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minor issue

Beth'tilac : Bot goes up top and does top phase with no issues, instead of floating down the middle it decided to run away and get teleported down bottom with all the stuns(will not finish this way, also takes a very long time to die this way.), could possibly have it float down and get the final hit while falling?

Shannox : Fight in FL bot makes no attempt to avoid the Rageface stun as fury war, seems to not have any plan for that aside from targeting Rageface first, I've found that a ravager shortly before knocks you out no problem.

After Alysrazor : Could have it stack the buff during the fight a little bit and then end it and fly over the mountain to the left to Baleroc (or shannox if it waits for him to be close by.) would help lower geared characters through some of the more difficult checks in FL
 

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Beth'tilac : Bot goes up top and does top phase with no issues, instead of floating down the middle it decided to run away and get teleported down bottom with all the stuns(will not finish this way, also takes a very long time to die this way.), could possibly have it float down and get the final hit while falling?

This one is a bit difficult to explain. What I have to do here to get the bot back down is let him walk to the middle of the web where there is no floor. Honorbuddy really does not like that, but with a bit of "click to move" movement it is doable. This does happen the moment Beth'tilac leaves the net. If it takes too long or Beth'tilac does not die from DOTs the character gets teleported down. So far so good. Another approach would be to leave the net as soon as the boss starts casting (iirc) Smoldering Devastation. But then the bot would be faced with a boss that has 10% HP left while he would still be encased in web spin. Honorbuddy is not equipped to deal real damage while falling and while inside a special behavior. The bot would think it was not in range of the boss and would not attack. There is also no way to influence the angle at which you are drifting down so you would simply lose the DPS. I will see if I can make some time and let the bot drop down during the cast, but then I would have to change the targeting priorities to fight the 3x5 adds first. With Singular however I don't see them dying fast enough to avoid the stun. A way to do this would be bleed effects, but I think Rend is Arms only, isn't it?

Shannox : Fight in FL bot makes no attempt to avoid the Rageface stun as fury war, seems to not have any plan for that aside from targeting Rageface first, I've found that a ravager shortly before knocks you out no problem.

Ravager is a talent of which I was not aware. As there is already a functionality to use evasive skills shortly before Facerage hits, it should be easy enough to use that talent at the same time. I have opened a task to add it to the next Firelands update.

After Alysrazor : Could have it stack the buff during the fight a little bit and then end it and fly over the mountain to the left to Baleroc (or shannox if it waits for him to be close by.) would help lower geared characters through some of the more difficult checks in FL

This is simply not going to happen. The coding and movement in this encounter is already difficult enough as it is. Changing the order of profiles depending on the amount of seconds of buff left and actively trying to kill the boss in a certain phase with a certain number of stacks... that would be a nightmare to develop and test. I can not get a second attempt within one lockout period once Alysrazor is dead. It would require dozens of lockouts on different characters to even attempt to get it right. It would also mean I would have to clear all bosses before that on all those testing characters every lockout so I would have like one try an hour. Sorry, that is not feasible. :-) I can not invest 60-100 work hours into this feature.
 
issue with the Rogue class.

Beth'tilac : Bot goes NOT go up top and stay's down gets stunned and dies everytime.
 
I am asking you again to post classes and specs fully supported by this profile, because I preffer to buy something fully supported by my class instead of supported "in future"
 
I am asking you again to post classes and specs fully supported by this profile, because I preffer to buy something fully supported by my class instead of supported "in future"

I replied to your request 30 minutes after your inquiry in this post. For your convenience here is the same answer again:

I wouldn't possibly know how to even begin. Characters reach level 100 with item levels as low as 570 and end up with 700+. Talents make a huge difference. And for many classes without good self heal it is simply a different world if you use the Kazzak leech trinket or not. I assume that with good enough gear and the Kazzak trinket all classes can run all those raids. I will try and take most of the effort off your hands in the coming weeks by adding certain capabilities (like spec changes and talent selection) to the plugin, but that takes a bit of time. I will also add kill stats to the plugin which over time will give you an indication on what classes were successful at what levels/item levels. But I am not tracking these things and I only have around 30 characters I use to develop my profiles. That is statistically so insignificant it is not worth listing. What I can say is this: I cleared all raids with all dps/tank specs available on at least one difficulty.
 
Hey studio another quick question, i leave my bots over night with all 3 doing the firelands trash, i come back and theyre all disconnected, i look at the log and its because they all died outside the instance getting ganked, the run back and just try to run straight into the portal and not rez then run back in. Is there a way to fix this or whats the go?

Thanks.
 
Hey studio another quick question, i leave my bots over night with all 3 doing the firelands trash, i come back and theyre all disconnected, i look at the log and its because they all died outside the instance getting ganked, the run back and just try to run straight into the portal and not rez then run back in. Is there a way to fix this or whats the go?

Thanks.

