:50.021 D] Waiting for path request to finish...

According to toney001 its a mesh problem?
 
I do.

Bot can run for an hour, but then just stop in the middle of Arreat. When I move him manually a bit, he starts going again.

Looks like a map/waypoint issue or something

Also have the same problem, stopping at random places in arreat. (2 times at a fire thing and 2 times near the chest in middle)
I dunno why, but my gold / hour have dropped aswell. Dunno if the reason is related to this or if I messed up something without knowing. But I had 230k / hour before (like 5 times in a row) but now I get ~150-170k / hour every run.

Edit: Wierd, after I wrote that my gold started increasing again. With like 5k / run, 217k last 2 runs. Got stuck once after it but then it have been running very good. Just luck I guess.
 
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Guys we REALLY need a time out auto relog plugin, IE: bot screws up and doesnt move for more than 10 seconds it leaves game and rejoins/resets! Albeit a temporary fix and one we shouldn't need in the first place, its one we need asap :(
 
21888927.jpg
 
Having freeze ups during Sarkoth farming as well. Here is a diagnostic log;

[21:44:07.020 N] Interacting with object g_Portal_Square_Blue-200
[21:44:07.220 D] Navigator.Clear
[21:44:07.330 D] Replaced hook [ProfileOrderBehavior_Hook] 6e931670-e9a6-4c97-b8ef-9d11797606fb
[21:44:07.560 D] [BotEvents] EventChecker  threw exception Could not read bytes from 00000000 [299]! in check
[21:44:07.560 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
at Zeta.Internals.Actors.DiaObject.get_IsACDBased()
at Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
at Zeta.Internals.Actors.DiaObject.get_CommonData()
at Zeta.Internals.Actors.DiaActivePlayer.get_NumBackpackSlots()
at Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.get_NumBackpackSlots()
at Zeta.CommonBot.Logic.BrainBehavior.()
at Zeta.CommonBot.Logic.BrainBehavior.()
at Zeta.CommonBot.Logic.BrainBehavior.()
[21:44:07.630 D] Traceback (most recent call last):
File "<string>", line 3, in Execute
SystemError: Could not read bytes from 00000000 [299]!
[21:44:07.630 N] Stopping the bot.
[21:44:07.630 D] CurrentBot.Stop()
[21:44:07.630 D] Navigator.Clear()
[21:44:07.630 D] Navigator.Clear
[21:44:07.630 D] TreeHooks.Instance.ClearAll()
[21:44:07.630 D] OnStop event
[21:44:07.630 D] OnStop Event Invoking
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[21:44:07.630 D] Resetting current behavior.
[21:44:07.630 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 1500, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[21:44:07.630 D] Exception during scheduling Pulse: System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Internals.Actors.DiaObject.get_CurrentScene()
at Microsoft.Scripting.Interpreter.FuncCallInstruction`2.Invoke(Object arg0)
at IronPython.Runtime.Binding.PythonGetMemberBinder.FastPropertyGet`1.GetProperty(CallSite site, TSelfType target, CodeContext context)
at Microsoft.Scripting.Interpreter.DynamicInstruction`3.Run(InterpretedFrame frame)
at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
at Microsoft.Scripting.Interpreter.LightLambda.Run1[T0,TRet](T0 arg0)
at _Scripting_(Object[] )
at Zeta.CommonBot.Profile.Composites.IfTag.GetConditionExec()
at Zeta.CommonBot.Profile.Composites.WhileTag.get_IsDone()
at Zeta.CommonBot.Profile.Composites.IfTag.(ProfileBehavior p)
at System.Linq.Enumerable.All[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.CommonBot.Profile.Composites.IfTag.get_IsDone()
at Zeta.CommonBot.Profile.ProfileBehavior.get_IsDoneCache()
at Zeta.CommonBot.ProfileOrderManager.(IEnumerable`1 behaviors)
at Zeta.CommonBot.ProfileOrderManager.UpdateCurrentBehavior()
at Zeta.CommonBot.ProfileManager.UpdateCurrentProfileBehavior()
at Zeta.CommonBot.Logic.OrderBot.(Object sender, EventArgs e)
at (Object , Object , EventArgs )
at Zeta.CommonBot.Logic.BrainBehavior.()
[21:44:07.630 N] Bot Thread Ended. Was this requested
 
ok left bot on when i went to bed, to find it just stood still when i woke, been like it for hours, moved the char manualy a bit, and it started working, but it has been stood there about 4 hours :(

log file attached

View attachment 2012-06-11 21.26.zip
 
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quick question :),

I was planning to buy the DB 3 Session Lifetime.
can I use this bot in multiple account?

sorry I'm just new :)

Thanks
 
so will this bot make me some milions ? i dont plan to sell just to fancy gear my chars :D
 
I burned through 2 mil so far all made with the bot while I was doing something else.
 
woot thanks for the 33% discount for a week, i was stressin over that cuz i dun get paid till thurs :D
 
Biggest issue with DB right now is pathing... Always seems the bot is paused waiting for a response from server... I can only see this getting worse as more people buy the DemonBuddy :(
 
PHP:
    <Category ruleType="Salvage">
      <ItemRule description="Salvage Everything">
        <StatRules>
          <Rule quality="Magic1" />
        </StatRules>
      </ItemRule>
    </Category>

Replace the Sell rule in the DefaultItemRules.xml with that.
 
I think about to buy this bot, but it seems, that the bot is not working correctly or do i missunderstand something? By the way, i have another question and hope, someone can give me an answer. What is the different between 1 session lifetime and db 3 session lifetime?
 
the bot is doing Paths by server side thats why it taking so long compared to other bots, it wont change till bot will be rebuild completly.
 
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