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RebornBuddy stopping moving during rotations.

Teh

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Joined
Aug 15, 2012
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This seems to happen on both Magitek and Kupo, as well as on multiple jobs (Tested on Marauder and Monk). I'm not sure the cause. It's a bit detrimental as it seems like it will stop you from facing or moving to your next target. Renders FATE bot a but moot due to this. Below is an example but the full log is also attached.

[05:22:17.425 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Kupo.Rotations.MaruaderWarrior.<CreateBasicCombat>b__21(Object ctx) in c:\Users\Teh\Downloads\Rebornbuddy 1.0.167.0\Routines\Kupo\Rotations\MaruaderWarrior.cs:line 99
at ff14bot.Behavior.CommonBehaviors..(Object )
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.Behavior.HookExecutor.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.TreeRoot.()

Happy to provide more information when I can but I'm not sure what else you'd need.
 

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