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[Release] Demonbuddy - Friday build, wait what!? (#169)

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This might be a stupid question,but what did 1.69 bring to the table? Im just a 1 man botter botting 1 acc. What did it give as an advantage for farming sarkoth and random dungeons? I dont understand the computer talk written in the patch notes.
 
having this issue 160 was slightly better. after using 169 d3 not responding.
 
This might be a stupid question,but what did 1.69 bring to the table? Im just a 1 man botter botting 1 acc. What did it give as an advantage for farming sarkoth and random dungeons? I dont understand the computer talk written in the patch notes.

Stashing more or less reworked, should work alot better and faster now.
DeathHandling added. Set to Logout to make the bot Logout when you die, Ignore will make it click the revive button like normal.
UseTownPortal tag now aborts casting tp if there's anything to loot or kill, will also move a little if taking damage while casting ( fixes problem with getting stuck on forges in core of arreat )
Stuckhandler now kicks in if you stand still in the the same place for too long, eg; when requesting a path but no path can be created.
Should always identify items now on town runs.
Fixed stats shown on UI
Negative gold per hour is not possible anymore
Belphegor - Fixes for all classes.
Belphegor - Settings added, No gui yet tho.
Added attribute "oneHanded" to item rules

Summed up what is relevant for non-developers \ multi-botters.
Better stashing, better Fighting method, and more..
 
The past couple of days DB .160 & now .169 have been freezing and "not responding" - is anyone else getting the same issue? It happens once a day at least.
 
Stashing more or less reworked, should work alot better and faster now.
DeathHandling added. Set to Logout to make the bot Logout when you die, Ignore will make it click the revive button like normal.
UseTownPortal tag now aborts casting tp if there's anything to loot or kill, will also move a little if taking damage while casting ( fixes problem with getting stuck on forges in core of arreat )
Stuckhandler now kicks in if you stand still in the the same place for too long, eg; when requesting a path but no path can be created.
Should always identify items now on town runs.
Fixed stats shown on UI
Negative gold per hour is not possible anymore
Belphegor - Fixes for all classes.
Belphegor - Settings added, No gui yet tho.
Added attribute "oneHanded" to item rules

Summed up what is relevant for non-developers \ multi-botters.
Better stashing, better Fighting method, and more..

Thanks alot!
 
BUG REPORT:
Reporting Bugs
When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug. Also include your class, level, act, difficulty in any bug reports to help us quickly reproduce bugs. (We cannot hunt down bugs with no information, its just not feasible).

Enjoy!
#4230183 - Pastie LOG FILE
#4230016 - Pastie PLUGIN IM TRYING TO USE ( when it goes to ID it gives disconnected from server, then returns to menu for resume game etc)
ACT 2 or ACT 1, not ACT SPECIFIC (act 2 does get caught 100% of time between stash and selling though)
monk, im trying to blacklist certain items from being IDd so i can sell them later, thanks
 
OK, it seems that after each release the plugins needs to be updated, because they crash the game or not working as intended. Can you guys at least test the new releases with older plugins and PLEASE advertise in the main page of any incompatibilities and such? Thank you.
BTW, this bot is useless now, not until all required plugins and profiles are updated.
Cheers.
 
yup. just got my plugin working to not ID certain rares, then they make an update to force it. fuck it :(
 
.169 doesn't work properly for me, I hope a new decent version is released, meanwhile I'll keep using .160.
 
.169 doesn't work properly for me, I hope a new decent version is released, meanwhile I'll keep using .160.
You should provide details, what is not working? -Chances of the developers guessing wtf you are talking about here, are slim to none.
 
Can I ask someone to upload .160 version for me? Forgot to make backup and this version isn't working very well for me ;)
 
very first time i run it, it goes down, kills sarkoth, and immediately town portals. leaving the loot on the ground. come on guys, it's past the point of "we rushed a release because you guys wanted it" .. its been over a month, looting is a FUNDAMENTAL portion of the bot, and having it skip items all the time is a gigantic waste of time. i've attached the log. i stopped the bot immediately when i noticed it was casting town portal. the item it skipped was a blue item called "Tranquil Manifers" - it doesn't say anything about it in the log, so I don't know how that will help. but here it is.
 

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169 works great for me except the gold counter seems to be drunk.. But I guess that's what you get for going with the friday night build?
 
so new patch today in D3 so most likely we will have to get yet another release of DB before we can bot d3. Why put out .169 for a whole 24 hours instead of waiting for the patch on tuesday and putting out a new version at once.
 
so new patch today in D3 so most likely we will have to get yet another release of DB before we can bot d3. Why put out .169 for a whole 24 hours instead of waiting for the patch on tuesday and putting out a new version at once.

in this way they know what bugs refers to and they are not due to the new patch
 
well i hope some new plugins and Profiles are made to work with this bot. The ones i useing totaly stopped working so i tried a new one that half worked. 1 bot went all night stilll had some combat issues using skills incorrectly and what not. But the other bot was stuck at the load in spot for awhile.
 
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