There is a more elaborate fix possible. The problem did never come up with other raids so I never thought about the whole ganking thing. I have to reenable the standard HB death behavior before you leave the dungeon for the reset and reenable my custom behavior as soon as you are inside. It will be in the next update.
 
i just bought it...and...druid just stands there...it reads trough all files..and then it just stands there..if i atack some it will kill it..then..it stands just there
 
second alt i try..this time dk frost..just stands there..it went to portal...trough it...then just stands there...yes i am running quest bot..set the studio for firelands 25 hc...
 
yea i could definitely see coding that as a problem, how about using the buffs without killing her to kill the other two? so instead of efficiently killing her and then going, having it just use the feathers to stack the buff, and kill shannox or baelroc, baleroc is not too difficult though.
 
more

25H
670 warlock had minor issues with this profile
Beth'ilac : as we've already discussed is wonky on the web area when jumping down
Ragnaros : bot was avoiding traps just fine until standing in the wrong place and letting the hammer push him into the traps, multiple attempts,a few attempts the bot would attempt to avoid one by walking through another. consider having the bot place the character under one ofthe beams and just not avoid the fire. that way when he does get tossed the fall dmg wont kill. or go there part way through the fight, when the boss has > 20% from his first form. could also have warlocks put down and use demonic circle teleport
 

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25H
Ragnaros : bot was avoiding traps just fine until standing in the wrong place and letting the hammer push him into the traps, multiple attempts,a few attempts the bot would attempt to avoid one by walking through another. consider having the bot place the character under one ofthe beams and just not avoid the fire. that way when he does get tossed the fall dmg wont kill. or go there part way through the fight, when the boss has > 20% from his first form. could also have warlocks put down and use demonic circle teleport

I am not sure if I can offer a clean solution for this. Forcing the bot into a certain position when there are 4 different types of area avoid behaviors will just lead to HB not being able to plot paths most of the time and the bot will start wandering around the edges of his avoid zones without attacking, trying to find its way. I have taken a note, but I will have to think about this for a while.
 
issue with the Rogue class.

Beth'tilac : Bot goes NOT go up top and stay's down gets stunned and dies everytime.

Please Provide a full log: [post=378165][Guide] How to attach your log[/post]

Log provided, tried diffrent talents, like shadow step and deadly throw... no clue on how the bot should get those spinners down.
 

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Log provided, tried diffrent talents, like shadow step and deadly throw... no clue on how the bot should get those spinners down.

So am I understand this correctly that the bot is not even killing the spinners? Did you try "Shuriken Toss"? According to your log you didn't, but you may have restarted and tried it on other attempts. Shuriken Toss is pretty much the saving grace for rogues in most Cataclysm fights that require ranged combat.
 
Correct it isnt killing the spiders and then getting stunned by the beems from the critters.. ill try "Shuriken Toss" out right now. ill keep you posted. Btw on the other chars did the run pretty flawless, Hunter, Balance druid
and warlock. Al do the lock had some small problems facing the mobs..

Edited: Shuriken Toss killed the spiders, and rogue got to go upper, still gets stunned do in last phase, preventing it to kill Beth.
 
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Correct it isnt killing the spiders and then getting stunned by the beems from the critters.. ill try "Shuriken Toss" out right now. ill keep you posted. Btw on the other chars did the run pretty flawless, Hunter, Balance druid
and warlock. Al do the lock had some small problems facing the mobs..


I know there is some stuff going on with targeting Beth'tilac after it gets back down, but that is supposedly something between HB and WoW. I feel HB has a wrong position for the mob after the descent.
 
its a shame, it almost kills it on upper level, when beth comes down she heals her self from like 5% back to 33%.
 
Version 1.0.151208.1 has been submitted and is now awaiting approval.

Code:
[B][U]1.0.151208.1[/U][/B]
[B][I]Trash Farming[/I][/B]
- Time spent outside of the raid instance has been reduced
- Bot now waits inside the raid between runs to avoid reset lockouts
- Honorbuddy death behavior outside of the raid is now enabled
[B][I]Shannox[/I][/B]
- Slightly altered the route on which Shannox is approached to avoid him doing an additional lap
- Warriors now use Ravager to counter Facerage
- Death Knights now summon Army of the Dead at the beginning of the fight
[B][I]Beth'tilac[/I][/B]
- Character now resummons pets after the fight to avoid having them be stuck on the net
- Character now loots Beth'tilac's using click-to-move movement to avoid HB navigational issues
- Monks now correctly try to use Invoke Xuen, the White Tiger if they get webbed
[B][I]Alysrazor[/I][/B]
- Characters can now enter the lava (to fight/loot) if their health is above 60%
- Bot now blacklists loot in lava when it is unable to reach it
- Improved the clearing of trash in the Alysrazor arena
[B][I]Ragnaros[/I][/B]
- The bot will now also avoid an area between Magma Traps and Ragnaros in order to not get knocked back into them 
- Added Molten Elementals to the priority list
 
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