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Random old stuff

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If you were making a purchase or sending money, we recommend that you check both your PayPal account and your email for a transaction confirmation after 30 minutes.

If you came to this page from another website, please return to that site (don't use your browser's Back button) and try again.

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try the link again on main page, every one says they can open it. it might of just been a outage on the website hosting
 
everything working fine now ?

I would say yes for sure. No crashes at all with the latest version and my ret pally is owning face. However there is one thing that seems odd...Will this have an effect on the flag returner plugin? It seems that when I kill a EFC that my toon doesn't send the flag back. I have noticed this a few times though I haven't done any extensive testing. That plugin never used to miss a flag return so with the old glue. I will keep an eye out and post a log if I see it again. Otherwise this owns big time.
 
I would say yes for sure. No crashes at all with the latest version and my ret pally is owning face. However there is one thing that seems odd...Will this have an effect on the flag returner plugin? It seems that when I kill a EFC that my toon doesn't send the flag back. I have noticed this a few times though I haven't done any extensive testing. That plugin never used to miss a flag return so with the old glue. I will keep an eye out and post a log if I see it again. Otherwise this owns big time.

i honestly dont think it should affect it because its not actually calling any honorbuddy functions.
unless return flag uses ctm, but then again im writing directly to memory so it still shouldnt make a dif.

im glad every one is running fine now :).
 
ToGen - Number of profiles to create - [ Default = 1] [To be added]

Hallo, warum kann ich dort keine h?hrere Zahl eingeben? Das Feld ist grau unterlegt...


Why i cant change this number? The field is grey...
 
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im working on a update as we speak ( takes a fair bit of time to get new offsets )
 
im working on a update as we speak ( takes a fair bit of time to get new offsets )


I just replaced the old offset number in the .cs with the new one the error stated. I think it is working for me, but I'll check again.
 
i just had a quick look then threw IDA,

these are the new offsets i have

if you could test them and let me know as i dont actually have a melee toon atm.

also

Glue.cs
Code:
        public int WoWVersion = 15354;  //  For our offsets.

ClickToMove.cs
Code:
        /// <summary>
        /// do not touch these or your computer will blow up, SRSLY.
        /// </summary>
        enum eClickToMove
        {
            DestinationX = 0x9D445C,                  // 4.3.2.15354
            DestinationY = DestinationX + 0x4,          // 4.3.2.15354
            DestinationZ = DestinationX + 0x8,          // 4.3.2.15354
            Type = 0x9D43EC,                          // 4.3.2.15354
        }
 
Yep above changes works, but seriously takes up a good portion of my CPU when in use. goes from 20% to 40% so I recommend running this seperately if your system isn't great.
 
so new offsets work correctly ? if so ill update the files now and re-upload.

also CPU etc all is controlled by the settings form

if your running HB at a higher TPS its going to use alot more resources etc.
same with movement.
 
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From now on, All my Honorbuddy work [ Exept MapGen ]
Will be now on my SVN

All my CC's - Plugins - Various things

Please make sure you update these atleast 1nce a day
If you have any issues please try updating before posting!

https://swiny.googlecode.com/svn/



This means Glue is updated on the SVN right now
 
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From now on, All my Honorbuddy work [ Exept MapGen - Own SVN ]
Will be now on my SVN

All my CC's - Plugins - Various things

Please make sure you update these atleast 1nce a day
If you have any issues please try updating before posting!

https://swiny.googlecode.com/svn/
 
But refresh the first Page with Release Version and Date to see whats new. Or do a Changelog in SVN for each Coding
 
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