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[Release] Demonbuddy - Mighty Friday Build (#146)

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This is what is happening to me most of the times . . .

One of the bots is using a fresh installed DB with no plugins at all

http://i.imgur.com/xvJhK.jpg
xvJhK.webp

If i move just a bit back, near the rocks, the bot kicks in again and manages to enter the cellar.

the game/bot seems out of sync . . .
 
Is there a possible for me to download older versions? the one u did last night last one? That was working like a charm from every possible aspect
 
Same problem as previous release. Gets stuck and spasms outside the cellar.

[04:05:29.515 D] [Stuck Handler] We're stuck at <2060.01, 2520, 27.1>
[04:05:29.519 D] Navigator.Clear
[04:05:29.662 D] Generating path to Interact with object - <2061.332, 2477.899, 27.31482>
[04:05:29.718 D] Successfully generated path from {X=1008,Y=825} to {X=991,Y=824} in 00:00:00.0141433 with 2(2) hops
[04:05:29.718 D] Client path generated.
[04:05:29.718 D] Generated path to <2061.332, 2477.899, 27.31482> (Interact with object) with 2 hops.
[04:05:33.022 D] [NotificationOKClick Plugin] Check for Notification UI
[04:05:33.022 D] [NotificationOKClick Plugin] Bot Thread = True, IsRunning = True, IsInGame = True
[04:05:33.781 D] [Stuck Handler] We're stuck at <2060.01, 2520, 27.1>
[04:05:33.787 D] Navigator.Clear
[04:05:33.931 D] Generating path to Interact with object - <2061.332, 2477.899, 27.31482>
[04:05:33.988 D] Successfully generated path from {X=1008,Y=825} to {X=991,Y=824} in 00:00:00.0187053 with 2(2) hops
[04:05:33.988 D] Client path generated.
[04:05:33.990 D] Generated path to <2061.332, 2477.899, 27.31482> (Interact with object) with 2 hops.
[04:05:38.036 D] [Stuck Handler] We're stuck at <2060.01, 2520, 27.1>
[04:05:38.040 D] Navigator.Clear
[04:05:38.176 D] Generating path to Interact with object - <2061.332, 2477.899, 27.31482>
[04:05:38.241 D] Successfully generated path from {X=1008,Y=825} to {X=991,Y=824} in 00:00:00.0147818 with 2(2) hops
[04:05:38.241 D] Client path generated.
[04:05:38.241 D] Generated path to <2061.332, 2477.899, 27.31482> (Interact with object) with 2 hops.
[04:05:39.244 V] Using power: Barbarian_WarCry
[04:05:42.395 D] [Stuck Handler] We're stuck at <2060.01, 2520, 27.1>
[04:05:42.400 D] Navigator.Clear
[04:05:42.526 V] Using power: Barbarian_Sprint
[04:05:42.814 D] Generating path to Interact with object - <2061.332, 2477.899, 27.31482>
[04:05:42.869 D] Successfully generated path from {X=1008,Y=827} to {X=991,Y=824} in 00:00:00.0151548 with 4(2) hops
[04:05:42.869 D] Client path generated.
[04:05:42.869 D] Generated path to <2061.332, 2477.899, 27.31482> (Interact with object) with 2 hops.
 
Mine seems to be working great. Only problem I'm having is that it sometimes stashes my potions.. LOL..
 
I have been using V146 for hours now without 1 hiccup. Thanks so much for this update, smooth as silk! GREAT JOB DB TEAM!
 
Yeah, even after downloading a fresh install of .146 and trying again using Nesox's 1.1 profile, I'm still getting stuck on Saroth at the same exact spot every time. It will run it once or twice just fine, then without fail will just get stuck at the same spot.

Try this one:

Use latest DemonBuddy v .146
Use this modified sarkoth profile - - View attachment Sarkoth Farm v1.0 Baked.xml

Been running strong for me now that I added an extra waypoint into the /if conditional statement

Edit: Breaktaker, Sarkoth Kill wait v0.3 and Unstucker v2.0.5 plugins seem to work fine for this without issue.
 
