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Random old stuff

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I cant find the build button

ADdFF.jpg


http://i.imgur.com/ADdFF.jpg
 
It is empty I cant find the build button

there is no build button it was removed and replaced with buttons on screen,

u press start, u wait, it pops up a window asking for a name to input, you type what u want profile to be called.
hit ok, then it saves to /generated/
 
Is there any place where i can manually add blackspots from old profiles i have lying around before hand, so they appear on the world map. I simply have no idea where they are located on this map - don't know if i missed it, (you mentioned something on a earlier page, but i didnt quite understand that) but would it be possible to add it so we can add them ourself so we dont have to click on the map.

Ofc i can just add them in the xml later on, but would be nice if i could just add all blackspots i might have
 
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Is there any place where i can manually add blackspots from old profiles i have lying around before hand, so they appear on the world map. I simply have no idea where they are located on this map - don't know if i missed it, (you mentioned something on a earlier page, but i didnt quite understand that) but would it be possible to add it so we can add them ourself so we dont have to click on the map.

Ofc i can just add them in the xml later on, but would be nice if i could just add all blackspots i might have

if you have a genuin reason to blacklist some nodes, please tell me the X Y Z ZoneID and reason and ill add them to the global blacklist.
 
im also planning on completly re-writing the height checker, so keep a lookout for this soon.
as soon as my new toon can fly.
 
Possible to put in a function where it generates random profiles. so i can run this over night and get 1-xx Profiles for a given area or maybe different areas.
 
Giving it a whirl again today, only thing I could see be better is when approaching a node and there is nothing there to move onto the next node quicker. Currently watching on the minimap and having gathermate2 and gatherer addons enabled which show all nodes and when they have something there, GB2 will fly to a node I can clearly see is bare, hit the exact point of the node and then fly off at a funny angle, personally when farming by hand I would of made the decision to fly to the next node much earlier.

I realise this is way-point based on node location but is there any way to make it think a little smarter, maybe thats a GB2 thing ?

Also when 2 nodes are clustered together and the second is in walking distance GB2 will walk to that when clearly there is nothing at the node, again because it is going to a fixed point. Again this could be a GB2 thing, a small check to see if there is anything farmable within a radius should eliminate this.

G
 
Please update your SVN

Some one requested ground support,

Ground support now added for all you lowbies

also added 500+ new nodes.
also fixed durotar bug with a node being in middle of no where ( good reporting guys )


ALSO if there are nodes not being blacklisted propperly because you carnt open your map big enough
try to turn off all the nodes on your filter, then add 1 by 1 as you blacklist

because there are duplicates like pyrite and such that will apear 2 times on mapgen map, you just need to use the filter to find them
 
tested for 2 hours no dc or wowcrash,

thanks for sharing swiny +rep on you :)
 
honestly, u shouldnt worry about it.

its NOT injecting
its just memory writing to WoW's Struct

if warden wanted to get botters, they could of detected so many people by starting to scan "hackable" address's.
like Lua, Like injecting and such. there not gunna watch some movement structure.
 
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