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[Release] Demonbuddy - Glorious Monday build (#252)

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16:28:02.324 N] Demonbuddy v1.0.994.250 started
[16:28:21.969 N] Logging in...
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Same here, maybe they disabled it untill major bugs get fixed and a new updated version is released?.
 
Any security reasons why old version shouldn't be usable?? .. i think i have the .227 zipped somewhere
 
Any security reasons why old version shouldn't be usable?? .. i think i have the .227 zipped somewhere


nope... I've been using .222 i believe since yesterday when everything got screwed up and have had no problems.
 
.250 seems to have broken the ability to run an Ifactorexist command inside of a larger ifactorexist command. Also, looks like you can't no longer use portals without a matching destinationWorldId. Which means you can no longer use portal's on places that have multiple worldid's such as Bridge Stores.
 
Last edited:
Ok super weird problem

Code:
<WaitTimer WaitTime="500" />

no longer works. If I use

Code:
<WaitTimer questId="1" waitTime="500" />

fixes some of my problem.
 
[Release] Demonbuddy - Glorious Monday build (#250)

Ok super weird problem

Code:
<WaitTimer WaitTime="500" />

no longer works. If I use

Code:
<WaitTimer questId="1" waitTime="500" />

fixes some of my problem.

It's case sensitive use "waitTime" not "WaitTime"
 
New build up!

Changelog .252

  • Added "MinimapIconStairs_Switch" to the ignoreLootables list,
  • Enabled raycast path generation in the UseObjectTag again.
  • UseWaypoint and UseObject now waits to make sure they are in the destination world before proceeding with the rest of the profile.
 
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