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when I hit START diablo crashes... anyonw having this issue?
 
when I hit START diablo crashes... anyonw having this issue?

AutoclickOK and Arelog plugins were crashing my DB so I did this to find out:

Remove the plugins folder ( just cut/paste the whole folder to desktop or something so you don't delete it) and run without any plugins. If it works without plugins then you can move each plugin back in one by one to see which one kills it.
 
Try this one:

Use latest DemonBuddy v .146
Use this modified sarkoth profile - - View attachment 45136

Been running strong for me now that I added an extra waypoint into the /if conditional statement

Edit: Breaktaker, Sarkoth Kill wait v0.3 and Unstucker v2.0.5 plugins seem to work fine for this without issue.


Derp.. I didn't even check to this thread, I just made my own profile that works..

http://www.thebuddyforum.com/demonb...act-1/57314-stuck-sarkoth-try.html#post583969
 
using WD-Sarkoth Farm v1.2.xml and the bot take too mush time to loot gold :/
 
Been doing so good but after 50 or 60 runs it gets a streak of getting stuck at the waypoint still even with this current update. Just wondering what the status is on an eta for it getting fixed. Ive tried everything in the forums they said to try and still after x amount of runs it just gets stuck for 5 or 6 runs in a row where i have to manualy move it. then it starts to work again.
 
[18:43:04.038 D] Generating path to Destructable 2 - <894.2325, 708.582, 0.1000153>
[18:43:04.040 D] Raycast path generated.
[18:43:04.040 D] Generated path to <894.2325, 708.582, 0.1000153> (Destructable 2) with 1 hops.
[18:43:06.162 D] [Stuck Handler] We're stuck at <816.5471, 640.9648, 0.1000153>
[18:43:06.165 D] Navigator.Clear
[18:43:06.289 D] Generating path to Destructable 2 - <894.2325, 708.582, 0.1000153>
[18:43:06.291 D] Raycast path generated.
[18:43:06.291 D] Generated path to <894.2325, 708.582, 0.1000153> (Destructable 2) with 1 hops.
[18:43:08.414 D] [Stuck Handler] We're stuck at <816.5471, 640.9648, 0.1000153>
[18:43:08.540 D] Navigator.Clear
[18:43:08.663 D] Generating path to Destructable 2 - <894.2325, 708.582, 0.1000153>
[18:43:08.665 D] Raycast path generated.
[18:43:08.665 D] Generated path to <894.2325, 708.582, 0.1000153> (Destructable 2) with 1 hops.
[18:43:10.669 D] [Stuck Handler] We're stuck at <816.5471, 640.9648, 0.1000153>
[18:43:10.793 D] Navigator.Clear
[18:43:10.917 D] Generating path to Destructable 2 - <894.2325, 708.582, 0.1000153>
[18:43:10.918 D] Raycast path generated.
[18:43:10.918 D] Generated path to <894.2325, 708.582, 0.1000153> (Destructable 2) with 1 hops.


stuck behind chest at core of arreat pretty consistently
 
I must say, at the beginning it was a rude time with the hack. It was crashing a lot and there were a bunch of little bugs to eliminate. But nowdays I must admit, that demonbuddy has become a really first class bot. I'm excited ^^'

Well done ;-)
 
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D3 crashed after about an hour of use, about 100 Sarkoth runs went smooth as glass until D3 crashed. Latest DB build .146 with Profile attached below. As a side note, I have never been able to run Db more than 2 hours without either DB locking up/crashing or D3 doing the same. Tried with and without plugins, with and without Generic combat routines but it's almost like clockwork with various profiles... 1 hour - 1.5 hours and it crashes.

Are we technically still in Beta at this point or should we now have a fully AFK bot by now and I am just doing something massively wrong? Not sure, but it doesn't feel like it's on my end. No biggie, keep up the good work and let's make this awesome tool perfect.
 

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The bot doesnt press ok when the error: the game connection has been lost your client has been dc from the server
(btw pressing ok sends u to character selection screen)
 
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