Anyone know why trinity REFUSES to use explosive palm on any mobs? It is really slowing me down on rifts due to lack of damage from it. Any help would be appreciated! Thanks!
In Trinity 2.13.X -> Settings -> Combat -> Monk
There is a checkbox "Disable Exploding Palm". Enable it. It's a little bit confusing but it works. It will be disabled after bot restart (it was for me) so you can enable this checkbox every time (not YAR friendly) or edit MonkCombat.cs (what to edit in the link below).
In Trinity 2.13.X -> Settings -> Combat -> Monk
There is a checkbox "Disable Exploding Palm". Enable it. It's a little bit confusing but it works. It will be disabled after bot restart (it was for me) so you can enable this checkbox every time (not YAR friendly) or edit MonkCombat.cs (what to edit in the link below).