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Sorry to hear about the hospital, I hope it was nothing serious. When you have a minute, I would like to get an update on what you found with HBRelog and queuing up multiple runs--

I want to purchase the Firelands bundle and start farming, but not being able to use HBRelog to kick off chained runs is kind of a deal breaker for me.

Thanks again for all your hard work-

I am well again and back into software development at full speed. I also just fixed the issue with HBRelog not being called when a run is complete. It will go live in the next build which I plan to submit some time over the weekend or early next week. Sorry that it took so long.
 
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Edit: The issue formerly presented in this post has been fixed with the latest HB release. Please update your HB installation to the latest release.
 
Last edited:
Edit: The issue formerly presented in this post has been fixed with the latest HB release. Please update your HB installation to the latest release.

Thanks for the quick turnaround, I'll give it a go.
 
Thanks for the quick turnaround, I'll give it a go.

I should not have deleted the original text. That was stupid of me. There were two issues present: A traveling issue caused by a bug in Honorbuddy that I reported this morning. That one has been fixed and a new version of Honorbuddy with the fix has been released. Then there is the issue of the Studio Planner not continuing to the next step of a run. That one has been fixed, but the fix is not yet approved. I have asked the staff for an approval, but they have not reacted yet. I am attending a game developer conference this evening, so I can't inform you "live" when I get the approval mail, but you will also see the fix in the changelog of Studio Companion once it has been approved.
 
Version 1.0.160226.1 has been submitted and is now awaiting approval.

Code:
[B]Serpentshrine Cavern[/B]
[B][I]General[/I][/B]
- Fixed a small typo in the Disengage warning
[B][I]Lady Vashj[/I][/B]
- Pets are now disabled to prevent them from killing Tainted Elementals by themselves (making Tainted Cores unlootable)
- Removed unnecessary log messages
 
Hello,

I've a little problem with the Ulduar profile. Just after killing Algalon, the bot tries to go over the wall of the room, and nothing happened.

MoveTo failed to move to the location: <-743.3931, -193.8199, 429.8426>
[Studio Companion]: Could not find a vendor.
[LoadProfile-v2059(info)] Loading profile '../Acts/Act 06 - Kologarn.xml'
Changing current profile to Raid Studio: Ulduar (Kologarn) - By Studio60

[LoadProfile-v2059(info)] Loading profile '../Utility/Vendor Run.xml'
Changing current profile to Raid Studio: Ulduar (Vendor Run) - By Studio60

Can you help me ? Thank you,
 
Hello,
I've a little problem with the Ulduar profile. Just after killing Algalon, the bot tries to go over the wall of the room, and nothing happened.
Can you help me ? Thank you,

Why would Algalon be dead when the bot is heading to Kologarn? Algalon is done as the last boss in that raid so the quest chain can be completed in a single run.

I find it more reasonable to assume that the bot tried to do a vendor run after the Iron Council and encountered navigational issue. But I can't help you out without a full log. (Guide: How to Attach your Log)

For an interim fix I would suggest you teleport to the beginning manually, sell your stuff at the Ogre and then move back to where it left off and start again. That gives you at least an option to continue your run now until I locate the issue and provide a fix.
 
Hello Studio60,

Have you got the time to check the log ?

Thank you !

Yes. The issue was as I suspected a problem with the navigation from Kologarn to the vendor. I will fix it as soon as I can, but if you really want to farm my raid profiles, I would also like to suggest to get bigger bags. :-) Hexweave Bags are so cheap these days and with my profiles you could easily get that money back. But of course the issue has to be fixed. I have another important deadline tomorrow, but I will try to submit the Ulduar fix on Tuesday.
 
No matter which toon, wow crashes/closes then hb follow suits when i enable studio. Disable it and use enyo for example its perfectly fine, enable studio it closes off again.

Was fine yesterday, dunno if youve updated maybe ?

What do you require from me specifically, im guessing logs but is there any specific log u need/want etc ?
 
No matter which toon, wow crashes/closes then hb follow suits when i enable studio. Disable it and use enyo for example its perfectly fine, enable studio it closes off again.

Was fine yesterday, dunno if youve updated maybe ?

What do you require from me specifically, im guessing logs but is there any specific log u need/want etc ?

There was no update. If it worked yesterday, it should work today. I have something big queued, but I am still in the testing phase. Maybe you got a corrupted cache or something went wrong when the addon got streamed from the server. You can try this: Guide: How to clear your Cache. Make sure that you really go into that hidden folder as described in the guide and clean it out. Then the plugin will be downloaded again.

If that does not work, then there is a possibility that your settings somehow got corrupted. That I could confirm through a log Guide: How to Attach your Log.

The last resort is a clean installation as shown in this Guide: How to perform a clean Installation
 
There was no update. If it worked yesterday, it should work today. I have something big queued, but I am still in the testing phase. Maybe you got a corrupted cache or something went wrong when the addon got streamed from the server. You can try this: Guide: How to clear your Cache. Make sure that you really go into that hidden folder as described in the guide and clean it out. Then the plugin will be downloaded again.

If that does not work, then there is a possibility that your settings somehow got corrupted. That I could confirm through a log Guide: How to Attach your Log.

The last resort is a clean installation as shown in this Guide: How to perform a clean Installation

I got it to work in a fashion, resorted to changing to DX9 however but now oddly, Ulduar ... will clear but when its time to sell the toon will go to the vendor then ofc start running back however the toon will then stop/stand on the portal at flame leviathan spawn, i have to stop hb, go into studio then "update" the boss kills then start again for it to carry on, doing it on all toons currently :/

Very bizarre
 
I got it to work in a fashion, resorted to changing to DX9 however but now oddly, Ulduar ... will clear but when its time to sell the toon will go to the vendor then ofc start running back however the toon will then stop/stand on the portal at flame leviathan spawn, i have to stop hb, go into studio then "update" the boss kills then start again for it to carry on, doing it on all toons currently :/

Very bizarre

The update button does literally nothing to the profile. it is only for the display of the raid status in the UI. the only thing it does to the game is requesting an update of the ingame raid status. but every profile does that on load anyways. did you try the clean installation? maybe got some plugins that interfere?
 
Version 1.0.160306.1 has been submitted and is now awaiting approval.

Code:
[B][I]Naxxramas[/I][/B]
- Fixed a traveling issue
 
Version 1.0.160607.1 has been submitted and is now awaiting approval.

Code:
[B]Ulduar[/B]
[B][I]XT-001 Deconstructor[/I][/B]
- Increased targeting range even more
[B][I]Algalon the Observer[/I][/B]
- Removed obsolete CTM movement now that the Celestial Planetarium has a working mesh
[B][I]Vendoring[/I][/B]
- Fixed vendor behavior when starting in the Antechamber of Ulduar

[B]Naxxramas[/B]
[B][I]General[/I][/B]
- Fixed a traveling issue

Since version 1.0.160306.1 had not yet been approved, the changes of that update have been merged into this one and will go live together.
 
Hey, under "Current Task" i only see the 5 queued raids, can i somehow edit it to see all?
 
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Hey, under "Current Task" i only see the 5 queued raids, can i somehow edit it to see all?

Oh wow, you are the first person to notice this since I redid the UI ten days ago. The scrollbar on that list is deactivated by accident.
I fixed this now and it will be part of the next build which will be released in a few days. Sorry for the inconvenience.
 
Oh wow, you are the first person to notice this since I redid the UI ten days ago. The scrollbar on that list is deactivated by accident.
I fixed this now and it will be part of the next build which will be released in a few days. Sorry for the inconvenience.

HAHA :D
Anyways thanks and keep up the work :)
 
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